parcoursmob/renderer/xlsx/xlsx.go

61 lines
1.3 KiB
Go

package xlsx
import (
"github.com/spf13/viper"
"github.com/xuri/excelize/v2"
)
// XLSXRenderer handles rendering data to Excel XLSX format
type XLSXRenderer struct {
Config *viper.Viper
}
func NewXLSXRenderer(config *viper.Viper) *XLSXRenderer {
return &XLSXRenderer{
Config: config,
}
}
// Spreadsheet represents an Excel spreadsheet
type Spreadsheet struct {
file *excelize.File
sheetName string
rowIndex int
}
// NewSpreadsheet creates a new Excel spreadsheet
func (r *XLSXRenderer) NewSpreadsheet(sheetName string) *Spreadsheet {
f := excelize.NewFile()
// Rename default sheet
f.SetSheetName("Sheet1", sheetName)
return &Spreadsheet{
file: f,
sheetName: sheetName,
rowIndex: 1,
}
}
// SetHeaders sets the header row
func (s *Spreadsheet) SetHeaders(headers []string) {
for i, header := range headers {
cell, _ := excelize.CoordinatesToCellName(i+1, s.rowIndex)
s.file.SetCellValue(s.sheetName, cell, header)
}
s.rowIndex++
}
// AddRow adds a data row
func (s *Spreadsheet) AddRow(values []interface{}) {
for i, value := range values {
cell, _ := excelize.CoordinatesToCellName(i+1, s.rowIndex)
s.file.SetCellValue(s.sheetName, cell, value)
}
s.rowIndex++
}
// GetFile returns the underlying excelize File
func (s *Spreadsheet) GetFile() *excelize.File {
return s.file
}