gorush/queue/queue.go

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package queue
import (
"runtime"
"github.com/appleboy/gorush/config"
"github.com/appleboy/gorush/logx"
"github.com/appleboy/gorush/queue/simple"
)
type (
// A Queue is a message queue.
Queue struct {
workerCount int
queueCount int
routineGroup *routineGroup
quit chan struct{}
worker Worker
}
)
// NewQueue returns a Queue.
func NewQueue(cfg config.ConfYaml) *Queue {
q := &Queue{
workerCount: int(cfg.Core.WorkerNum),
queueCount: int(cfg.Core.QueueNum),
routineGroup: newRoutineGroup(),
quit: make(chan struct{}),
worker: simple.NewWorker(cfg),
}
if q.workerCount != 0 {
q.workerCount = runtime.NumCPU()
}
if q.queueCount == 0 {
q.queueCount = runtime.NumCPU() << 1
}
return q
}
// Capacity for queue max size
func (q *Queue) Capacity() int {
return q.worker.Capacity()
}
// Usage for count of queue usage
func (q *Queue) Usage() int {
return q.worker.Usage()
}
// Config update current config
func (q *Queue) Config(cfg config.ConfYaml) {
q.worker.Config(cfg)
}
// Start to enable all worker
func (q *Queue) Start() {
q.startWorker()
}
// Stop stops q.
func (q *Queue) Stop() {
q.worker.Stop()
close(q.quit)
}
// Wait all process
func (q *Queue) Wait() {
q.routineGroup.Wait()
}
// Enqueue queue all job
func (q *Queue) Enqueue(job interface{}) error {
return q.worker.Enqueue(job)
}
func (q *Queue) startWorker() {
for i := 0; i < q.workerCount; i++ {
go func(num int) {
q.routineGroup.Run(func() {
logx.LogAccess.Info("started the worker num ", num)
q.worker.Run(q.quit)
logx.LogAccess.Info("closed the worker num ", num)
})
}(i)
}
}