gorush/vendor/github.com/asdine/storm/README.md

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# Storm
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Storm is a simple and powerful ORM for [BoltDB](https://github.com/boltdb/bolt). The goal of this project is to provide a simple way to save any object in BoltDB and to easily retrieve it.
In addition to the examples below, see also the [examples in the GoDoc](https://godoc.org/github.com/asdine/storm#pkg-examples).
## Table of Contents
<!-- TOC depthFrom:2 depthTo:6 withLinks:1 updateOnSave:0 orderedList:0 -->
- [Getting Started](#getting-started)
- [Import Storm](#import-storm)
- [Open a database](#open-a-database)
- [Simple ORM](#simple-orm)
- [Declare your structures](#declare-your-structures)
- [Save your object](#save-your-object)
- [Auto Increment](#auto-increment)
- [Simple queries](#simple-queries)
- [Fetch one object](#fetch-one-object)
- [Fetch multiple objects](#fetch-multiple-objects)
- [Fetch all objects](#fetch-all-objects)
- [Fetch all objects sorted by index](#fetch-all-objects-sorted-by-index)
- [Fetch a range of objects](#fetch-a-range-of-objects)
- [Skip, Limit and Reverse](#skip-limit-and-reverse)
- [Delete an object](#delete-an-object)
- [Update an object](#update-an-object)
- [Initialize buckets and indexes before saving an object](#initialize-buckets-and-indexes-before-saving-an-object)
- [Drop a bucket](#drop-a-bucket)
- [Re-index a bucket](#re-index-a-bucket)
- [Advanced queries](#advanced-queries)
- [Transactions](#transactions)
- [Options](#options)
- [BoltOptions](#boltoptions)
- [MarshalUnmarshaler](#marshalunmarshaler)
- [Provided Codecs](#provided-codecs)
- [Use existing Bolt connection](#use-existing-bolt-connection)
- [Batch mode](#batch-mode)
- [Nodes and nested buckets](#nodes-and-nested-buckets)
- [Node options](#node-options)
- [Simple Key/Value store](#simple-keyvalue-store)
- [BoltDB](#boltdb)
- [Migrations](#migrations)
- [License](#license)
- [Credits](#credits)
<!-- /TOC -->
## Getting Started
```bash
go get -u github.com/asdine/storm
```
## Import Storm
```go
import "github.com/asdine/storm"
```
## Open a database
Quick way of opening a database
```go
db, err := storm.Open("my.db")
defer db.Close()
```
`Open` can receive multiple options to customize the way it behaves. See [Options](#options) below
## Simple ORM
### Declare your structures
```go
type User struct {
ID int // primary key
Group string `storm:"index"` // this field will be indexed
Email string `storm:"unique"` // this field will be indexed with a unique constraint
Name string // this field will not be indexed
Age int `storm:"index"`
}
```
The primary key can be of any type as long as it is not a zero value. Storm will search for the tag `id`, if not present Storm will search for a field named `ID`.
```go
type User struct {
ThePrimaryKey string `storm:"id"`// primary key
Group string `storm:"index"` // this field will be indexed
Email string `storm:"unique"` // this field will be indexed with a unique constraint
Name string // this field will not be indexed
}
```
Storm handles tags in nested structures with the `inline` tag
```go
type Base struct {
Ident bson.ObjectId `storm:"id"`
}
type User struct {
Base `storm:"inline"`
Group string `storm:"index"`
Email string `storm:"unique"`
Name string
CreatedAt time.Time `storm:"index"`
}
```
### Save your object
```go
user := User{
ID: 10,
Group: "staff",
Email: "john@provider.com",
Name: "John",
Age: 21,
CreatedAt: time.Now(),
}
err := db.Save(&user)
// err == nil
user.ID++
err = db.Save(&user)
// err == storm.ErrAlreadyExists
```
That's it.
`Save` creates or updates all the required indexes and buckets, checks the unique constraints and saves the object to the store.
#### Auto Increment
Storm can auto increment integer values so you don't have to worry about that when saving your objects. Also, the new value is automatically inserted in your field.
```go
type Product struct {
Pk int `storm:"id,increment"` // primary key with auto increment
Name string
IntegerField uint64 `storm:"increment"`
IndexedIntegerField uint32 `storm:"index,increment"`
UniqueIntegerField int16 `storm:"unique,increment=100"` // the starting value can be set
}
p := Product{Name: "Vaccum Cleaner"}
fmt.Println(p.Pk)
fmt.Println(p.IntegerField)
fmt.Println(p.IndexedIntegerField)
fmt.Println(p.UniqueIntegerField)
// 0
// 0
// 0
// 0
_ = db.Save(&p)
fmt.Println(p.Pk)
fmt.Println(p.IntegerField)
fmt.Println(p.IndexedIntegerField)
fmt.Println(p.UniqueIntegerField)
// 1
// 1
// 1
// 100
```
### Simple queries
Any object can be fetched, indexed or not. Storm uses indexes when available, otherwhise it uses the [query system](#advanced-queries).
#### Fetch one object
```go
var user User
err := db.One("Email", "john@provider.com", &user)
// err == nil
err = db.One("Name", "John", &user)
// err == nil
err = db.One("Name", "Jack", &user)
// err == storm.ErrNotFound
```
#### Fetch multiple objects
```go
var users []User
err := db.Find("Group", "staff", &users)
```
#### Fetch all objects
```go
var users []User
err := db.All(&users)
```
#### Fetch all objects sorted by index
```go
var users []User
err := db.AllByIndex("CreatedAt", &users)
```
#### Fetch a range of objects
```go
var users []User
err := db.Range("Age", 10, 21, &users)
```
#### Skip, Limit and Reverse
```go
var users []User
err := db.Find("Group", "staff", &users, storm.Skip(10))
err = db.Find("Group", "staff", &users, storm.Limit(10))
err = db.Find("Group", "staff", &users, storm.Reverse())
err = db.Find("Group", "staff", &users, storm.Limit(10), storm.Skip(10), storm.Reverse())
err = db.All(&users, storm.Limit(10), storm.Skip(10), storm.Reverse())
err = db.AllByIndex("CreatedAt", &users, storm.Limit(10), storm.Skip(10), storm.Reverse())
err = db.Range("Age", 10, 21, &users, storm.Limit(10), storm.Skip(10), storm.Reverse())
```
#### Delete an object
```go
err := db.DeleteStruct(&user)
```
#### Update an object
```go
// Update multiple fields
err := db.Update(&User{ID: 10, Name: "Jack", Age: 45})
// Update a single field
err := db.UpdateField(&User{ID: 10}, "Age", 0)
```
#### Initialize buckets and indexes before saving an object
```go
err := db.Init(&User{})
```
Useful when starting your application
#### Drop a bucket
Using the struct
```go
err := db.Drop(&User)
```
Using the bucket name
```go
err := db.Drop("User")
```
#### Re-index a bucket
```go
err := db.ReIndex(&User{})
```
Useful when the structure has changed
### Advanced queries
For more complex queries, you can use the `Select` method.
`Select` takes any number of [`Matcher`](https://godoc.org/github.com/asdine/storm/q#Matcher) from the [`q`](https://godoc.org/github.com/asdine/storm/q) package.
Here are some common Matchers:
```go
// Equality
q.Eq("Name", John)
// Strictly greater than
q.Gt("Age", 7)
// Lesser than or equal to
q.Lte("Age", 77)
// Regex with name that starts with the letter D
q.Re("Name", "^D")
// In the given slice of values
q.In("Group", []string{"Staff", "Admin"})
```
Matchers can also be combined with `And`, `Or` and `Not`:
```go
// Match if all match
q.And(
q.Gt("Age", 7),
q.Re("Name", "^D")
)
// Match if one matches
q.Or(
q.Re("Name", "^A"),
q.Not(
q.Re("Name", "^B")
),
q.Re("Name", "^C"),
q.In("Group", []string{"Staff", "Admin"}),
q.And(
q.StrictEq("Password", []byte(password)),
q.Eq("Registered", true)
)
)
```
You can find the complete list in the [documentation](https://godoc.org/github.com/asdine/storm/q#Matcher).
`Select` takes any number of matchers and wraps them into a `q.And()` so it's not necessary to specify it. It returns a [`Query`](https://godoc.org/github.com/asdine/storm#Query) type.
```go
query := db.Select(q.Gte("Age", 7), q.Lte("Age", 77))
```
The `Query` type contains methods to filter and order the records.
```go
// Limit
query = query.Limit(10)
// Skip
query = query.Skip(20)
// Calls can also be chained
query = query.Limit(10).Skip(20).OrderBy("Age").Reverse()
```
But also to specify how to fetch them.
```go
var users []User
err = query.Find(&users)
var user User
err = query.First(&user)
```
Examples with `Select`:
```go
// Find all users with an ID between 10 and 100
err = db.Select(q.Gte("ID", 10), q.Lte("ID", 100)).Find(&users)
// Nested matchers
err = db.Select(q.Or(
q.Gt("ID", 50),
q.Lt("Age", 21),
q.And(
q.Eq("Group", "admin"),
q.Gte("Age", 21),
),
)).Find(&users)
query := db.Select(q.Gte("ID", 10), q.Lte("ID", 100)).Limit(10).Skip(5).Reverse().OrderBy("Age")
// Find multiple records
err = query.Find(&users)
// or
err = db.Selectq.Gte("ID", 10), q.Lte("ID", 100)).Limit(10).Skip(5).Reverse().OrderBy("Age").Find(&users)
// Find first record
err = query.First(&user)
// or
err = db.Select(q.Gte("ID", 10), q.Lte("ID", 100)).Limit(10).Skip(5).Reverse().OrderBy("Age").First(&user)
// Delete all matching records
err = query.Delete(new(User))
// Fetching records one by one (useful when the bucket contains a lot of records)
query = db.Select(q.Gte("ID", 10),q.Lte("ID", 100)).OrderBy("Age")
err = query.Each(new(User), func(record interface{}) error) {
u := record.(*User)
...
return nil
}
```
See the [documentation](https://godoc.org/github.com/asdine/storm#Query) for a complete list of methods.
### Transactions
```go
tx, err := db.Begin(true)
if err != nil {
return err
}
defer tx.Rollback()
accountA.Amount -= 100
accountB.Amount += 100
err = tx.Save(accountA)
if err != nil {
return err
}
err = tx.Save(accountB)
if err != nil {
return err
}
return tx.Commit()
```
### Options
Storm options are functions that can be passed when constructing you Storm instance. You can pass it any number of options.
#### BoltOptions
By default, Storm opens a database with the mode `0600` and a timeout of one second.
You can change this behavior by using `BoltOptions`
```go
db, err := storm.Open("my.db", storm.BoltOptions(0600, &bolt.Options{Timeout: 1 * time.Second}))
```
#### MarshalUnmarshaler
To store the data in BoltDB, Storm marshals it in JSON by default. If you wish to change this behavior you can pass a codec that implements [`codec.MarshalUnmarshaler`](https://godoc.org/github.com/asdine/storm/codec#MarshalUnmarshaler) via the [`storm.Codec`](https://godoc.org/github.com/asdine/storm#Codec) option:
```go
db := storm.Open("my.db", storm.Codec(myCodec))
```
##### Provided Codecs
You can easily implement your own `MarshalUnmarshaler`, but Storm comes with built-in support for [JSON](https://godoc.org/github.com/asdine/storm/codec/json) (default), [GOB](https://godoc.org/github.com/asdine/storm/codec/gob), [Sereal](https://godoc.org/github.com/asdine/storm/codec/sereal) and [Protocol Buffers](https://godoc.org/github.com/asdine/storm/codec/protobuf)
These can be used by importing the relevant package and use that codec to configure Storm. The example below shows all three (without proper error handling):
```go
import (
"github.com/asdine/storm"
"github.com/asdine/storm/codec/gob"
"github.com/asdine/storm/codec/json"
"github.com/asdine/storm/codec/sereal"
"github.com/asdine/storm/codec/protobuf"
)
var gobDb, _ = storm.Open("gob.db", storm.Codec(gob.Codec))
var jsonDb, _ = storm.Open("json.db", storm.Codec(json.Codec))
var serealDb, _ = storm.Open("sereal.db", storm.Codec(sereal.Codec))
var protobufDb, _ = storm.Open("protobuf.db", storm.Codec(protobuf.Codec))
```
#### Use existing Bolt connection
You can use an existing connection and pass it to Storm
```go
bDB, _ := bolt.Open(filepath.Join(dir, "bolt.db"), 0600, &bolt.Options{Timeout: 10 * time.Second})
db := storm.Open("my.db", storm.UseDB(bDB))
```
#### Batch mode
Batch mode can be enabled to speed up concurrent writes (see [Batch read-write transactions](https://github.com/boltdb/bolt#batch-read-write-transactions))
```go
db := storm.Open("my.db", storm.Batch())
```
## Nodes and nested buckets
Storm takes advantage of BoltDB nested buckets feature by using `storm.Node`.
A `storm.Node` is the underlying object used by `storm.DB` to manipulate a bucket.
To create a nested bucket and use the same API as `storm.DB`, you can use the `DB.From` method.
```go
repo := db.From("repo")
err := repo.Save(&Issue{
Title: "I want more features",
Author: user.ID,
})
err = repo.Save(newRelease("0.10"))
var issues []Issue
err = repo.Find("Author", user.ID, &issues)
var release Release
err = repo.One("Tag", "0.10", &release)
```
You can also chain the nodes to create a hierarchy
```go
chars := db.From("characters")
heroes := chars.From("heroes")
enemies := chars.From("enemies")
items := db.From("items")
potions := items.From("consumables").From("medicine").From("potions")
```
You can even pass the entire hierarchy as arguments to `From`:
```go
privateNotes := db.From("notes", "private")
workNotes := db.From("notes", "work")
```
### Node options
A Node can also be configured. Activating an option on a Node creates a copy, so a Node is always thread-safe.
```go
n := db.From("my-node")
```
Give a bolt.Tx transaction to the Node
```go
n = n.WithTransaction(tx)
```
Enable batch mode
```go
n = n.WithBatch(true)
```
Use a Codec
```go
n = n.WithCodec(gob.Codec)
```
## Simple Key/Value store
Storm can be used as a simple, robust, key/value store that can store anything.
The key and the value can be of any type as long as the key is not a zero value.
Saving data :
```go
db.Set("logs", time.Now(), "I'm eating my breakfast man")
db.Set("sessions", bson.NewObjectId(), &someUser)
db.Set("weird storage", "754-3010", map[string]interface{}{
"hair": "blonde",
"likes": []string{"cheese", "star wars"},
})
```
Fetching data :
```go
user := User{}
db.Get("sessions", someObjectId, &user)
var details map[string]interface{}
db.Get("weird storage", "754-3010", &details)
db.Get("sessions", someObjectId, &details)
```
Deleting data :
```go
db.Delete("sessions", someObjectId)
db.Delete("weird storage", "754-3010")
```
## BoltDB
BoltDB is still easily accessible and can be used as usual
```go
db.Bolt.View(func(tx *bolt.Tx) error {
bucket := tx.Bucket([]byte("my bucket"))
val := bucket.Get([]byte("any id"))
fmt.Println(string(val))
return nil
})
```
A transaction can be also be passed to Storm
```go
db.Bolt.Update(func(tx *bolt.Tx) error {
...
dbx := db.WithTransaction(tx)
err = dbx.Save(&user)
...
return nil
})
```
## Migrations
You can use the migration tool to migrate databases that use older version of Storm.
See this [README](https://github.com/asdine/storm-migrator) for more informations.
## License
MIT
## Credits
- [Asdine El Hrychy](https://github.com/asdine)
- [Bjørn Erik Pedersen](https://github.com/bep)