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/ *
*
* Copyright 2014 gRPC authors .
*
* Licensed under the Apache License , Version 2.0 ( the "License" ) ;
* you may not use this file except in compliance with the License .
* You may obtain a copy of the License at
*
* http : //www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing , software
* distributed under the License is distributed on an "AS IS" BASIS ,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND , either express or implied .
* See the License for the specific language governing permissions and
* limitations under the License .
*
* /
package grpc
import (
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"context"
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"errors"
"fmt"
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"math"
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"net"
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"reflect"
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"strings"
"sync"
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"sync/atomic"
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"time"
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"google.golang.org/grpc/balancer"
_ "google.golang.org/grpc/balancer/roundrobin" // To register roundrobin.
"google.golang.org/grpc/codes"
"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/credentials"
"google.golang.org/grpc/grpclog"
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"google.golang.org/grpc/internal"
"google.golang.org/grpc/internal/backoff"
"google.golang.org/grpc/internal/channelz"
"google.golang.org/grpc/internal/grpcsync"
"google.golang.org/grpc/internal/transport"
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"google.golang.org/grpc/keepalive"
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"google.golang.org/grpc/metadata"
"google.golang.org/grpc/resolver"
_ "google.golang.org/grpc/resolver/dns" // To register dns resolver.
_ "google.golang.org/grpc/resolver/passthrough" // To register passthrough resolver.
"google.golang.org/grpc/status"
)
const (
// minimum time to give a connection to complete
minConnectTimeout = 20 * time . Second
// must match grpclbName in grpclb/grpclb.go
grpclbName = "grpclb"
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)
var (
// ErrClientConnClosing indicates that the operation is illegal because
// the ClientConn is closing.
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//
// Deprecated: this error should not be relied upon by users; use the status
// code of Canceled instead.
ErrClientConnClosing = status . Error ( codes . Canceled , "grpc: the client connection is closing" )
// errConnDrain indicates that the connection starts to be drained and does not accept any new RPCs.
errConnDrain = errors . New ( "grpc: the connection is drained" )
// errConnClosing indicates that the connection is closing.
errConnClosing = errors . New ( "grpc: the connection is closing" )
// errBalancerClosed indicates that the balancer is closed.
errBalancerClosed = errors . New ( "grpc: balancer is closed" )
// We use an accessor so that minConnectTimeout can be
// atomically read and updated while testing.
getMinConnectTimeout = func ( ) time . Duration {
return minConnectTimeout
}
)
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// The following errors are returned from Dial and DialContext
var (
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// errNoTransportSecurity indicates that there is no transport security
// being set for ClientConn. Users should either set one or explicitly
// call WithInsecure DialOption to disable security.
errNoTransportSecurity = errors . New ( "grpc: no transport security set (use grpc.WithInsecure() explicitly or set credentials)" )
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// errTransportCredsAndBundle indicates that creds bundle is used together
// with other individual Transport Credentials.
errTransportCredsAndBundle = errors . New ( "grpc: credentials.Bundle may not be used with individual TransportCredentials" )
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// errTransportCredentialsMissing indicates that users want to transmit security
// information (e.g., oauth2 token) which requires secure connection on an insecure
// connection.
errTransportCredentialsMissing = errors . New ( "grpc: the credentials require transport level security (use grpc.WithTransportCredentials() to set)" )
// errCredentialsConflict indicates that grpc.WithTransportCredentials()
// and grpc.WithInsecure() are both called for a connection.
errCredentialsConflict = errors . New ( "grpc: transport credentials are set for an insecure connection (grpc.WithTransportCredentials() and grpc.WithInsecure() are both called)" )
)
const (
defaultClientMaxReceiveMessageSize = 1024 * 1024 * 4
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defaultClientMaxSendMessageSize = math . MaxInt32
// http2IOBufSize specifies the buffer size for sending frames.
defaultWriteBufSize = 32 * 1024
defaultReadBufSize = 32 * 1024
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)
// Dial creates a client connection to the given target.
func Dial ( target string , opts ... DialOption ) ( * ClientConn , error ) {
return DialContext ( context . Background ( ) , target , opts ... )
}
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// DialContext creates a client connection to the given target. By default, it's
// a non-blocking dial (the function won't wait for connections to be
// established, and connecting happens in the background). To make it a blocking
// dial, use WithBlock() dial option.
//
// In the non-blocking case, the ctx does not act against the connection. It
// only controls the setup steps.
//
// In the blocking case, ctx can be used to cancel or expire the pending
// connection. Once this function returns, the cancellation and expiration of
// ctx will be noop. Users should call ClientConn.Close to terminate all the
// pending operations after this function returns.
//
// The target name syntax is defined in
// https://github.com/grpc/grpc/blob/master/doc/naming.md.
// e.g. to use dns resolver, a "dns:///" prefix should be applied to the target.
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func DialContext ( ctx context . Context , target string , opts ... DialOption ) ( conn * ClientConn , err error ) {
cc := & ClientConn {
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target : target ,
csMgr : & connectivityStateManager { } ,
conns : make ( map [ * addrConn ] struct { } ) ,
dopts : defaultDialOptions ( ) ,
blockingpicker : newPickerWrapper ( ) ,
czData : new ( channelzData ) ,
firstResolveEvent : grpcsync . NewEvent ( ) ,
}
cc . retryThrottler . Store ( ( * retryThrottler ) ( nil ) )
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cc . ctx , cc . cancel = context . WithCancel ( context . Background ( ) )
for _ , opt := range opts {
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opt . apply ( & cc . dopts )
}
if channelz . IsOn ( ) {
if cc . dopts . channelzParentID != 0 {
cc . channelzID = channelz . RegisterChannel ( & channelzChannel { cc } , cc . dopts . channelzParentID , target )
channelz . AddTraceEvent ( cc . channelzID , & channelz . TraceEventDesc {
Desc : "Channel Created" ,
Severity : channelz . CtINFO ,
Parent : & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Nested Channel(id:%d) created" , cc . channelzID ) ,
Severity : channelz . CtINFO ,
} ,
} )
} else {
cc . channelzID = channelz . RegisterChannel ( & channelzChannel { cc } , 0 , target )
channelz . AddTraceEvent ( cc . channelzID , & channelz . TraceEventDesc {
Desc : "Channel Created" ,
Severity : channelz . CtINFO ,
} )
}
cc . csMgr . channelzID = cc . channelzID
}
if ! cc . dopts . insecure {
if cc . dopts . copts . TransportCredentials == nil && cc . dopts . copts . CredsBundle == nil {
return nil , errNoTransportSecurity
}
if cc . dopts . copts . TransportCredentials != nil && cc . dopts . copts . CredsBundle != nil {
return nil , errTransportCredsAndBundle
}
} else {
if cc . dopts . copts . TransportCredentials != nil || cc . dopts . copts . CredsBundle != nil {
return nil , errCredentialsConflict
}
for _ , cd := range cc . dopts . copts . PerRPCCredentials {
if cd . RequireTransportSecurity ( ) {
return nil , errTransportCredentialsMissing
}
}
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}
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cc . mkp = cc . dopts . copts . KeepaliveParams
if cc . dopts . copts . Dialer == nil {
cc . dopts . copts . Dialer = newProxyDialer (
func ( ctx context . Context , addr string ) ( net . Conn , error ) {
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network , addr := parseDialTarget ( addr )
return ( & net . Dialer { } ) . DialContext ( ctx , network , addr )
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} ,
)
}
if cc . dopts . copts . UserAgent != "" {
cc . dopts . copts . UserAgent += " " + grpcUA
} else {
cc . dopts . copts . UserAgent = grpcUA
}
if cc . dopts . timeout > 0 {
var cancel context . CancelFunc
ctx , cancel = context . WithTimeout ( ctx , cc . dopts . timeout )
defer cancel ( )
}
defer func ( ) {
select {
case <- ctx . Done ( ) :
conn , err = nil , ctx . Err ( )
default :
}
if err != nil {
cc . Close ( )
}
} ( )
scSet := false
if cc . dopts . scChan != nil {
// Try to get an initial service config.
select {
case sc , ok := <- cc . dopts . scChan :
if ok {
cc . sc = sc
scSet = true
}
default :
}
}
if cc . dopts . bs == nil {
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cc . dopts . bs = backoff . Exponential {
MaxDelay : DefaultBackoffConfig . MaxDelay ,
}
}
if cc . dopts . resolverBuilder == nil {
// Only try to parse target when resolver builder is not already set.
cc . parsedTarget = parseTarget ( cc . target )
grpclog . Infof ( "parsed scheme: %q" , cc . parsedTarget . Scheme )
cc . dopts . resolverBuilder = resolver . Get ( cc . parsedTarget . Scheme )
if cc . dopts . resolverBuilder == nil {
// If resolver builder is still nil, the parse target's scheme is
// not registered. Fallback to default resolver and set Endpoint to
// the original unparsed target.
grpclog . Infof ( "scheme %q not registered, fallback to default scheme" , cc . parsedTarget . Scheme )
cc . parsedTarget = resolver . Target {
Scheme : resolver . GetDefaultScheme ( ) ,
Endpoint : target ,
}
cc . dopts . resolverBuilder = resolver . Get ( cc . parsedTarget . Scheme )
}
} else {
cc . parsedTarget = resolver . Target { Endpoint : target }
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}
creds := cc . dopts . copts . TransportCredentials
if creds != nil && creds . Info ( ) . ServerName != "" {
cc . authority = creds . Info ( ) . ServerName
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} else if cc . dopts . insecure && cc . dopts . authority != "" {
cc . authority = cc . dopts . authority
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} else {
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// Use endpoint from "scheme://authority/endpoint" as the default
// authority for ClientConn.
cc . authority = cc . parsedTarget . Endpoint
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}
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if cc . dopts . scChan != nil && ! scSet {
// Blocking wait for the initial service config.
select {
case sc , ok := <- cc . dopts . scChan :
if ok {
cc . sc = sc
}
case <- ctx . Done ( ) :
return nil , ctx . Err ( )
}
}
if cc . dopts . scChan != nil {
go cc . scWatcher ( )
}
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var credsClone credentials . TransportCredentials
if creds := cc . dopts . copts . TransportCredentials ; creds != nil {
credsClone = creds . Clone ( )
}
cc . balancerBuildOpts = balancer . BuildOptions {
DialCreds : credsClone ,
CredsBundle : cc . dopts . copts . CredsBundle ,
Dialer : cc . dopts . copts . Dialer ,
ChannelzParentID : cc . channelzID ,
}
// Build the resolver.
rWrapper , err := newCCResolverWrapper ( cc )
if err != nil {
return nil , fmt . Errorf ( "failed to build resolver: %v" , err )
}
cc . mu . Lock ( )
cc . resolverWrapper = rWrapper
cc . mu . Unlock ( )
// A blocking dial blocks until the clientConn is ready.
if cc . dopts . block {
for {
s := cc . GetState ( )
if s == connectivity . Ready {
break
} else if cc . dopts . copts . FailOnNonTempDialError && s == connectivity . TransientFailure {
if err = cc . blockingpicker . connectionError ( ) ; err != nil {
terr , ok := err . ( interface {
Temporary ( ) bool
} )
if ok && ! terr . Temporary ( ) {
return nil , err
}
}
}
if ! cc . WaitForStateChange ( ctx , s ) {
// ctx got timeout or canceled.
return nil , ctx . Err ( )
}
}
}
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return cc , nil
}
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// connectivityStateManager keeps the connectivity.State of ClientConn.
// This struct will eventually be exported so the balancers can access it.
type connectivityStateManager struct {
mu sync . Mutex
state connectivity . State
notifyChan chan struct { }
channelzID int64
}
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// updateState updates the connectivity.State of ClientConn.
// If there's a change it notifies goroutines waiting on state change to
// happen.
func ( csm * connectivityStateManager ) updateState ( state connectivity . State ) {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
if csm . state == connectivity . Shutdown {
return
}
if csm . state == state {
return
}
csm . state = state
if channelz . IsOn ( ) {
channelz . AddTraceEvent ( csm . channelzID , & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Channel Connectivity change to %v" , state ) ,
Severity : channelz . CtINFO ,
} )
}
if csm . notifyChan != nil {
// There are other goroutines waiting on this channel.
close ( csm . notifyChan )
csm . notifyChan = nil
}
}
func ( csm * connectivityStateManager ) getState ( ) connectivity . State {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
return csm . state
}
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func ( csm * connectivityStateManager ) getNotifyChan ( ) <- chan struct { } {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
if csm . notifyChan == nil {
csm . notifyChan = make ( chan struct { } )
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}
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return csm . notifyChan
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}
// ClientConn represents a client connection to an RPC server.
type ClientConn struct {
ctx context . Context
cancel context . CancelFunc
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target string
parsedTarget resolver . Target
authority string
dopts dialOptions
csMgr * connectivityStateManager
balancerBuildOpts balancer . BuildOptions
blockingpicker * pickerWrapper
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mu sync . RWMutex
resolverWrapper * ccResolverWrapper
sc ServiceConfig
scRaw string
conns map [ * addrConn ] struct { }
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// Keepalive parameter can be updated if a GoAway is received.
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mkp keepalive . ClientParameters
curBalancerName string
preBalancerName string // previous balancer name.
curAddresses [ ] resolver . Address
balancerWrapper * ccBalancerWrapper
retryThrottler atomic . Value
firstResolveEvent * grpcsync . Event
channelzID int64 // channelz unique identification number
czData * channelzData
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}
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// WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or
// ctx expires. A true value is returned in former case and false in latter.
// This is an EXPERIMENTAL API.
func ( cc * ClientConn ) WaitForStateChange ( ctx context . Context , sourceState connectivity . State ) bool {
ch := cc . csMgr . getNotifyChan ( )
if cc . csMgr . getState ( ) != sourceState {
return true
}
select {
case <- ctx . Done ( ) :
return false
case <- ch :
return true
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}
}
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// GetState returns the connectivity.State of ClientConn.
// This is an EXPERIMENTAL API.
func ( cc * ClientConn ) GetState ( ) connectivity . State {
return cc . csMgr . getState ( )
}
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func ( cc * ClientConn ) scWatcher ( ) {
for {
select {
case sc , ok := <- cc . dopts . scChan :
if ! ok {
return
}
cc . mu . Lock ( )
// TODO: load balance policy runtime change is ignored.
// We may revist this decision in the future.
cc . sc = sc
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cc . scRaw = ""
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cc . mu . Unlock ( )
case <- cc . ctx . Done ( ) :
return
}
}
}
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// waitForResolvedAddrs blocks until the resolver has provided addresses or the
// context expires. Returns nil unless the context expires first; otherwise
// returns a status error based on the context.
func ( cc * ClientConn ) waitForResolvedAddrs ( ctx context . Context ) error {
// This is on the RPC path, so we use a fast path to avoid the
// more-expensive "select" below after the resolver has returned once.
if cc . firstResolveEvent . HasFired ( ) {
return nil
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}
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select {
case <- cc . firstResolveEvent . Done ( ) :
return nil
case <- ctx . Done ( ) :
return status . FromContextError ( ctx . Err ( ) ) . Err ( )
case <- cc . ctx . Done ( ) :
return ErrClientConnClosing
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}
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}
func ( cc * ClientConn ) handleResolvedAddrs ( addrs [ ] resolver . Address , err error ) {
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cc . mu . Lock ( )
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defer cc . mu . Unlock ( )
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if cc . conns == nil {
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// cc was closed.
return
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}
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if reflect . DeepEqual ( cc . curAddresses , addrs ) {
return
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}
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cc . curAddresses = addrs
cc . firstResolveEvent . Fire ( )
if cc . dopts . balancerBuilder == nil {
// Only look at balancer types and switch balancer if balancer dial
// option is not set.
var isGRPCLB bool
for _ , a := range addrs {
if a . Type == resolver . GRPCLB {
isGRPCLB = true
break
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}
}
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var newBalancerName string
if isGRPCLB {
newBalancerName = grpclbName
} else {
// Address list doesn't contain grpclb address. Try to pick a
// non-grpclb balancer.
newBalancerName = cc . curBalancerName
// If current balancer is grpclb, switch to the previous one.
if newBalancerName == grpclbName {
newBalancerName = cc . preBalancerName
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}
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// The following could be true in two cases:
// - the first time handling resolved addresses
// (curBalancerName="")
// - the first time handling non-grpclb addresses
// (curBalancerName="grpclb", preBalancerName="")
if newBalancerName == "" {
newBalancerName = PickFirstBalancerName
}
}
cc . switchBalancer ( newBalancerName )
} else if cc . balancerWrapper == nil {
// Balancer dial option was set, and this is the first time handling
// resolved addresses. Build a balancer with dopts.balancerBuilder.
cc . balancerWrapper = newCCBalancerWrapper ( cc , cc . dopts . balancerBuilder , cc . balancerBuildOpts )
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}
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cc . balancerWrapper . handleResolvedAddrs ( addrs , nil )
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}
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// switchBalancer starts the switching from current balancer to the balancer
// with the given name.
//
// It will NOT send the current address list to the new balancer. If needed,
// caller of this function should send address list to the new balancer after
// this function returns.
//
// Caller must hold cc.mu.
func ( cc * ClientConn ) switchBalancer ( name string ) {
if cc . conns == nil {
return
}
if strings . ToLower ( cc . curBalancerName ) == strings . ToLower ( name ) {
return
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}
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grpclog . Infof ( "ClientConn switching balancer to %q" , name )
if cc . dopts . balancerBuilder != nil {
grpclog . Infoln ( "ignoring balancer switching: Balancer DialOption used instead" )
return
}
// TODO(bar switching) change this to two steps: drain and close.
// Keep track of sc in wrapper.
if cc . balancerWrapper != nil {
cc . balancerWrapper . close ( )
}
builder := balancer . Get ( name )
// TODO(yuxuanli): If user send a service config that does not contain a valid balancer name, should
// we reuse previous one?
if channelz . IsOn ( ) {
if builder == nil {
channelz . AddTraceEvent ( cc . channelzID , & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Channel switches to new LB policy %q due to fallback from invalid balancer name" , PickFirstBalancerName ) ,
Severity : channelz . CtWarning ,
} )
} else {
channelz . AddTraceEvent ( cc . channelzID , & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Channel switches to new LB policy %q" , name ) ,
Severity : channelz . CtINFO ,
} )
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}
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}
if builder == nil {
grpclog . Infof ( "failed to get balancer builder for: %v, using pick_first instead" , name )
builder = newPickfirstBuilder ( )
}
cc . preBalancerName = cc . curBalancerName
cc . curBalancerName = builder . Name ( )
cc . balancerWrapper = newCCBalancerWrapper ( cc , builder , cc . balancerBuildOpts )
}
func ( cc * ClientConn ) handleSubConnStateChange ( sc balancer . SubConn , s connectivity . State ) {
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return
}
// TODO(bar switching) send updates to all balancer wrappers when balancer
// gracefully switching is supported.
cc . balancerWrapper . handleSubConnStateChange ( sc , s )
cc . mu . Unlock ( )
}
// newAddrConn creates an addrConn for addrs and adds it to cc.conns.
//
// Caller needs to make sure len(addrs) > 0.
func ( cc * ClientConn ) newAddrConn ( addrs [ ] resolver . Address , opts balancer . NewSubConnOptions ) ( * addrConn , error ) {
ac := & addrConn {
cc : cc ,
addrs : addrs ,
scopts : opts ,
dopts : cc . dopts ,
czData : new ( channelzData ) ,
successfulHandshake : true , // make the first nextAddr() call _not_ move addrIdx up by 1
resetBackoff : make ( chan struct { } ) ,
}
ac . ctx , ac . cancel = context . WithCancel ( cc . ctx )
// Track ac in cc. This needs to be done before any getTransport(...) is called.
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return nil , ErrClientConnClosing
}
if channelz . IsOn ( ) {
ac . channelzID = channelz . RegisterSubChannel ( ac , cc . channelzID , "" )
channelz . AddTraceEvent ( ac . channelzID , & channelz . TraceEventDesc {
Desc : "Subchannel Created" ,
Severity : channelz . CtINFO ,
Parent : & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Subchannel(id:%d) created" , ac . channelzID ) ,
Severity : channelz . CtINFO ,
} ,
} )
}
cc . conns [ ac ] = struct { } { }
cc . mu . Unlock ( )
return ac , nil
}
// removeAddrConn removes the addrConn in the subConn from clientConn.
// It also tears down the ac with the given error.
func ( cc * ClientConn ) removeAddrConn ( ac * addrConn , err error ) {
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return
}
delete ( cc . conns , ac )
cc . mu . Unlock ( )
ac . tearDown ( err )
}
func ( cc * ClientConn ) channelzMetric ( ) * channelz . ChannelInternalMetric {
return & channelz . ChannelInternalMetric {
State : cc . GetState ( ) ,
Target : cc . target ,
CallsStarted : atomic . LoadInt64 ( & cc . czData . callsStarted ) ,
CallsSucceeded : atomic . LoadInt64 ( & cc . czData . callsSucceeded ) ,
CallsFailed : atomic . LoadInt64 ( & cc . czData . callsFailed ) ,
LastCallStartedTimestamp : time . Unix ( 0 , atomic . LoadInt64 ( & cc . czData . lastCallStartedTime ) ) ,
}
}
// Target returns the target string of the ClientConn.
// This is an EXPERIMENTAL API.
func ( cc * ClientConn ) Target ( ) string {
return cc . target
}
func ( cc * ClientConn ) incrCallsStarted ( ) {
atomic . AddInt64 ( & cc . czData . callsStarted , 1 )
atomic . StoreInt64 ( & cc . czData . lastCallStartedTime , time . Now ( ) . UnixNano ( ) )
}
func ( cc * ClientConn ) incrCallsSucceeded ( ) {
atomic . AddInt64 ( & cc . czData . callsSucceeded , 1 )
}
func ( cc * ClientConn ) incrCallsFailed ( ) {
atomic . AddInt64 ( & cc . czData . callsFailed , 1 )
}
// connect starts creating a transport.
// It does nothing if the ac is not IDLE.
// TODO(bar) Move this to the addrConn section.
func ( ac * addrConn ) connect ( ) error {
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return errConnClosing
}
if ac . state != connectivity . Idle {
ac . mu . Unlock ( )
return nil
}
ac . updateConnectivityState ( connectivity . Connecting )
ac . cc . handleSubConnStateChange ( ac . acbw , ac . state )
ac . mu . Unlock ( )
// Start a goroutine connecting to the server asynchronously.
go ac . resetTransport ( false )
return nil
}
// tryUpdateAddrs tries to update ac.addrs with the new addresses list.
//
// It checks whether current connected address of ac is in the new addrs list.
// - If true, it updates ac.addrs and returns true. The ac will keep using
// the existing connection.
// - If false, it does nothing and returns false.
func ( ac * addrConn ) tryUpdateAddrs ( addrs [ ] resolver . Address ) bool {
ac . mu . Lock ( )
defer ac . mu . Unlock ( )
grpclog . Infof ( "addrConn: tryUpdateAddrs curAddr: %v, addrs: %v" , ac . curAddr , addrs )
if ac . state == connectivity . Shutdown {
ac . addrs = addrs
return true
}
var curAddrFound bool
for _ , a := range addrs {
if reflect . DeepEqual ( ac . curAddr , a ) {
curAddrFound = true
break
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}
}
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grpclog . Infof ( "addrConn: tryUpdateAddrs curAddrFound: %v" , curAddrFound )
if curAddrFound {
ac . addrs = addrs
ac . addrIdx = 0 // Start reconnecting from beginning in the new list.
}
return curAddrFound
}
// GetMethodConfig gets the method config of the input method.
// If there's an exact match for input method (i.e. /service/method), we return
// the corresponding MethodConfig.
// If there isn't an exact match for the input method, we look for the default config
// under the service (i.e /service/). If there is a default MethodConfig for
// the service, we return it.
// Otherwise, we return an empty MethodConfig.
func ( cc * ClientConn ) GetMethodConfig ( method string ) MethodConfig {
// TODO: Avoid the locking here.
cc . mu . RLock ( )
defer cc . mu . RUnlock ( )
m , ok := cc . sc . Methods [ method ]
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if ! o k {
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i := strings . LastIndex ( method , "/" )
m = cc . sc . Methods [ method [ : i + 1 ] ]
}
return m
}
func ( cc * ClientConn ) healthCheckConfig ( ) * healthCheckConfig {
cc . mu . RLock ( )
defer cc . mu . RUnlock ( )
return cc . sc . healthCheckConfig
}
func ( cc * ClientConn ) getTransport ( ctx context . Context , failfast bool , method string ) ( transport . ClientTransport , func ( balancer . DoneInfo ) , error ) {
hdr , _ := metadata . FromOutgoingContext ( ctx )
t , done , err := cc . blockingpicker . pick ( ctx , failfast , balancer . PickOptions {
FullMethodName : method ,
Header : hdr ,
} )
if err != nil {
return nil , nil , toRPCErr ( err )
}
return t , done , nil
}
// handleServiceConfig parses the service config string in JSON format to Go native
// struct ServiceConfig, and store both the struct and the JSON string in ClientConn.
func ( cc * ClientConn ) handleServiceConfig ( js string ) error {
if cc . dopts . disableServiceConfig {
return nil
}
if cc . scRaw == js {
return nil
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}
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if channelz . IsOn ( ) {
channelz . AddTraceEvent ( cc . channelzID , & channelz . TraceEventDesc {
// The special formatting of \"%s\" instead of %q is to provide nice printing of service config
// for human consumption.
Desc : fmt . Sprintf ( "Channel has a new service config \"%s\"" , js ) ,
Severity : channelz . CtINFO ,
} )
}
sc , err := parseServiceConfig ( js )
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if err != nil {
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return err
}
cc . mu . Lock ( )
// Check if the ClientConn is already closed. Some fields (e.g.
// balancerWrapper) are set to nil when closing the ClientConn, and could
// cause nil pointer panic if we don't have this check.
if cc . conns == nil {
cc . mu . Unlock ( )
return nil
}
cc . scRaw = js
cc . sc = sc
if sc . retryThrottling != nil {
newThrottler := & retryThrottler {
tokens : sc . retryThrottling . MaxTokens ,
max : sc . retryThrottling . MaxTokens ,
thresh : sc . retryThrottling . MaxTokens / 2 ,
ratio : sc . retryThrottling . TokenRatio ,
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}
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cc . retryThrottler . Store ( newThrottler )
} else {
cc . retryThrottler . Store ( ( * retryThrottler ) ( nil ) )
}
if sc . LB != nil && * sc . LB != grpclbName { // "grpclb" is not a valid balancer option in service config.
if cc . curBalancerName == grpclbName {
// If current balancer is grpclb, there's at least one grpclb
// balancer address in the resolved list. Don't switch the balancer,
// but change the previous balancer name, so if a new resolved
// address list doesn't contain grpclb address, balancer will be
// switched to *sc.LB.
cc . preBalancerName = * sc . LB
} else {
cc . switchBalancer ( * sc . LB )
cc . balancerWrapper . handleResolvedAddrs ( cc . curAddresses , nil )
}
}
cc . mu . Unlock ( )
return nil
}
func ( cc * ClientConn ) resolveNow ( o resolver . ResolveNowOption ) {
cc . mu . RLock ( )
r := cc . resolverWrapper
cc . mu . RUnlock ( )
if r == nil {
return
}
go r . resolveNow ( o )
}
// ResetConnectBackoff wakes up all subchannels in transient failure and causes
// them to attempt another connection immediately. It also resets the backoff
// times used for subsequent attempts regardless of the current state.
//
// In general, this function should not be used. Typical service or network
// outages result in a reasonable client reconnection strategy by default.
// However, if a previously unavailable network becomes available, this may be
// used to trigger an immediate reconnect.
//
// This API is EXPERIMENTAL.
func ( cc * ClientConn ) ResetConnectBackoff ( ) {
cc . mu . Lock ( )
defer cc . mu . Unlock ( )
for ac := range cc . conns {
ac . resetConnectBackoff ( )
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}
}
// Close tears down the ClientConn and all underlying connections.
func ( cc * ClientConn ) Close ( ) error {
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defer cc . cancel ( )
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cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return ErrClientConnClosing
}
conns := cc . conns
cc . conns = nil
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cc . csMgr . updateState ( connectivity . Shutdown )
rWrapper := cc . resolverWrapper
cc . resolverWrapper = nil
bWrapper := cc . balancerWrapper
cc . balancerWrapper = nil
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cc . mu . Unlock ( )
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cc . blockingpicker . close ( )
if rWrapper != nil {
rWrapper . close ( )
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}
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if bWrapper != nil {
bWrapper . close ( )
}
for ac := range conns {
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ac . tearDown ( ErrClientConnClosing )
}
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if channelz . IsOn ( ) {
ted := & channelz . TraceEventDesc {
Desc : "Channel Deleted" ,
Severity : channelz . CtINFO ,
}
if cc . dopts . channelzParentID != 0 {
ted . Parent = & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Nested channel(id:%d) deleted" , cc . channelzID ) ,
Severity : channelz . CtINFO ,
}
}
channelz . AddTraceEvent ( cc . channelzID , ted )
// TraceEvent needs to be called before RemoveEntry, as TraceEvent may add trace reference to
// the entity beng deleted, and thus prevent it from being deleted right away.
channelz . RemoveEntry ( cc . channelzID )
}
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return nil
}
// addrConn is a network connection to a given address.
type addrConn struct {
ctx context . Context
cancel context . CancelFunc
cc * ClientConn
dopts dialOptions
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acbw balancer . SubConn
scopts balancer . NewSubConnOptions
// transport is set when there's a viable transport (note: ac state may not be READY as LB channel
// health checking may require server to report healthy to set ac to READY), and is reset
// to nil when the current transport should no longer be used to create a stream (e.g. after GoAway
// is received, transport is closed, ac has been torn down).
transport transport . ClientTransport // The current transport.
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mu sync . Mutex
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addrIdx int // The index in addrs list to start reconnecting from.
curAddr resolver . Address // The current address.
addrs [ ] resolver . Address // All addresses that the resolver resolved to.
// Use updateConnectivityState for updating addrConn's connectivity state.
state connectivity . State
tearDownErr error // The reason this addrConn is torn down.
backoffIdx int
// backoffDeadline is the time until which resetTransport needs to
// wait before increasing backoffIdx count.
backoffDeadline time . Time
// connectDeadline is the time by which all connection
// negotiations must complete.
connectDeadline time . Time
resetBackoff chan struct { }
channelzID int64 // channelz unique identification number
czData * channelzData
successfulHandshake bool
healthCheckEnabled bool
}
// Note: this requires a lock on ac.mu.
func ( ac * addrConn ) updateConnectivityState ( s connectivity . State ) {
ac . state = s
if channelz . IsOn ( ) {
channelz . AddTraceEvent ( ac . channelzID , & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Subchannel Connectivity change to %v" , s ) ,
Severity : channelz . CtINFO ,
} )
}
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}
// adjustParams updates parameters used to create transports upon
// receiving a GoAway.
func ( ac * addrConn ) adjustParams ( r transport . GoAwayReason ) {
switch r {
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case transport . GoAwayTooManyPings :
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v := 2 * ac . dopts . copts . KeepaliveParams . Time
ac . cc . mu . Lock ( )
if v > ac . cc . mkp . Time {
ac . cc . mkp . Time = v
}
ac . cc . mu . Unlock ( )
}
}
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// resetTransport makes sure that a healthy ac.transport exists.
//
// The transport will close itself when it encounters an error, or on GOAWAY, or on deadline waiting for handshake, or
// when the clientconn is closed. Each iteration creating a new transport will try a different address that the balancer
// assigned to the addrConn, until it has tried all addresses. Once it has tried all addresses, it will re-resolve to
// get a new address list. If an error is received, the list is re-resolved and the next reset attempt will try from the
// beginning. This method has backoff built in. The backoff amount starts at 0 and increases each time resolution occurs
// (addresses are exhausted). The backoff amount is reset to 0 each time a handshake is received.
//
// If the DialOption WithWaitForHandshake was set, resetTransport returns successfully only after handshake is received.
func ( ac * addrConn ) resetTransport ( resolveNow bool ) {
for {
// If this is the first in a line of resets, we want to resolve immediately. The only other time we
// want to reset is if we have tried all the addresses handed to us.
if resolveNow {
ac . mu . Lock ( )
ac . cc . resolveNow ( resolver . ResolveNowOption { } )
ac . mu . Unlock ( )
}
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ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return
}
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// The transport that was used before is no longer viable.
ac . transport = nil
// If the connection is READY, a failure must have occurred.
// Otherwise, we'll consider this is a transient failure when:
// We've exhausted all addresses
// We're in CONNECTING
// And it's not the very first addr to try TODO(deklerk) find a better way to do this than checking ac.successfulHandshake
if ac . state == connectivity . Ready || ( ac . addrIdx == len ( ac . addrs ) - 1 && ac . state == connectivity . Connecting && ! ac . successfulHandshake ) {
ac . updateConnectivityState ( connectivity . TransientFailure )
ac . cc . handleSubConnStateChange ( ac . acbw , ac . state )
}
ac . transport = nil
ac . mu . Unlock ( )
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if err := ac . nextAddr ( ) ; err != nil {
return
}
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
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ac . mu . Unlock ( )
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return
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}
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backoffIdx := ac . backoffIdx
backoffFor := ac . dopts . bs . Backoff ( backoffIdx )
// This will be the duration that dial gets to finish.
dialDuration := getMinConnectTimeout ( )
if backoffFor > dialDuration {
// Give dial more time as we keep failing to connect.
dialDuration = backoffFor
}
start := time . Now ( )
connectDeadline := start . Add ( dialDuration )
ac . backoffDeadline = start . Add ( backoffFor )
ac . connectDeadline = connectDeadline
ac . mu . Unlock ( )
ac . cc . mu . RLock ( )
ac . dopts . copts . KeepaliveParams = ac . cc . mkp
ac . cc . mu . RUnlock ( )
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return
}
if ac . state != connectivity . Connecting {
ac . updateConnectivityState ( connectivity . Connecting )
ac . cc . handleSubConnStateChange ( ac . acbw , ac . state )
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}
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addr := ac . addrs [ ac . addrIdx ]
copts := ac . dopts . copts
if ac . scopts . CredsBundle != nil {
copts . CredsBundle = ac . scopts . CredsBundle
}
ac . mu . Unlock ( )
if channelz . IsOn ( ) {
channelz . AddTraceEvent ( ac . channelzID , & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Subchannel picks a new address %q to connect" , addr . Addr ) ,
Severity : channelz . CtINFO ,
} )
}
if err := ac . createTransport ( backoffIdx , addr , copts , connectDeadline ) ; err != nil {
continue
}
return
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}
}
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// createTransport creates a connection to one of the backends in addrs.
func ( ac * addrConn ) createTransport ( backoffNum int , addr resolver . Address , copts transport . ConnectOptions , connectDeadline time . Time ) error {
oneReset := sync . Once { }
skipReset := make ( chan struct { } )
allowedToReset := make ( chan struct { } )
prefaceReceived := make ( chan struct { } )
onCloseCalled := make ( chan struct { } )
var prefaceMu sync . Mutex
var serverPrefaceReceived bool
var clientPrefaceWrote bool
hcCtx , hcCancel := context . WithCancel ( ac . ctx )
onGoAway := func ( r transport . GoAwayReason ) {
hcCancel ( )
ac . mu . Lock ( )
ac . adjustParams ( r )
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ac . mu . Unlock ( )
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select {
case <- skipReset : // The outer resetTransport loop will handle reconnection.
return
case <- allowedToReset : // We're in the clear to reset.
go oneReset . Do ( func ( ) { ac . resetTransport ( false ) } )
}
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}
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prefaceTimer := time . NewTimer ( connectDeadline . Sub ( time . Now ( ) ) )
onClose := func ( ) {
hcCancel ( )
close ( onCloseCalled )
prefaceTimer . Stop ( )
select {
case <- skipReset : // The outer resetTransport loop will handle reconnection.
return
case <- allowedToReset : // We're in the clear to reset.
oneReset . Do ( func ( ) { ac . resetTransport ( false ) } )
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}
}
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target := transport . TargetInfo {
Addr : addr . Addr ,
Metadata : addr . Metadata ,
Authority : ac . cc . authority ,
}
onPrefaceReceipt := func ( ) {
close ( prefaceReceived )
prefaceTimer . Stop ( )
// TODO(deklerk): optimization; does anyone else actually use this lock? maybe we can just remove it for this scope
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ac . mu . Lock ( )
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prefaceMu . Lock ( )
serverPrefaceReceived = true
if clientPrefaceWrote {
ac . successfulHandshake = true
ac . backoffDeadline = time . Time { }
ac . connectDeadline = time . Time { }
ac . addrIdx = 0
ac . backoffIdx = 0
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}
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prefaceMu . Unlock ( )
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ac . mu . Unlock ( )
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}
connectCtx , cancel := context . WithDeadline ( ac . ctx , connectDeadline )
defer cancel ( )
if channelz . IsOn ( ) {
copts . ChannelzParentID = ac . channelzID
}
newTr , err := transport . NewClientTransport ( connectCtx , ac . cc . ctx , target , copts , onPrefaceReceipt , onGoAway , onClose )
if err == nil {
prefaceMu . Lock ( )
clientPrefaceWrote = true
if serverPrefaceReceived {
ac . successfulHandshake = true
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}
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prefaceMu . Unlock ( )
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if ac . dopts . waitForHandshake {
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select {
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case <- prefaceTimer . C :
// We didn't get the preface in time.
newTr . Close ( )
err = errors . New ( "timed out waiting for server handshake" )
case <- prefaceReceived :
// We got the preface - huzzah! things are good.
case <- onCloseCalled :
// The transport has already closed - noop.
close ( allowedToReset )
return nil
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}
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} else {
go func ( ) {
select {
case <- prefaceTimer . C :
// We didn't get the preface in time.
newTr . Close ( )
case <- prefaceReceived :
// We got the preface just in the nick of time - huzzah!
case <- onCloseCalled :
// The transport has already closed - noop.
}
} ( )
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}
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}
if err != nil {
// newTr is either nil, or closed.
ac . cc . blockingpicker . updateConnectionError ( err )
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ac . mu . Lock ( )
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if ac . state == connectivity . Shutdown {
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// ac.tearDown(...) has been invoked.
ac . mu . Unlock ( )
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// We don't want to reset during this close because we prefer to kick out of this function and let the loop
// in resetTransport take care of reconnecting.
close ( skipReset )
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return errConnClosing
}
ac . mu . Unlock ( )
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grpclog . Warningf ( "grpc: addrConn.createTransport failed to connect to %v. Err :%v. Reconnecting..." , addr , err )
// We don't want to reset during this close because we prefer to kick out of this function and let the loop
// in resetTransport take care of reconnecting.
close ( skipReset )
return err
}
// Now there is a viable transport to be use, so set ac.transport to reflect the new viable transport.
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
close ( skipReset )
newTr . Close ( )
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return nil
}
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ac . transport = newTr
ac . mu . Unlock ( )
healthCheckConfig := ac . cc . healthCheckConfig ( )
// LB channel health checking is only enabled when all the four requirements below are met:
// 1. it is not disabled by the user with the WithDisableHealthCheck DialOption,
// 2. the internal.HealthCheckFunc is set by importing the grpc/healthcheck package,
// 3. a service config with non-empty healthCheckConfig field is provided,
// 4. the current load balancer allows it.
if ! ac . cc . dopts . disableHealthCheck && healthCheckConfig != nil && ac . scopts . HealthCheckEnabled {
if internal . HealthCheckFunc != nil {
go ac . startHealthCheck ( hcCtx , newTr , addr , healthCheckConfig . ServiceName )
close ( allowedToReset )
return nil
}
// TODO: add a link to the health check doc in the error message.
grpclog . Error ( "the client side LB channel health check function has not been set." )
}
// No LB channel health check case
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
// unblock onGoAway/onClose callback.
close ( skipReset )
return errConnClosing
}
ac . updateConnectivityState ( connectivity . Ready )
ac . cc . handleSubConnStateChange ( ac . acbw , ac . state )
ac . curAddr = addr
ac . mu . Unlock ( )
// Ok, _now_ we will finally let the transport reset if it encounters a closable error. Without this, the reader
// goroutine failing races with all the code in this method that sets the connection to "ready".
close ( allowedToReset )
return nil
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}
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func ( ac * addrConn ) startHealthCheck ( ctx context . Context , newTr transport . ClientTransport , addr resolver . Address , serviceName string ) {
// Set up the health check helper functions
newStream := func ( ) ( interface { } , error ) {
return ac . newClientStream ( ctx , & StreamDesc { ServerStreams : true } , "/grpc.health.v1.Health/Watch" , newTr )
}
firstReady := true
reportHealth := func ( ok bool ) {
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ac . mu . Lock ( )
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defer ac . mu . Unlock ( )
if ac . transport != newTr {
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return
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}
if ok {
if firstReady {
firstReady = false
ac . curAddr = addr
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}
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if ac . state != connectivity . Ready {
ac . updateConnectivityState ( connectivity . Ready )
ac . cc . handleSubConnStateChange ( ac . acbw , ac . state )
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}
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} else {
if ac . state != connectivity . TransientFailure {
ac . updateConnectivityState ( connectivity . TransientFailure )
ac . cc . handleSubConnStateChange ( ac . acbw , ac . state )
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}
}
}
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err := internal . HealthCheckFunc ( ctx , newStream , reportHealth , serviceName )
if err != nil {
if status . Code ( err ) == codes . Unimplemented {
if channelz . IsOn ( ) {
channelz . AddTraceEvent ( ac . channelzID , & channelz . TraceEventDesc {
Desc : "Subchannel health check is unimplemented at server side, thus health check is disabled" ,
Severity : channelz . CtError ,
} )
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}
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grpclog . Error ( "Subchannel health check is unimplemented at server side, thus health check is disabled" )
} else {
grpclog . Errorf ( "HealthCheckFunc exits with unexpected error %v" , err )
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}
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}
}
// nextAddr increments the addrIdx if there are more addresses to try. If
// there are no more addrs to try it will re-resolve, set addrIdx to 0, and
// increment the backoffIdx.
//
// nextAddr must be called without ac.mu being held.
func ( ac * addrConn ) nextAddr ( ) error {
ac . mu . Lock ( )
// If a handshake has been observed, we expect the counters to have manually
// been reset so we'll just return, since we want the next usage to start
// at index 0.
if ac . successfulHandshake {
ac . successfulHandshake = false
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ac . mu . Unlock ( )
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return nil
}
if ac . addrIdx < len ( ac . addrs ) - 1 {
ac . addrIdx ++
ac . mu . Unlock ( )
return nil
}
ac . addrIdx = 0
ac . backoffIdx ++
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return errConnClosing
}
ac . cc . resolveNow ( resolver . ResolveNowOption { } )
backoffDeadline := ac . backoffDeadline
b := ac . resetBackoff
ac . mu . Unlock ( )
timer := time . NewTimer ( backoffDeadline . Sub ( time . Now ( ) ) )
select {
case <- timer . C :
case <- b :
timer . Stop ( )
case <- ac . ctx . Done ( ) :
timer . Stop ( )
return ac . ctx . Err ( )
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}
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return nil
}
func ( ac * addrConn ) resetConnectBackoff ( ) {
ac . mu . Lock ( )
close ( ac . resetBackoff )
ac . backoffIdx = 0
ac . resetBackoff = make ( chan struct { } )
ac . mu . Unlock ( )
}
// getReadyTransport returns the transport if ac's state is READY.
// Otherwise it returns nil, false.
// If ac's state is IDLE, it will trigger ac to connect.
func ( ac * addrConn ) getReadyTransport ( ) ( transport . ClientTransport , bool ) {
ac . mu . Lock ( )
if ac . state == connectivity . Ready && ac . transport != nil {
t := ac . transport
ac . mu . Unlock ( )
return t , true
}
var idle bool
if ac . state == connectivity . Idle {
idle = true
}
ac . mu . Unlock ( )
// Trigger idle ac to connect.
if idle {
ac . connect ( )
}
return nil , false
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}
// tearDown starts to tear down the addrConn.
// TODO(zhaoq): Make this synchronous to avoid unbounded memory consumption in
// some edge cases (e.g., the caller opens and closes many addrConn's in a
// tight loop.
// tearDown doesn't remove ac from ac.cc.conns.
func ( ac * addrConn ) tearDown ( err error ) {
ac . mu . Lock ( )
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if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return
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}
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curTr := ac . transport
ac . transport = nil
// We have to set the state to Shutdown before anything else to prevent races
// between setting the state and logic that waits on context cancelation / etc.
ac . updateConnectivityState ( connectivity . Shutdown )
ac . cancel ( )
ac . tearDownErr = err
ac . cc . handleSubConnStateChange ( ac . acbw , ac . state )
ac . curAddr = resolver . Address { }
if err == errConnDrain && curTr != nil {
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// GracefulClose(...) may be executed multiple times when
// i) receiving multiple GoAway frames from the server; or
// ii) there are concurrent name resolver/Balancer triggered
// address removal and GoAway.
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// We have to unlock and re-lock here because GracefulClose => Close => onClose, which requires locking ac.mu.
ac . mu . Unlock ( )
curTr . GracefulClose ( )
ac . mu . Lock ( )
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}
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if channelz . IsOn ( ) {
channelz . AddTraceEvent ( ac . channelzID , & channelz . TraceEventDesc {
Desc : "Subchannel Deleted" ,
Severity : channelz . CtINFO ,
Parent : & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Subchanel(id:%d) deleted" , ac . channelzID ) ,
Severity : channelz . CtINFO ,
} ,
} )
// TraceEvent needs to be called before RemoveEntry, as TraceEvent may add trace reference to
// the entity beng deleted, and thus prevent it from being deleted right away.
channelz . RemoveEntry ( ac . channelzID )
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}
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ac . mu . Unlock ( )
}
func ( ac * addrConn ) getState ( ) connectivity . State {
ac . mu . Lock ( )
defer ac . mu . Unlock ( )
return ac . state
}
func ( ac * addrConn ) ChannelzMetric ( ) * channelz . ChannelInternalMetric {
ac . mu . Lock ( )
addr := ac . curAddr . Addr
ac . mu . Unlock ( )
return & channelz . ChannelInternalMetric {
State : ac . getState ( ) ,
Target : addr ,
CallsStarted : atomic . LoadInt64 ( & ac . czData . callsStarted ) ,
CallsSucceeded : atomic . LoadInt64 ( & ac . czData . callsSucceeded ) ,
CallsFailed : atomic . LoadInt64 ( & ac . czData . callsFailed ) ,
LastCallStartedTimestamp : time . Unix ( 0 , atomic . LoadInt64 ( & ac . czData . lastCallStartedTime ) ) ,
}
}
func ( ac * addrConn ) incrCallsStarted ( ) {
atomic . AddInt64 ( & ac . czData . callsStarted , 1 )
atomic . StoreInt64 ( & ac . czData . lastCallStartedTime , time . Now ( ) . UnixNano ( ) )
}
func ( ac * addrConn ) incrCallsSucceeded ( ) {
atomic . AddInt64 ( & ac . czData . callsSucceeded , 1 )
}
func ( ac * addrConn ) incrCallsFailed ( ) {
atomic . AddInt64 ( & ac . czData . callsFailed , 1 )
}
type retryThrottler struct {
max float64
thresh float64
ratio float64
mu sync . Mutex
tokens float64 // TODO(dfawley): replace with atomic and remove lock.
}
// throttle subtracts a retry token from the pool and returns whether a retry
// should be throttled (disallowed) based upon the retry throttling policy in
// the service config.
func ( rt * retryThrottler ) throttle ( ) bool {
if rt == nil {
return false
}
rt . mu . Lock ( )
defer rt . mu . Unlock ( )
rt . tokens --
if rt . tokens < 0 {
rt . tokens = 0
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}
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return rt . tokens <= rt . thresh
}
func ( rt * retryThrottler ) successfulRPC ( ) {
if rt == nil {
return
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}
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rt . mu . Lock ( )
defer rt . mu . Unlock ( )
rt . tokens += rt . ratio
if rt . tokens > rt . max {
rt . tokens = rt . max
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}
}
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type channelzChannel struct {
cc * ClientConn
}
func ( c * channelzChannel ) ChannelzMetric ( ) * channelz . ChannelInternalMetric {
return c . cc . channelzMetric ( )
}
// ErrClientConnTimeout indicates that the ClientConn cannot establish the
// underlying connections within the specified timeout.
//
// Deprecated: This error is never returned by grpc and should not be
// referenced by users.
var ErrClientConnTimeout = errors . New ( "grpc: timed out when dialing" )