feat: switch glide to govendor. (#186)

* feat: switch glide to govendor.

* fix: testing
This commit is contained in:
Bo-Yi Wu
2017-02-19 15:04:00 +08:00
committed by GitHub
parent 3f4485edf7
commit 23bd0d0c56
732 changed files with 252501 additions and 52 deletions

23
vendor/github.com/emirpasic/gods/LICENSE generated vendored Normal file
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Copyright (c) 2015, Emir Pasic
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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// Copyright (c) 2015, Emir Pasic. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package containers provides core interfaces and functions for data structures.
//
// Container is the base interface for all data structures to implement.
//
// Iterators provide stateful iterators.
//
// Enumerable provides Ruby inspired (each, select, map, find, any?, etc.) container functions.
package containers
import "github.com/emirpasic/gods/utils"
// Container is base interface that all data structures implement.
type Container interface {
Empty() bool
Size() int
Clear()
Values() []interface{}
}
// GetSortedValues returns sorted container's elements with respect to the passed comparator.
// Does not effect the ordering of elements within the container.
func GetSortedValues(container Container, comparator utils.Comparator) []interface{} {
values := container.Values()
if len(values) < 2 {
return values
}
utils.Sort(values, comparator)
return values
}

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// Copyright (c) 2015, Emir Pasic. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package containers
// EnumerableWithIndex provides functions for ordered containers whose values can be fetched by an index.
type EnumerableWithIndex interface {
// Each calls the given function once for each element, passing that element's index and value.
Each(func(index int, value interface{}))
// Map invokes the given function once for each element and returns a
// container containing the values returned by the given function.
// TODO need help on how to enforce this in containers (don't want to type assert when chaining)
// Map(func(index int, value interface{}) interface{}) Container
// Select returns a new container containing all elements for which the given function returns a true value.
// TODO need help on how to enforce this in containers (don't want to type assert when chaining)
// Select(func(index int, value interface{}) bool) Container
// Any passes each element of the container to the given function and
// returns true if the function ever returns true for any element.
Any(func(index int, value interface{}) bool) bool
// All passes each element of the container to the given function and
// returns true if the function returns true for all elements.
All(func(index int, value interface{}) bool) bool
// Find passes each element of the container to the given function and returns
// the first (index,value) for which the function is true or -1,nil otherwise
// if no element matches the criteria.
Find(func(index int, value interface{}) bool) (int, interface{})
}
// EnumerableWithKey provides functions for ordered containers whose values whose elements are key/value pairs.
type EnumerableWithKey interface {
// Each calls the given function once for each element, passing that element's key and value.
Each(func(key interface{}, value interface{}))
// Map invokes the given function once for each element and returns a container
// containing the values returned by the given function as key/value pairs.
// TODO need help on how to enforce this in containers (don't want to type assert when chaining)
// Map(func(key interface{}, value interface{}) (interface{}, interface{})) Container
// Select returns a new container containing all elements for which the given function returns a true value.
// TODO need help on how to enforce this in containers (don't want to type assert when chaining)
// Select(func(key interface{}, value interface{}) bool) Container
// Any passes each element of the container to the given function and
// returns true if the function ever returns true for any element.
Any(func(key interface{}, value interface{}) bool) bool
// All passes each element of the container to the given function and
// returns true if the function returns true for all elements.
All(func(key interface{}, value interface{}) bool) bool
// Find passes each element of the container to the given function and returns
// the first (key,value) for which the function is true or nil,nil otherwise if no element
// matches the criteria.
Find(func(key interface{}, value interface{}) bool) (interface{}, interface{})
}

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vendor/github.com/emirpasic/gods/containers/iterator.go generated vendored Normal file
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// Copyright (c) 2015, Emir Pasic. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package containers
// IteratorWithIndex is stateful iterator for ordered containers whose values can be fetched by an index.
type IteratorWithIndex interface {
// Next moves the iterator to the next element and returns true if there was a next element in the container.
// If Next() returns true, then next element's index and value can be retrieved by Index() and Value().
// If Next() was called for the first time, then it will point the iterator to the first element if it exists.
// Modifies the state of the iterator.
Next() bool
// Value returns the current element's value.
// Does not modify the state of the iterator.
Value() interface{}
// Index returns the current element's index.
// Does not modify the state of the iterator.
Index() int
// Begin resets the iterator to its initial state (one-before-first)
// Call Next() to fetch the first element if any.
Begin()
// First moves the iterator to the first element and returns true if there was a first element in the container.
// If First() returns true, then first element's index and value can be retrieved by Index() and Value().
// Modifies the state of the iterator.
First() bool
}
// IteratorWithKey is a stateful iterator for ordered containers whose elements are key value pairs.
type IteratorWithKey interface {
// Next moves the iterator to the next element and returns true if there was a next element in the container.
// If Next() returns true, then next element's key and value can be retrieved by Key() and Value().
// If Next() was called for the first time, then it will point the iterator to the first element if it exists.
// Modifies the state of the iterator.
Next() bool
// Value returns the current element's value.
// Does not modify the state of the iterator.
Value() interface{}
// Key returns the current element's key.
// Does not modify the state of the iterator.
Key() interface{}
// Begin resets the iterator to its initial state (one-before-first)
// Call Next() to fetch the first element if any.
Begin()
// First moves the iterator to the first element and returns true if there was a first element in the container.
// If First() returns true, then first element's key and value can be retrieved by Key() and Value().
// Modifies the state of the iterator.
First() bool
}
// ReverseIteratorWithIndex is stateful iterator for ordered containers whose values can be fetched by an index.
//
// Essentially it is the same as IteratorWithIndex, but provides additional:
//
// Prev() function to enable traversal in reverse
//
// Last() function to move the iterator to the last element.
//
// End() function to move the iterator past the last element (one-past-the-end).
type ReverseIteratorWithIndex interface {
// Prev moves the iterator to the previous element and returns true if there was a previous element in the container.
// If Prev() returns true, then previous element's index and value can be retrieved by Index() and Value().
// Modifies the state of the iterator.
Prev() bool
// End moves the iterator past the last element (one-past-the-end).
// Call Prev() to fetch the last element if any.
End()
// Last moves the iterator to the last element and returns true if there was a last element in the container.
// If Last() returns true, then last element's index and value can be retrieved by Index() and Value().
// Modifies the state of the iterator.
Last() bool
IteratorWithIndex
}
// ReverseIteratorWithKey is a stateful iterator for ordered containers whose elements are key value pairs.
//
// Essentially it is the same as IteratorWithKey, but provides additional:
//
// Prev() function to enable traversal in reverse
//
// Last() function to move the iterator to the last element.
type ReverseIteratorWithKey interface {
// Prev moves the iterator to the previous element and returns true if there was a previous element in the container.
// If Prev() returns true, then previous element's key and value can be retrieved by Key() and Value().
// Modifies the state of the iterator.
Prev() bool
// End moves the iterator past the last element (one-past-the-end).
// Call Prev() to fetch the last element if any.
End()
// Last moves the iterator to the last element and returns true if there was a last element in the container.
// If Last() returns true, then last element's key and value can be retrieved by Key() and Value().
// Modifies the state of the iterator.
Last() bool
IteratorWithKey
}

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// Copyright (c) 2015, Emir Pasic. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package redblacktree
import "github.com/emirpasic/gods/containers"
func assertIteratorImplementation() {
var _ containers.ReverseIteratorWithKey = (*Iterator)(nil)
}
// Iterator holding the iterator's state
type Iterator struct {
tree *Tree
node *Node
position position
}
type position byte
const (
begin, between, end position = 0, 1, 2
)
// Iterator returns a stateful iterator whose elements are key/value pairs.
func (tree *Tree) Iterator() Iterator {
return Iterator{tree: tree, node: nil, position: begin}
}
// Next moves the iterator to the next element and returns true if there was a next element in the container.
// If Next() returns true, then next element's key and value can be retrieved by Key() and Value().
// If Next() was called for the first time, then it will point the iterator to the first element if it exists.
// Modifies the state of the iterator.
func (iterator *Iterator) Next() bool {
if iterator.position == end {
goto end
}
if iterator.position == begin {
left := iterator.tree.Left()
if left == nil {
goto end
}
iterator.node = left
goto between
}
if iterator.node.Right != nil {
iterator.node = iterator.node.Right
for iterator.node.Left != nil {
iterator.node = iterator.node.Left
}
goto between
}
if iterator.node.Parent != nil {
node := iterator.node
for iterator.node.Parent != nil {
iterator.node = iterator.node.Parent
if iterator.tree.Comparator(node.Key, iterator.node.Key) <= 0 {
goto between
}
}
}
end:
iterator.node = nil
iterator.position = end
return false
between:
iterator.position = between
return true
}
// Prev moves the iterator to the previous element and returns true if there was a previous element in the container.
// If Prev() returns true, then previous element's key and value can be retrieved by Key() and Value().
// Modifies the state of the iterator.
func (iterator *Iterator) Prev() bool {
if iterator.position == begin {
goto begin
}
if iterator.position == end {
right := iterator.tree.Right()
if right == nil {
goto begin
}
iterator.node = right
goto between
}
if iterator.node.Left != nil {
iterator.node = iterator.node.Left
for iterator.node.Right != nil {
iterator.node = iterator.node.Right
}
goto between
}
if iterator.node.Parent != nil {
node := iterator.node
for iterator.node.Parent != nil {
iterator.node = iterator.node.Parent
if iterator.tree.Comparator(node.Key, iterator.node.Key) >= 0 {
goto between
}
}
}
begin:
iterator.node = nil
iterator.position = begin
return false
between:
iterator.position = between
return true
}
// Value returns the current element's value.
// Does not modify the state of the iterator.
func (iterator *Iterator) Value() interface{} {
return iterator.node.Value
}
// Key returns the current element's key.
// Does not modify the state of the iterator.
func (iterator *Iterator) Key() interface{} {
return iterator.node.Key
}
// Begin resets the iterator to its initial state (one-before-first)
// Call Next() to fetch the first element if any.
func (iterator *Iterator) Begin() {
iterator.node = nil
iterator.position = begin
}
// End moves the iterator past the last element (one-past-the-end).
// Call Prev() to fetch the last element if any.
func (iterator *Iterator) End() {
iterator.node = nil
iterator.position = end
}
// First moves the iterator to the first element and returns true if there was a first element in the container.
// If First() returns true, then first element's key and value can be retrieved by Key() and Value().
// Modifies the state of the iterator
func (iterator *Iterator) First() bool {
iterator.Begin()
return iterator.Next()
}
// Last moves the iterator to the last element and returns true if there was a last element in the container.
// If Last() returns true, then last element's key and value can be retrieved by Key() and Value().
// Modifies the state of the iterator.
func (iterator *Iterator) Last() bool {
iterator.End()
return iterator.Prev()
}

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// Copyright (c) 2015, Emir Pasic. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package redblacktree implements a red-black tree.
//
// Used by TreeSet and TreeMap.
//
// Structure is not thread safe.
//
// References: http://en.wikipedia.org/wiki/Red%E2%80%93black_tree
package redblacktree
import (
"fmt"
"github.com/emirpasic/gods/trees"
"github.com/emirpasic/gods/utils"
)
func assertTreeImplementation() {
var _ trees.Tree = (*Tree)(nil)
}
type color bool
const (
black, red color = true, false
)
// Tree holds elements of the red-black tree
type Tree struct {
Root *Node
size int
Comparator utils.Comparator
}
// Node is a single element within the tree
type Node struct {
Key interface{}
Value interface{}
color color
Left *Node
Right *Node
Parent *Node
}
// NewWith instantiates a red-black tree with the custom comparator.
func NewWith(comparator utils.Comparator) *Tree {
return &Tree{Comparator: comparator}
}
// NewWithIntComparator instantiates a red-black tree with the IntComparator, i.e. keys are of type int.
func NewWithIntComparator() *Tree {
return &Tree{Comparator: utils.IntComparator}
}
// NewWithStringComparator instantiates a red-black tree with the StringComparator, i.e. keys are of type string.
func NewWithStringComparator() *Tree {
return &Tree{Comparator: utils.StringComparator}
}
// Put inserts node into the tree.
// Key should adhere to the comparator's type assertion, otherwise method panics.
func (tree *Tree) Put(key interface{}, value interface{}) {
insertedNode := &Node{Key: key, Value: value, color: red}
if tree.Root == nil {
tree.Root = insertedNode
} else {
node := tree.Root
loop := true
for loop {
compare := tree.Comparator(key, node.Key)
switch {
case compare == 0:
node.Key = key
node.Value = value
return
case compare < 0:
if node.Left == nil {
node.Left = insertedNode
loop = false
} else {
node = node.Left
}
case compare > 0:
if node.Right == nil {
node.Right = insertedNode
loop = false
} else {
node = node.Right
}
}
}
insertedNode.Parent = node
}
tree.insertCase1(insertedNode)
tree.size++
}
// Get searches the node in the tree by key and returns its value or nil if key is not found in tree.
// Second return parameter is true if key was found, otherwise false.
// Key should adhere to the comparator's type assertion, otherwise method panics.
func (tree *Tree) Get(key interface{}) (value interface{}, found bool) {
node := tree.lookup(key)
if node != nil {
return node.Value, true
}
return nil, false
}
// Remove remove the node from the tree by key.
// Key should adhere to the comparator's type assertion, otherwise method panics.
func (tree *Tree) Remove(key interface{}) {
var child *Node
node := tree.lookup(key)
if node == nil {
return
}
if node.Left != nil && node.Right != nil {
pred := node.Left.maximumNode()
node.Key = pred.Key
node.Value = pred.Value
node = pred
}
if node.Left == nil || node.Right == nil {
if node.Right == nil {
child = node.Left
} else {
child = node.Right
}
if node.color == black {
node.color = nodeColor(child)
tree.deleteCase1(node)
}
tree.replaceNode(node, child)
if node.Parent == nil && child != nil {
child.color = black
}
}
tree.size--
}
// Empty returns true if tree does not contain any nodes
func (tree *Tree) Empty() bool {
return tree.size == 0
}
// Size returns number of nodes in the tree.
func (tree *Tree) Size() int {
return tree.size
}
// Keys returns all keys in-order
func (tree *Tree) Keys() []interface{} {
keys := make([]interface{}, tree.size)
it := tree.Iterator()
for i := 0; it.Next(); i++ {
keys[i] = it.Key()
}
return keys
}
// Values returns all values in-order based on the key.
func (tree *Tree) Values() []interface{} {
values := make([]interface{}, tree.size)
it := tree.Iterator()
for i := 0; it.Next(); i++ {
values[i] = it.Value()
}
return values
}
// Left returns the left-most (min) node or nil if tree is empty.
func (tree *Tree) Left() *Node {
var parent *Node
current := tree.Root
for current != nil {
parent = current
current = current.Left
}
return parent
}
// Right returns the right-most (max) node or nil if tree is empty.
func (tree *Tree) Right() *Node {
var parent *Node
current := tree.Root
for current != nil {
parent = current
current = current.Right
}
return parent
}
// Floor Finds floor node of the input key, return the floor node or nil if no ceiling is found.
// Second return parameter is true if floor was found, otherwise false.
//
// Floor node is defined as the largest node that is smaller than or equal to the given node.
// A floor node may not be found, either because the tree is empty, or because
// all nodes in the tree is larger than the given node.
//
// Key should adhere to the comparator's type assertion, otherwise method panics.
func (tree *Tree) Floor(key interface{}) (floor *Node, found bool) {
found = false
node := tree.Root
for node != nil {
compare := tree.Comparator(key, node.Key)
switch {
case compare == 0:
return node, true
case compare < 0:
node = node.Left
case compare > 0:
floor, found = node, true
node = node.Right
}
}
if found {
return floor, true
}
return nil, false
}
// Ceiling finds ceiling node of the input key, return the ceiling node or nil if no ceiling is found.
// Second return parameter is true if ceiling was found, otherwise false.
//
// Ceiling node is defined as the smallest node that is larger than or equal to the given node.
// A ceiling node may not be found, either because the tree is empty, or because
// all nodes in the tree is smaller than the given node.
//
// Key should adhere to the comparator's type assertion, otherwise method panics.
func (tree *Tree) Ceiling(key interface{}) (ceiling *Node, found bool) {
found = false
node := tree.Root
for node != nil {
compare := tree.Comparator(key, node.Key)
switch {
case compare == 0:
return node, true
case compare < 0:
ceiling, found = node, true
node = node.Left
case compare > 0:
node = node.Right
}
}
if found {
return ceiling, true
}
return nil, false
}
// Clear removes all nodes from the tree.
func (tree *Tree) Clear() {
tree.Root = nil
tree.size = 0
}
// String returns a string representation of container
func (tree *Tree) String() string {
str := "RedBlackTree\n"
if !tree.Empty() {
output(tree.Root, "", true, &str)
}
return str
}
func (node *Node) String() string {
return fmt.Sprintf("%v", node.Key)
}
func output(node *Node, prefix string, isTail bool, str *string) {
if node.Right != nil {
newPrefix := prefix
if isTail {
newPrefix += "│ "
} else {
newPrefix += " "
}
output(node.Right, newPrefix, false, str)
}
*str += prefix
if isTail {
*str += "└── "
} else {
*str += "┌── "
}
*str += node.String() + "\n"
if node.Left != nil {
newPrefix := prefix
if isTail {
newPrefix += " "
} else {
newPrefix += "│ "
}
output(node.Left, newPrefix, true, str)
}
}
func (tree *Tree) lookup(key interface{}) *Node {
node := tree.Root
for node != nil {
compare := tree.Comparator(key, node.Key)
switch {
case compare == 0:
return node
case compare < 0:
node = node.Left
case compare > 0:
node = node.Right
}
}
return nil
}
func (node *Node) grandparent() *Node {
if node != nil && node.Parent != nil {
return node.Parent.Parent
}
return nil
}
func (node *Node) uncle() *Node {
if node == nil || node.Parent == nil || node.Parent.Parent == nil {
return nil
}
return node.Parent.sibling()
}
func (node *Node) sibling() *Node {
if node == nil || node.Parent == nil {
return nil
}
if node == node.Parent.Left {
return node.Parent.Right
}
return node.Parent.Left
}
func (tree *Tree) rotateLeft(node *Node) {
right := node.Right
tree.replaceNode(node, right)
node.Right = right.Left
if right.Left != nil {
right.Left.Parent = node
}
right.Left = node
node.Parent = right
}
func (tree *Tree) rotateRight(node *Node) {
left := node.Left
tree.replaceNode(node, left)
node.Left = left.Right
if left.Right != nil {
left.Right.Parent = node
}
left.Right = node
node.Parent = left
}
func (tree *Tree) replaceNode(old *Node, new *Node) {
if old.Parent == nil {
tree.Root = new
} else {
if old == old.Parent.Left {
old.Parent.Left = new
} else {
old.Parent.Right = new
}
}
if new != nil {
new.Parent = old.Parent
}
}
func (tree *Tree) insertCase1(node *Node) {
if node.Parent == nil {
node.color = black
} else {
tree.insertCase2(node)
}
}
func (tree *Tree) insertCase2(node *Node) {
if nodeColor(node.Parent) == black {
return
}
tree.insertCase3(node)
}
func (tree *Tree) insertCase3(node *Node) {
uncle := node.uncle()
if nodeColor(uncle) == red {
node.Parent.color = black
uncle.color = black
node.grandparent().color = red
tree.insertCase1(node.grandparent())
} else {
tree.insertCase4(node)
}
}
func (tree *Tree) insertCase4(node *Node) {
grandparent := node.grandparent()
if node == node.Parent.Right && node.Parent == grandparent.Left {
tree.rotateLeft(node.Parent)
node = node.Left
} else if node == node.Parent.Left && node.Parent == grandparent.Right {
tree.rotateRight(node.Parent)
node = node.Right
}
tree.insertCase5(node)
}
func (tree *Tree) insertCase5(node *Node) {
node.Parent.color = black
grandparent := node.grandparent()
grandparent.color = red
if node == node.Parent.Left && node.Parent == grandparent.Left {
tree.rotateRight(grandparent)
} else if node == node.Parent.Right && node.Parent == grandparent.Right {
tree.rotateLeft(grandparent)
}
}
func (node *Node) maximumNode() *Node {
if node == nil {
return nil
}
for node.Right != nil {
node = node.Right
}
return node
}
func (tree *Tree) deleteCase1(node *Node) {
if node.Parent == nil {
return
}
tree.deleteCase2(node)
}
func (tree *Tree) deleteCase2(node *Node) {
sibling := node.sibling()
if nodeColor(sibling) == red {
node.Parent.color = red
sibling.color = black
if node == node.Parent.Left {
tree.rotateLeft(node.Parent)
} else {
tree.rotateRight(node.Parent)
}
}
tree.deleteCase3(node)
}
func (tree *Tree) deleteCase3(node *Node) {
sibling := node.sibling()
if nodeColor(node.Parent) == black &&
nodeColor(sibling) == black &&
nodeColor(sibling.Left) == black &&
nodeColor(sibling.Right) == black {
sibling.color = red
tree.deleteCase1(node.Parent)
} else {
tree.deleteCase4(node)
}
}
func (tree *Tree) deleteCase4(node *Node) {
sibling := node.sibling()
if nodeColor(node.Parent) == red &&
nodeColor(sibling) == black &&
nodeColor(sibling.Left) == black &&
nodeColor(sibling.Right) == black {
sibling.color = red
node.Parent.color = black
} else {
tree.deleteCase5(node)
}
}
func (tree *Tree) deleteCase5(node *Node) {
sibling := node.sibling()
if node == node.Parent.Left &&
nodeColor(sibling) == black &&
nodeColor(sibling.Left) == red &&
nodeColor(sibling.Right) == black {
sibling.color = red
sibling.Left.color = black
tree.rotateRight(sibling)
} else if node == node.Parent.Right &&
nodeColor(sibling) == black &&
nodeColor(sibling.Right) == red &&
nodeColor(sibling.Left) == black {
sibling.color = red
sibling.Right.color = black
tree.rotateLeft(sibling)
}
tree.deleteCase6(node)
}
func (tree *Tree) deleteCase6(node *Node) {
sibling := node.sibling()
sibling.color = nodeColor(node.Parent)
node.Parent.color = black
if node == node.Parent.Left && nodeColor(sibling.Right) == red {
sibling.Right.color = black
tree.rotateLeft(node.Parent)
} else if nodeColor(sibling.Left) == red {
sibling.Left.color = black
tree.rotateRight(node.Parent)
}
}
func nodeColor(node *Node) color {
if node == nil {
return black
}
return node.color
}

21
vendor/github.com/emirpasic/gods/trees/trees.go generated vendored Normal file
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// Copyright (c) 2015, Emir Pasic. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package trees provides an abstract Tree interface.
//
// In computer science, a tree is a widely used abstract data type (ADT) or data structure implementing this ADT that simulates a hierarchical tree structure, with a root value and subtrees of children with a parent node, represented as a set of linked nodes.
//
// Reference: https://en.wikipedia.org/wiki/Tree_%28data_structure%29
package trees
import "github.com/emirpasic/gods/containers"
// Tree interface that all trees implement
type Tree interface {
containers.Container
// Empty() bool
// Size() int
// Clear()
// Values() []interface{}
}

234
vendor/github.com/emirpasic/gods/utils/comparator.go generated vendored Normal file
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// Copyright (c) 2015, Emir Pasic. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package utils
// Comparator will make type assertion (see IntComparator for example),
// which will panic if a or b are not of the asserted type.
//
// Should return a number:
// negative , if a < b
// zero , if a == b
// positive , if a > b
type Comparator func(a, b interface{}) int
// StringComparator provides a fast comparison on strings
func StringComparator(a, b interface{}) int {
s1 := a.(string)
s2 := b.(string)
min := len(s2)
if len(s1) < len(s2) {
min = len(s1)
}
diff := 0
for i := 0; i < min && diff == 0; i++ {
diff = int(s1[i]) - int(s2[i])
}
if diff == 0 {
diff = len(s1) - len(s2)
}
if diff < 0 {
return -1
}
if diff > 0 {
return 1
}
return 0
}
// IntComparator provides a basic comparison on int
func IntComparator(a, b interface{}) int {
aAsserted := a.(int)
bAsserted := b.(int)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}
// Int8Comparator provides a basic comparison on int8
func Int8Comparator(a, b interface{}) int {
aAsserted := a.(int8)
bAsserted := b.(int8)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}
// Int16Comparator provides a basic comparison on int16
func Int16Comparator(a, b interface{}) int {
aAsserted := a.(int16)
bAsserted := b.(int16)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}
// Int32Comparator provides a basic comparison on int32
func Int32Comparator(a, b interface{}) int {
aAsserted := a.(int32)
bAsserted := b.(int32)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}
// Int64Comparator provides a basic comparison on int64
func Int64Comparator(a, b interface{}) int {
aAsserted := a.(int64)
bAsserted := b.(int64)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}
// UIntComparator provides a basic comparison on uint
func UIntComparator(a, b interface{}) int {
aAsserted := a.(uint)
bAsserted := b.(uint)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}
// UInt8Comparator provides a basic comparison on uint8
func UInt8Comparator(a, b interface{}) int {
aAsserted := a.(uint8)
bAsserted := b.(uint8)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}
// UInt16Comparator provides a basic comparison on uint16
func UInt16Comparator(a, b interface{}) int {
aAsserted := a.(uint16)
bAsserted := b.(uint16)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}
// UInt32Comparator provides a basic comparison on uint32
func UInt32Comparator(a, b interface{}) int {
aAsserted := a.(uint32)
bAsserted := b.(uint32)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}
// UInt64Comparator provides a basic comparison on uint64
func UInt64Comparator(a, b interface{}) int {
aAsserted := a.(uint64)
bAsserted := b.(uint64)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}
// Float32Comparator provides a basic comparison on float32
func Float32Comparator(a, b interface{}) int {
aAsserted := a.(float32)
bAsserted := b.(float32)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}
// Float64Comparator provides a basic comparison on float64
func Float64Comparator(a, b interface{}) int {
aAsserted := a.(float64)
bAsserted := b.(float64)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}
// ByteComparator provides a basic comparison on byte
func ByteComparator(a, b interface{}) int {
aAsserted := a.(byte)
bAsserted := b.(byte)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}
// RuneComparator provides a basic comparison on rune
func RuneComparator(a, b interface{}) int {
aAsserted := a.(rune)
bAsserted := b.(rune)
switch {
case aAsserted > bAsserted:
return 1
case aAsserted < bAsserted:
return -1
default:
return 0
}
}

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vendor/github.com/emirpasic/gods/utils/sort.go generated vendored Normal file
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// Copyright (c) 2015, Emir Pasic. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package utils
import "sort"
// Sort sorts values (in-place) with respect to the given comparator.
//
// Uses Go's sort (hybrid of quicksort for large and then insertion sort for smaller slices).
func Sort(values []interface{}, comparator Comparator) {
sort.Sort(sortable{values, comparator})
}
type sortable struct {
values []interface{}
comparator Comparator
}
func (s sortable) Len() int {
return len(s.values)
}
func (s sortable) Swap(i, j int) {
s.values[i], s.values[j] = s.values[j], s.values[i]
}
func (s sortable) Less(i, j int) bool {
return s.comparator(s.values[i], s.values[j]) < 0
}

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vendor/github.com/emirpasic/gods/utils/utils.go generated vendored Normal file
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// Copyright (c) 2015, Emir Pasic. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package utils provides common utility functions.
//
// Provided functionalities:
// - sorting
// - comparators
package utils