support LevelDB key/value database.
Signed-off-by: Bo-Yi Wu <appleboy.tw@gmail.com>
This commit is contained in:
134
storage/leveldb/leveldb.go
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134
storage/leveldb/leveldb.go
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package leveldb
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import (
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"fmt"
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"github.com/appleboy/gorush/config"
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"github.com/syndtr/goleveldb/leveldb"
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"strconv"
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)
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// Stat variable for redis
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const (
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TotalCountKey = "gorush-total-count"
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IosSuccessKey = "gorush-ios-success-count"
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IosErrorKey = "gorush-ios-error-count"
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AndroidSuccessKey = "gorush-android-success-count"
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AndroidErrorKey = "gorush-android-error-count"
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)
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var dbPath string
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func setLevelDB(key string, count int64) {
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db, _ := leveldb.OpenFile(dbPath, nil)
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value := fmt.Sprintf("%d", count)
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_ = db.Put([]byte(key), []byte(value), nil)
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defer db.Close()
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}
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func getLevelDB(key string, count *int64) {
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db, _ := leveldb.OpenFile(dbPath, nil)
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data, _ := db.Get([]byte(key), nil)
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*count, _ = strconv.ParseInt(string(data), 10, 64)
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defer db.Close()
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}
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// New func implements the storage interface for gorush (https://github.com/appleboy/gorush)
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func New(config config.ConfYaml) *Storage {
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return &Storage{
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config: config,
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}
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}
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// Storage is interface structure
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type Storage struct {
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config config.ConfYaml
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}
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// Init client storage.
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func (s *Storage) Init() error {
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dbPath = s.config.Stat.LevelDB.Path
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return nil
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}
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// Reset Client storage.
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func (s *Storage) Reset() {
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setLevelDB(TotalCountKey, 0)
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setLevelDB(IosSuccessKey, 0)
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setLevelDB(IosErrorKey, 0)
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setLevelDB(AndroidSuccessKey, 0)
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setLevelDB(AndroidErrorKey, 0)
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}
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// AddTotalCount record push notification count.
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func (s *Storage) AddTotalCount(count int64) {
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total := s.GetTotalCount() + count
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setLevelDB(TotalCountKey, total)
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}
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// AddIosSuccess record counts of success iOS push notification.
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func (s *Storage) AddIosSuccess(count int64) {
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total := s.GetIosSuccess() + count
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setLevelDB(IosSuccessKey, total)
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}
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// AddIosError record counts of error iOS push notification.
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func (s *Storage) AddIosError(count int64) {
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total := s.GetIosError() + count
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setLevelDB(IosErrorKey, total)
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}
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// AddAndroidSuccess record counts of success Android push notification.
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func (s *Storage) AddAndroidSuccess(count int64) {
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total := s.GetAndroidSuccess() + count
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setLevelDB(AndroidSuccessKey, total)
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}
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// AddAndroidError record counts of error Android push notification.
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func (s *Storage) AddAndroidError(count int64) {
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total := s.GetAndroidError() + count
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setLevelDB(AndroidErrorKey, total)
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}
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// GetTotalCount show counts of all notification.
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func (s *Storage) GetTotalCount() int64 {
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var count int64
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getLevelDB(TotalCountKey, &count)
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return count
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}
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// GetIosSuccess show success counts of iOS notification.
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func (s *Storage) GetIosSuccess() int64 {
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var count int64
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getLevelDB(IosSuccessKey, &count)
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return count
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}
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// GetIosError show error counts of iOS notification.
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func (s *Storage) GetIosError() int64 {
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var count int64
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getLevelDB(IosErrorKey, &count)
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return count
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}
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// GetAndroidSuccess show success counts of Android notification.
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func (s *Storage) GetAndroidSuccess() int64 {
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var count int64
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getLevelDB(AndroidSuccessKey, &count)
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return count
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}
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// GetAndroidError show error counts of Android notification.
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func (s *Storage) GetAndroidError() int64 {
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var count int64
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getLevelDB(AndroidErrorKey, &count)
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return count
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}
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49
storage/leveldb/leveldb_test.go
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49
storage/leveldb/leveldb_test.go
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@@ -0,0 +1,49 @@
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package leveldb
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import (
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c "github.com/appleboy/gorush/config"
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"github.com/stretchr/testify/assert"
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"os"
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"testing"
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)
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func TestLevelDBEngine(t *testing.T) {
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var val int64
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config := c.BuildDefaultPushConf()
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if _, err := os.Stat(config.Stat.LevelDB.Path); os.IsNotExist(err) {
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os.RemoveAll(config.Stat.LevelDB.Path)
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}
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levelDB := New(config)
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levelDB.Init()
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levelDB.Reset()
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levelDB.AddTotalCount(10)
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val = levelDB.GetTotalCount()
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assert.Equal(t, int64(10), val)
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levelDB.AddTotalCount(10)
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val = levelDB.GetTotalCount()
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assert.Equal(t, int64(20), val)
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levelDB.AddIosSuccess(20)
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val = levelDB.GetIosSuccess()
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assert.Equal(t, int64(20), val)
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levelDB.AddIosError(30)
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val = levelDB.GetIosError()
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assert.Equal(t, int64(30), val)
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levelDB.AddAndroidSuccess(40)
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val = levelDB.GetAndroidSuccess()
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assert.Equal(t, int64(40), val)
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levelDB.AddAndroidError(50)
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val = levelDB.GetAndroidError()
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assert.Equal(t, int64(50), val)
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levelDB.Reset()
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val = levelDB.GetAndroidError()
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assert.Equal(t, int64(0), val)
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}
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