package simple import ( "errors" "runtime" "github.com/appleboy/gorush/gorush" "github.com/appleboy/gorush/queue" ) var _ queue.Worker = (*Worker)(nil) // Option for queue system type Option func(*Worker) var errMaxCapacity = errors.New("max capacity reached") // Worker for simple queue using channel type Worker struct { queueNotification chan queue.QueuedMessage } // BeforeRun run script before start worker func (s *Worker) BeforeRun() error { return nil } // AfterRun run script after start worker func (s *Worker) AfterRun() error { return nil } // Run start the worker func (s *Worker) Run(_ chan struct{}) error { for notification := range s.queueNotification { gorush.SendNotification(notification) } return nil } // Shutdown worker func (s *Worker) Shutdown() error { close(s.queueNotification) return nil } // Capacity for channel func (s *Worker) Capacity() int { return cap(s.queueNotification) } // Usage for count of channel usage func (s *Worker) Usage() int { return len(s.queueNotification) } // Queue send notification to queue func (s *Worker) Queue(job queue.QueuedMessage) error { select { case s.queueNotification <- job: return nil default: return errMaxCapacity } } // WithQueueNum setup the capcity of queue func WithQueueNum(num int) Option { return func(w *Worker) { w.queueNotification = make(chan queue.QueuedMessage, num) } } // NewWorker for struc func NewWorker(opts ...Option) *Worker { w := &Worker{ queueNotification: make(chan queue.QueuedMessage, runtime.NumCPU()<<1), } // Loop through each option for _, opt := range opts { // Call the option giving the instantiated opt(w) } return w }