gorush/vendor/google.golang.org/grpc/stats/stats.go

209 lines
6.3 KiB
Go

/*
*
* Copyright 2016 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package stats is for collecting and reporting various network and RPC stats.
// This package is for monitoring purpose only. All fields are read-only.
// All APIs are experimental.
package stats // import "google.golang.org/grpc/stats"
import (
"net"
"time"
)
// RPCStats contains stats information about RPCs.
type RPCStats interface {
isRPCStats()
// IsClient returns true if this RPCStats is from client side.
IsClient() bool
}
// Begin contains stats when an RPC begins.
// FailFast is only valid if this Begin is from client side.
type Begin struct {
// Client is true if this Begin is from client side.
Client bool
// BeginTime is the time when the RPC begins.
BeginTime time.Time
// FailFast indicates if this RPC is failfast.
FailFast bool
}
// IsClient indicates if the stats information is from client side.
func (s *Begin) IsClient() bool { return s.Client }
func (s *Begin) isRPCStats() {}
// InPayload contains the information for an incoming payload.
type InPayload struct {
// Client is true if this InPayload is from client side.
Client bool
// Payload is the payload with original type.
Payload interface{}
// Data is the serialized message payload.
Data []byte
// Length is the length of uncompressed data.
Length int
// WireLength is the length of data on wire (compressed, signed, encrypted).
WireLength int
// RecvTime is the time when the payload is received.
RecvTime time.Time
}
// IsClient indicates if the stats information is from client side.
func (s *InPayload) IsClient() bool { return s.Client }
func (s *InPayload) isRPCStats() {}
// InHeader contains stats when a header is received.
type InHeader struct {
// Client is true if this InHeader is from client side.
Client bool
// WireLength is the wire length of header.
WireLength int
// The following fields are valid only if Client is false.
// FullMethod is the full RPC method string, i.e., /package.service/method.
FullMethod string
// RemoteAddr is the remote address of the corresponding connection.
RemoteAddr net.Addr
// LocalAddr is the local address of the corresponding connection.
LocalAddr net.Addr
// Compression is the compression algorithm used for the RPC.
Compression string
}
// IsClient indicates if the stats information is from client side.
func (s *InHeader) IsClient() bool { return s.Client }
func (s *InHeader) isRPCStats() {}
// InTrailer contains stats when a trailer is received.
type InTrailer struct {
// Client is true if this InTrailer is from client side.
Client bool
// WireLength is the wire length of trailer.
WireLength int
}
// IsClient indicates if the stats information is from client side.
func (s *InTrailer) IsClient() bool { return s.Client }
func (s *InTrailer) isRPCStats() {}
// OutPayload contains the information for an outgoing payload.
type OutPayload struct {
// Client is true if this OutPayload is from client side.
Client bool
// Payload is the payload with original type.
Payload interface{}
// Data is the serialized message payload.
Data []byte
// Length is the length of uncompressed data.
Length int
// WireLength is the length of data on wire (compressed, signed, encrypted).
WireLength int
// SentTime is the time when the payload is sent.
SentTime time.Time
}
// IsClient indicates if this stats information is from client side.
func (s *OutPayload) IsClient() bool { return s.Client }
func (s *OutPayload) isRPCStats() {}
// OutHeader contains stats when a header is sent.
type OutHeader struct {
// Client is true if this OutHeader is from client side.
Client bool
// WireLength is the wire length of header.
WireLength int
// The following fields are valid only if Client is true.
// FullMethod is the full RPC method string, i.e., /package.service/method.
FullMethod string
// RemoteAddr is the remote address of the corresponding connection.
RemoteAddr net.Addr
// LocalAddr is the local address of the corresponding connection.
LocalAddr net.Addr
// Compression is the compression algorithm used for the RPC.
Compression string
}
// IsClient indicates if this stats information is from client side.
func (s *OutHeader) IsClient() bool { return s.Client }
func (s *OutHeader) isRPCStats() {}
// OutTrailer contains stats when a trailer is sent.
type OutTrailer struct {
// Client is true if this OutTrailer is from client side.
Client bool
// WireLength is the wire length of trailer.
WireLength int
}
// IsClient indicates if this stats information is from client side.
func (s *OutTrailer) IsClient() bool { return s.Client }
func (s *OutTrailer) isRPCStats() {}
// End contains stats when an RPC ends.
type End struct {
// Client is true if this End is from client side.
Client bool
// EndTime is the time when the RPC ends.
EndTime time.Time
// Error is the error just happened. It implements status.Status if non-nil.
Error error
}
// IsClient indicates if this is from client side.
func (s *End) IsClient() bool { return s.Client }
func (s *End) isRPCStats() {}
// ConnStats contains stats information about connections.
type ConnStats interface {
isConnStats()
// IsClient returns true if this ConnStats is from client side.
IsClient() bool
}
// ConnBegin contains the stats of a connection when it is established.
type ConnBegin struct {
// Client is true if this ConnBegin is from client side.
Client bool
}
// IsClient indicates if this is from client side.
func (s *ConnBegin) IsClient() bool { return s.Client }
func (s *ConnBegin) isConnStats() {}
// ConnEnd contains the stats of a connection when it ends.
type ConnEnd struct {
// Client is true if this ConnEnd is from client side.
Client bool
}
// IsClient indicates if this is from client side.
func (s *ConnEnd) IsClient() bool { return s.Client }
func (s *ConnEnd) isConnStats() {}