#ifdef __cplusplus extern "C" { #endif typedef void* Actor; Actor actor_init_from_file(const char*, char *); Actor actor_init_from_config(const char*, char *); const char * actor_centroid(Actor, const char *, char *); const char * actor_expansion(Actor, const char *, char *); const char * actor_height(Actor, const char *, char *); const char * actor_isochrone(Actor, const char *, char *); const char * actor_locate(Actor, const char *, char *); const char * actor_matrix(Actor, const char *, char *); const char * actor_optimized_route(Actor, const char *, char *); const char * actor_route(Actor, const char *, char *); const char * actor_status(Actor, const char *, char *); const char * actor_trace_attributes(Actor, const char *, char *); const char * actor_trace_route(Actor, const char *, char *); const char * actor_transit_available(Actor, const char *, char *); #ifdef __cplusplus } #endif