fix bad validation for distance and duration ratio, and for proportion

This commit is contained in:
Sylvain Briat 2023-11-21 16:32:32 +01:00
parent eee0fd070a
commit de239848c3
2 changed files with 5 additions and 5 deletions

View File

@ -2,10 +2,10 @@ import {
ArrayMinSize, ArrayMinSize,
IsArray, IsArray,
IsBoolean, IsBoolean,
IsDecimal,
IsEnum, IsEnum,
IsISO8601, IsISO8601,
IsInt, IsInt,
IsNumber,
IsOptional, IsOptional,
IsUUID, IsUUID,
Max, Max,
@ -93,7 +93,7 @@ export class MatchRequestDto {
useProportion?: boolean; useProportion?: boolean;
@IsOptional() @IsOptional()
@IsDecimal() @IsNumber()
@Min(0) @Min(0)
@Max(1) @Max(1)
proportion?: number; proportion?: number;
@ -109,13 +109,13 @@ export class MatchRequestDto {
azimuthMargin?: number; azimuthMargin?: number;
@IsOptional() @IsOptional()
@IsDecimal() @IsNumber()
@Min(0) @Min(0)
@Max(1) @Max(1)
maxDetourDistanceRatio?: number; maxDetourDistanceRatio?: number;
@IsOptional() @IsOptional()
@IsDecimal() @IsNumber()
@Min(0) @Min(0)
@Max(1) @Max(1)
maxDetourDurationRatio?: number; maxDetourDurationRatio?: number;

View File

@ -19,7 +19,7 @@ message MatchRequest {
AlgorithmType algorithmType = 10; AlgorithmType algorithmType = 10;
int32 remoteness = 11; int32 remoteness = 11;
bool useProportion = 12; bool useProportion = 12;
int32 proportion = 13; float proportion = 13;
bool useAzimuth = 14; bool useAzimuth = 14;
int32 azimuthMargin = 15; int32 azimuthMargin = 15;
float maxDetourDistanceRatio = 16; float maxDetourDistanceRatio = 16;