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node_modules/@mapbox/point-geometry/README.md
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node_modules/@mapbox/point-geometry/README.md
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# point-geometry
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[](http://travis-ci.org/mapbox/point-geometry) [](https://coveralls.io/r/mapbox/point-geometry?branch=master)
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a point geometry with transforms
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### `Point(x, y)`
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A standalone point geometry with useful accessor, comparison, and
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modification methods.
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### Parameters
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| parameter | type | description |
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| --------- | ------ | -------------------------------------------------------------------------------------- |
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| `x` | Number | the x-coordinate. this could be longitude or screen pixels, or any other sort of unit. |
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| `y` | Number | the y-coordinate. this could be latitude or screen pixels, or any other sort of unit. |
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### Example
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```js
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var point = new Point(-77, 38);
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```
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### `clone`
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Clone this point, returning a new point that can be modified
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without affecting the old one.
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**Returns** `Point`, the clone
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### `add(p)`
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Add this point's x & y coordinates to another point,
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yielding a new point.
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### Parameters
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| parameter | type | description |
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| --------- | ----- | --------------- |
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| `p` | Point | the other point |
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**Returns** `Point`, output point
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### `sub(p)`
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Subtract this point's x & y coordinates to from point,
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yielding a new point.
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### Parameters
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| parameter | type | description |
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| --------- | ----- | --------------- |
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| `p` | Point | the other point |
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**Returns** `Point`, output point
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### `multByPoint(p)`
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Multiply this point's x & y coordinates by point,
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yielding a new point.
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### Parameters
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| parameter | type | description |
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| --------- | ----- | --------------- |
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| `p` | Point | the other point |
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**Returns** `Point`, output point
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### `divByPoint(p)`
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Divide this point's x & y coordinates by point,
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yielding a new point.
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### Parameters
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| parameter | type | description |
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| --------- | ----- | --------------- |
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| `p` | Point | the other point |
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**Returns** `Point`, output point
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### `mult(k)`
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Multiply this point's x & y coordinates by a factor,
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yielding a new point.
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### Parameters
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| parameter | type | description |
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| --------- | ----- | ----------- |
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| `k` | Point | factor |
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**Returns** `Point`, output point
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### `div(k)`
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Divide this point's x & y coordinates by a factor,
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yielding a new point.
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### Parameters
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| parameter | type | description |
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| --------- | ----- | ----------- |
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| `k` | Point | factor |
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**Returns** `Point`, output point
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### `rotate(a)`
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Rotate this point around the 0, 0 origin by an angle a,
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given in radians
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### Parameters
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| parameter | type | description |
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| --------- | ------ | ---------------------------------- |
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| `a` | Number | angle to rotate around, in radians |
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**Returns** `Point`, output point
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### `rotateAround(a, p)`
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Rotate this point around p point by an angle a,
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given in radians
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### Parameters
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| parameter | type | description |
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| --------- | ------ | ---------------------------------- |
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| `a` | Number | angle to rotate around, in radians |
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| `p` | Point | Point to rotate around |
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**Returns** `Point`, output point
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### `matMult(m)`
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Multiply this point by a 4x1 transformation matrix
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### Parameters
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| parameter | type | description |
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| --------- | ----------------- | --------------------- |
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| `m` | Array\.\<Number\> | transformation matrix |
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**Returns** `Point`, output point
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### `unit`
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Calculate this point but as a unit vector from 0, 0, meaning
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that the distance from the resulting point to the 0, 0
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coordinate will be equal to 1 and the angle from the resulting
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point to the 0, 0 coordinate will be the same as before.
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**Returns** `Point`, unit vector point
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### `perp`
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Compute a perpendicular point, where the new y coordinate
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is the old x coordinate and the new x coordinate is the old y
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coordinate multiplied by -1
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**Returns** `Point`, perpendicular point
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### `round`
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Return a version of this point with the x & y coordinates
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rounded to integers.
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**Returns** `Point`, rounded point
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### `mag`
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Return the magitude of this point: this is the Euclidean
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distance from the 0, 0 coordinate to this point's x and y
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coordinates.
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**Returns** `Number`, magnitude
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### `equals(other)`
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Judge whether this point is equal to another point, returning
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true or false.
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### Parameters
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| parameter | type | description |
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| --------- | ----- | --------------- |
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| `other` | Point | the other point |
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**Returns** `boolean`, whether the points are equal
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### `dist(p)`
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Calculate the distance from this point to another point
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### Parameters
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| parameter | type | description |
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| --------- | ----- | --------------- |
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| `p` | Point | the other point |
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**Returns** `Number`, distance
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### `distSqr(p)`
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Calculate the distance from this point to another point,
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without the square root step. Useful if you're comparing
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relative distances.
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### Parameters
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| parameter | type | description |
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| --------- | ----- | --------------- |
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| `p` | Point | the other point |
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**Returns** `Number`, distance
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### `angle`
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Get the angle from the 0, 0 coordinate to this point, in radians
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coordinates.
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**Returns** `Number`, angle
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### `angleTo(b)`
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Get the angle from this point to another point, in radians
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### Parameters
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| parameter | type | description |
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| --------- | ----- | --------------- |
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| `b` | Point | the other point |
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**Returns** `Number`, angle
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### `angleWith(b)`
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Get the angle between this point and another point, in radians
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### Parameters
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| parameter | type | description |
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| --------- | ----- | --------------- |
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| `b` | Point | the other point |
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**Returns** `Number`, angle
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### `angleWithSep(x, y)`
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Find the angle of the two vectors, solving the formula for
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the cross product a x b = |a||b|sin(θ) for θ.
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### Parameters
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| parameter | type | description |
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| --------- | ------ | ---------------- |
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| `x` | Number | the x-coordinate |
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| `y` | Number | the y-coordinate |
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**Returns** `Number`, the angle in radians
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### `convert(a)`
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Construct a point from an array if necessary, otherwise if the input
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is already a Point, or an unknown type, return it unchanged
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### Parameters
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| parameter | type | description |
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| --------- | ------------------------ | ----------------------- |
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| `a` | Array\.\<Number\>\,Point | any kind of input value |
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### Example
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```js
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// this
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var point = Point.convert([0, 1]);
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// is equivalent to
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var point = new Point(0, 1);
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```
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**Returns** `Point`, constructed point, or passed-through value.
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## Installation
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Requires [nodejs](http://nodejs.org/).
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```sh
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$ npm install point-geometry
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```
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## Tests
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```sh
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$ npm test
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```
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