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node_modules/codemirror/src/edit/CodeMirror.js
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node_modules/codemirror/src/edit/CodeMirror.js
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import { Display } from "../display/Display.js"
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import { onFocus, onBlur } from "../display/focus.js"
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import { maybeUpdateLineNumberWidth } from "../display/line_numbers.js"
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import { endOperation, operation, startOperation } from "../display/operations.js"
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import { initScrollbars } from "../display/scrollbars.js"
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import { onScrollWheel } from "../display/scroll_events.js"
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import { setScrollLeft, updateScrollTop } from "../display/scrolling.js"
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import { clipPos, Pos } from "../line/pos.js"
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import { posFromMouse } from "../measurement/position_measurement.js"
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import { eventInWidget } from "../measurement/widgets.js"
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import Doc from "../model/Doc.js"
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import { attachDoc } from "../model/document_data.js"
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import { Range } from "../model/selection.js"
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import { extendSelection } from "../model/selection_updates.js"
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import { ie, ie_version, mobile, webkit } from "../util/browser.js"
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import { e_preventDefault, e_stop, on, signal, signalDOMEvent } from "../util/event.js"
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import { copyObj, Delayed } from "../util/misc.js"
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import { clearDragCursor, onDragOver, onDragStart, onDrop } from "./drop_events.js"
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import { ensureGlobalHandlers } from "./global_events.js"
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import { onKeyDown, onKeyPress, onKeyUp } from "./key_events.js"
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import { clickInGutter, onContextMenu, onMouseDown } from "./mouse_events.js"
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import { themeChanged } from "./utils.js"
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import { defaults, optionHandlers, Init } from "./options.js"
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// A CodeMirror instance represents an editor. This is the object
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// that user code is usually dealing with.
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export function CodeMirror(place, options) {
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if (!(this instanceof CodeMirror)) return new CodeMirror(place, options)
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this.options = options = options ? copyObj(options) : {}
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// Determine effective options based on given values and defaults.
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copyObj(defaults, options, false)
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let doc = options.value
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if (typeof doc == "string") doc = new Doc(doc, options.mode, null, options.lineSeparator, options.direction)
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else if (options.mode) doc.modeOption = options.mode
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this.doc = doc
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let input = new CodeMirror.inputStyles[options.inputStyle](this)
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let display = this.display = new Display(place, doc, input, options)
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display.wrapper.CodeMirror = this
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themeChanged(this)
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if (options.lineWrapping)
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this.display.wrapper.className += " CodeMirror-wrap"
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initScrollbars(this)
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this.state = {
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keyMaps: [], // stores maps added by addKeyMap
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overlays: [], // highlighting overlays, as added by addOverlay
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modeGen: 0, // bumped when mode/overlay changes, used to invalidate highlighting info
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overwrite: false,
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delayingBlurEvent: false,
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focused: false,
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suppressEdits: false, // used to disable editing during key handlers when in readOnly mode
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pasteIncoming: -1, cutIncoming: -1, // help recognize paste/cut edits in input.poll
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selectingText: false,
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draggingText: false,
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highlight: new Delayed(), // stores highlight worker timeout
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keySeq: null, // Unfinished key sequence
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specialChars: null
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}
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if (options.autofocus && !mobile) display.input.focus()
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// Override magic textarea content restore that IE sometimes does
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// on our hidden textarea on reload
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if (ie && ie_version < 11) setTimeout(() => this.display.input.reset(true), 20)
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registerEventHandlers(this)
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ensureGlobalHandlers()
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startOperation(this)
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this.curOp.forceUpdate = true
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attachDoc(this, doc)
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if ((options.autofocus && !mobile) || this.hasFocus())
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setTimeout(() => {
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if (this.hasFocus() && !this.state.focused) onFocus(this)
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}, 20)
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else
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onBlur(this)
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for (let opt in optionHandlers) if (optionHandlers.hasOwnProperty(opt))
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optionHandlers[opt](this, options[opt], Init)
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maybeUpdateLineNumberWidth(this)
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if (options.finishInit) options.finishInit(this)
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for (let i = 0; i < initHooks.length; ++i) initHooks[i](this)
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endOperation(this)
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// Suppress optimizelegibility in Webkit, since it breaks text
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// measuring on line wrapping boundaries.
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if (webkit && options.lineWrapping &&
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getComputedStyle(display.lineDiv).textRendering == "optimizelegibility")
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display.lineDiv.style.textRendering = "auto"
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}
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// The default configuration options.
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CodeMirror.defaults = defaults
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// Functions to run when options are changed.
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CodeMirror.optionHandlers = optionHandlers
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export default CodeMirror
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// Attach the necessary event handlers when initializing the editor
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function registerEventHandlers(cm) {
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let d = cm.display
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on(d.scroller, "mousedown", operation(cm, onMouseDown))
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// Older IE's will not fire a second mousedown for a double click
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if (ie && ie_version < 11)
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on(d.scroller, "dblclick", operation(cm, e => {
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if (signalDOMEvent(cm, e)) return
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let pos = posFromMouse(cm, e)
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if (!pos || clickInGutter(cm, e) || eventInWidget(cm.display, e)) return
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e_preventDefault(e)
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let word = cm.findWordAt(pos)
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extendSelection(cm.doc, word.anchor, word.head)
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}))
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else
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on(d.scroller, "dblclick", e => signalDOMEvent(cm, e) || e_preventDefault(e))
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// Some browsers fire contextmenu *after* opening the menu, at
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// which point we can't mess with it anymore. Context menu is
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// handled in onMouseDown for these browsers.
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on(d.scroller, "contextmenu", e => onContextMenu(cm, e))
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on(d.input.getField(), "contextmenu", e => {
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if (!d.scroller.contains(e.target)) onContextMenu(cm, e)
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})
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// Used to suppress mouse event handling when a touch happens
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let touchFinished, prevTouch = {end: 0}
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function finishTouch() {
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if (d.activeTouch) {
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touchFinished = setTimeout(() => d.activeTouch = null, 1000)
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prevTouch = d.activeTouch
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prevTouch.end = +new Date
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}
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}
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function isMouseLikeTouchEvent(e) {
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if (e.touches.length != 1) return false
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let touch = e.touches[0]
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return touch.radiusX <= 1 && touch.radiusY <= 1
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}
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function farAway(touch, other) {
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if (other.left == null) return true
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let dx = other.left - touch.left, dy = other.top - touch.top
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return dx * dx + dy * dy > 20 * 20
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}
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on(d.scroller, "touchstart", e => {
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if (!signalDOMEvent(cm, e) && !isMouseLikeTouchEvent(e) && !clickInGutter(cm, e)) {
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d.input.ensurePolled()
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clearTimeout(touchFinished)
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let now = +new Date
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d.activeTouch = {start: now, moved: false,
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prev: now - prevTouch.end <= 300 ? prevTouch : null}
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if (e.touches.length == 1) {
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d.activeTouch.left = e.touches[0].pageX
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d.activeTouch.top = e.touches[0].pageY
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}
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}
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})
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on(d.scroller, "touchmove", () => {
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if (d.activeTouch) d.activeTouch.moved = true
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})
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on(d.scroller, "touchend", e => {
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let touch = d.activeTouch
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if (touch && !eventInWidget(d, e) && touch.left != null &&
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!touch.moved && new Date - touch.start < 300) {
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let pos = cm.coordsChar(d.activeTouch, "page"), range
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if (!touch.prev || farAway(touch, touch.prev)) // Single tap
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range = new Range(pos, pos)
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else if (!touch.prev.prev || farAway(touch, touch.prev.prev)) // Double tap
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range = cm.findWordAt(pos)
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else // Triple tap
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range = new Range(Pos(pos.line, 0), clipPos(cm.doc, Pos(pos.line + 1, 0)))
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cm.setSelection(range.anchor, range.head)
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cm.focus()
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e_preventDefault(e)
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}
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finishTouch()
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})
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on(d.scroller, "touchcancel", finishTouch)
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// Sync scrolling between fake scrollbars and real scrollable
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// area, ensure viewport is updated when scrolling.
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on(d.scroller, "scroll", () => {
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if (d.scroller.clientHeight) {
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updateScrollTop(cm, d.scroller.scrollTop)
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setScrollLeft(cm, d.scroller.scrollLeft, true)
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signal(cm, "scroll", cm)
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}
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})
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// Listen to wheel events in order to try and update the viewport on time.
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on(d.scroller, "mousewheel", e => onScrollWheel(cm, e))
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on(d.scroller, "DOMMouseScroll", e => onScrollWheel(cm, e))
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// Prevent wrapper from ever scrolling
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on(d.wrapper, "scroll", () => d.wrapper.scrollTop = d.wrapper.scrollLeft = 0)
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d.dragFunctions = {
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enter: e => {if (!signalDOMEvent(cm, e)) e_stop(e)},
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over: e => {if (!signalDOMEvent(cm, e)) { onDragOver(cm, e); e_stop(e) }},
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start: e => onDragStart(cm, e),
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drop: operation(cm, onDrop),
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leave: e => {if (!signalDOMEvent(cm, e)) { clearDragCursor(cm) }}
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}
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let inp = d.input.getField()
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on(inp, "keyup", e => onKeyUp.call(cm, e))
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on(inp, "keydown", operation(cm, onKeyDown))
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on(inp, "keypress", operation(cm, onKeyPress))
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on(inp, "focus", e => onFocus(cm, e))
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on(inp, "blur", e => onBlur(cm, e))
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}
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let initHooks = []
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CodeMirror.defineInitHook = f => initHooks.push(f)
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