This commit is contained in:
40
node_modules/geotiff/dist-module/compression/webimage.js
generated
vendored
Normal file
40
node_modules/geotiff/dist-module/compression/webimage.js
generated
vendored
Normal file
@@ -0,0 +1,40 @@
|
||||
import BaseDecoder from './basedecoder.js';
|
||||
|
||||
/**
|
||||
* class WebImageDecoder
|
||||
*
|
||||
* This decoder uses the browsers image decoding facilities to read image
|
||||
* formats like WebP when supported.
|
||||
*/
|
||||
export default class WebImageDecoder extends BaseDecoder {
|
||||
constructor() {
|
||||
super();
|
||||
if (typeof createImageBitmap === 'undefined') {
|
||||
throw new Error('Cannot decode WebImage as `createImageBitmap` is not available');
|
||||
} else if (typeof document === 'undefined' && typeof OffscreenCanvas === 'undefined') {
|
||||
throw new Error('Cannot decode WebImage as neither `document` nor `OffscreenCanvas` is not available');
|
||||
}
|
||||
}
|
||||
|
||||
async decode(fileDirectory, buffer) {
|
||||
const blob = new Blob([buffer]);
|
||||
const imageBitmap = await createImageBitmap(blob);
|
||||
|
||||
let canvas;
|
||||
if (typeof document !== 'undefined') {
|
||||
canvas = document.createElement('canvas');
|
||||
canvas.width = imageBitmap.width;
|
||||
canvas.height = imageBitmap.height;
|
||||
} else {
|
||||
canvas = new OffscreenCanvas(imageBitmap.width, imageBitmap.height);
|
||||
}
|
||||
|
||||
const ctx = canvas.getContext('2d');
|
||||
ctx.drawImage(imageBitmap, 0, 0);
|
||||
|
||||
// TODO: check how many samples per pixel we have, and return RGB/RGBA accordingly
|
||||
// it seems like GDAL always encodes via RGBA which does not require a translation
|
||||
|
||||
return ctx.getImageData(0, 0, imageBitmap.width, imageBitmap.height).data.buffer;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user