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node_modules/ol/interaction/Pointer.d.ts
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143
node_modules/ol/interaction/Pointer.d.ts
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/**
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* @param {Array<PointerEvent>} pointerEvents List of events.
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* @return {import("../pixel.js").Pixel} Centroid pixel.
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*/
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export function centroid(pointerEvents: Array<PointerEvent>): import("../pixel.js").Pixel;
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export default PointerInteraction;
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export type Options = {
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/**
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* Function handling "down" events. If the function returns `true` then a drag
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* sequence is started.
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*/
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handleDownEvent?: ((arg0: import("../MapBrowserEvent.js").default<any>) => boolean) | undefined;
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/**
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* Function handling "drag" events. This function is called on "move" events
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* during a drag sequence.
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*/
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handleDragEvent?: ((arg0: import("../MapBrowserEvent.js").default<any>) => void) | undefined;
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/**
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* Method called by the map to notify the interaction that a browser event was
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* dispatched to the map. The function may return `false` to prevent the
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* propagation of the event to other interactions in the map's interactions
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* chain.
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*/
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handleEvent?: ((arg0: import("../MapBrowserEvent.js").default<any>) => boolean) | undefined;
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/**
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* Function handling "move" events. This function is called on "move" events.
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* This functions is also called during a drag sequence, so during a drag
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* sequence both the `handleDragEvent` function and this function are called.
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* If `handleDownEvent` is defined and it returns true this function will not
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* be called during a drag sequence.
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*/
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handleMoveEvent?: ((arg0: import("../MapBrowserEvent.js").default<any>) => void) | undefined;
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/**
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* Function handling "up" events. If the function returns `false` then the
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* current drag sequence is stopped.
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*/
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handleUpEvent?: ((arg0: import("../MapBrowserEvent.js").default<any>) => boolean) | undefined;
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/**
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* Should the down event be propagated to other interactions, or should be
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* stopped?
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*/
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stopDown?: ((arg0: boolean) => boolean) | undefined;
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};
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/**
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* @typedef {Object} Options
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* @property {function(import("../MapBrowserEvent.js").default):boolean} [handleDownEvent]
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* Function handling "down" events. If the function returns `true` then a drag
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* sequence is started.
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* @property {function(import("../MapBrowserEvent.js").default):void} [handleDragEvent]
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* Function handling "drag" events. This function is called on "move" events
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* during a drag sequence.
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* @property {function(import("../MapBrowserEvent.js").default):boolean} [handleEvent]
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* Method called by the map to notify the interaction that a browser event was
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* dispatched to the map. The function may return `false` to prevent the
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* propagation of the event to other interactions in the map's interactions
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* chain.
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* @property {function(import("../MapBrowserEvent.js").default):void} [handleMoveEvent]
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* Function handling "move" events. This function is called on "move" events.
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* This functions is also called during a drag sequence, so during a drag
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* sequence both the `handleDragEvent` function and this function are called.
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* If `handleDownEvent` is defined and it returns true this function will not
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* be called during a drag sequence.
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* @property {function(import("../MapBrowserEvent.js").default):boolean} [handleUpEvent]
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* Function handling "up" events. If the function returns `false` then the
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* current drag sequence is stopped.
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* @property {function(boolean):boolean} [stopDown]
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* Should the down event be propagated to other interactions, or should be
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* stopped?
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*/
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/**
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* @classdesc
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* Base class that calls user-defined functions on `down`, `move` and `up`
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* events. This class also manages "drag sequences".
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*
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* When the `handleDownEvent` user function returns `true` a drag sequence is
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* started. During a drag sequence the `handleDragEvent` user function is
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* called on `move` events. The drag sequence ends when the `handleUpEvent`
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* user function is called and returns `false`.
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* @api
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*/
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declare class PointerInteraction extends Interaction {
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/**
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* @param {Options} [opt_options] Options.
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*/
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constructor(opt_options?: Options | undefined);
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/**
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* Handle pointer down events.
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* @param {import("../MapBrowserEvent.js").default} mapBrowserEvent Event.
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* @return {boolean} If the event was consumed.
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* @protected
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*/
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protected handleDownEvent(mapBrowserEvent: import("../MapBrowserEvent.js").default<any>): boolean;
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/**
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* Handle pointer drag events.
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* @param {import("../MapBrowserEvent.js").default} mapBrowserEvent Event.
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* @protected
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*/
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protected handleDragEvent(mapBrowserEvent: import("../MapBrowserEvent.js").default<any>): void;
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/**
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* Handle pointer move events.
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* @param {import("../MapBrowserEvent.js").default} mapBrowserEvent Event.
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* @protected
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*/
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protected handleMoveEvent(mapBrowserEvent: import("../MapBrowserEvent.js").default<any>): void;
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/**
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* Handle pointer up events.
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* @param {import("../MapBrowserEvent.js").default} mapBrowserEvent Event.
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* @return {boolean} If the event was consumed.
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* @protected
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*/
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protected handleUpEvent(mapBrowserEvent: import("../MapBrowserEvent.js").default<any>): boolean;
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/**
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* This function is used to determine if "down" events should be propagated
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* to other interactions or should be stopped.
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* @param {boolean} handled Was the event handled by the interaction?
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* @return {boolean} Should the `down` event be stopped?
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*/
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stopDown(handled: boolean): boolean;
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/**
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* @type {boolean}
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* @protected
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*/
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protected handlingDownUpSequence: boolean;
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/**
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* @type {Array<PointerEvent>}
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* @protected
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*/
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protected targetPointers: Array<PointerEvent>;
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/**
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* Returns the current number of pointers involved in the interaction,
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* e.g. `2` when two fingers are used.
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* @return {number} The number of pointers.
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* @api
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*/
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getPointerCount(): number;
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/**
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* @param {import("../MapBrowserEvent.js").default} mapBrowserEvent Event.
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* @private
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*/
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private updateTrackedPointers_;
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}
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import Interaction from "./Interaction.js";
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//# sourceMappingURL=Pointer.d.ts.map
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