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node_modules/ol/layer/Heatmap.d.ts
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node_modules/ol/layer/Heatmap.d.ts
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export default Heatmap;
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export type Options = {
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/**
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* A CSS class name to set to the layer element.
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*/
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className?: string | undefined;
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/**
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* Opacity (0, 1).
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*/
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opacity?: number | undefined;
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/**
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* Visibility.
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*/
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visible?: boolean | undefined;
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/**
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* The bounding extent for layer rendering. The layer will not be
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* rendered outside of this extent.
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*/
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extent?: import("../extent.js").Extent | undefined;
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/**
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* The z-index for layer rendering. At rendering time, the layers
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* will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed
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* for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`
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* method was used.
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*/
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zIndex?: number | undefined;
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/**
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* The minimum resolution (inclusive) at which this layer will be
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* visible.
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*/
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minResolution?: number | undefined;
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/**
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* The maximum resolution (exclusive) below which this layer will
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* be visible.
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*/
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maxResolution?: number | undefined;
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/**
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* The minimum view zoom level (exclusive) above which this layer will be
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* visible.
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*/
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minZoom?: number | undefined;
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/**
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* The maximum view zoom level (inclusive) at which this layer will
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* be visible.
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*/
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maxZoom?: number | undefined;
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/**
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* The color gradient
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* of the heatmap, specified as an array of CSS color strings.
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*/
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gradient?: string[] | undefined;
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/**
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* Radius size in pixels.
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*/
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radius?: number | undefined;
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/**
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* Blur size in pixels.
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*/
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blur?: number | undefined;
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/**
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* The feature
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* attribute to use for the weight or a function that returns a weight from a feature. Weight values
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* should range from 0 to 1 (and values outside will be clamped to that range).
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*/
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weight?: string | ((arg0: import("../Feature.js").default) => number) | undefined;
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/**
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* Point source.
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*/
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source?: import("../source/Vector.js").default<import("../geom/Point.js").default> | undefined;
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/**
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* Arbitrary observable properties. Can be accessed with `#get()` and `#set()`.
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*/
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properties?: {
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[x: string]: any;
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} | undefined;
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};
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/**
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* @classdesc
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* Layer for rendering vector data as a heatmap.
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* Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}
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* property on the layer object; for example, setting `title: 'My Title'` in the
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* options means that `title` is observable, and has get/set accessors.
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*
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* @fires import("../render/Event.js").RenderEvent
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* @extends {BaseVector<import("../source/Vector.js").default, WebGLPointsLayerRenderer>}
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* @api
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*/
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declare class Heatmap extends BaseVector<import("../source/Vector.js").default<import("../geom/Geometry.js").default>, WebGLPointsLayerRenderer> {
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/**
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* @param {Options} [opt_options] Options.
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*/
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constructor(opt_options?: Options | undefined);
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/**
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* @private
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* @type {HTMLCanvasElement}
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*/
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private gradient_;
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weightFunction_: (feature: any) => any;
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/**
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* Return the blur size in pixels.
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* @return {number} Blur size in pixels.
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* @api
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* @observable
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*/
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getBlur(): number;
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/**
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* Return the gradient colors as array of strings.
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* @return {Array<string>} Colors.
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* @api
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* @observable
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*/
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getGradient(): Array<string>;
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/**
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* Return the size of the radius in pixels.
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* @return {number} Radius size in pixel.
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* @api
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* @observable
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*/
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getRadius(): number;
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/**
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* @private
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*/
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private handleGradientChanged_;
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/**
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* Set the blur size in pixels.
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* @param {number} blur Blur size in pixels.
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* @api
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* @observable
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*/
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setBlur(blur: number): void;
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/**
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* Set the gradient colors as array of strings.
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* @param {Array<string>} colors Gradient.
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* @api
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* @observable
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*/
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setGradient(colors: Array<string>): void;
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/**
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* Set the size of the radius in pixels.
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* @param {number} radius Radius size in pixel.
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* @api
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* @observable
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*/
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setRadius(radius: number): void;
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createRenderer(): any;
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renderDeclutter(): void;
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}
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import WebGLPointsLayerRenderer from "../renderer/webgl/PointsLayer.js";
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import BaseVector from "./BaseVector.js";
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//# sourceMappingURL=Heatmap.d.ts.map
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