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271
node_modules/ol/render/canvas/Executor.d.ts
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271
node_modules/ol/render/canvas/Executor.d.ts
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export default Executor;
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export type BBox = {
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/**
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* Minimal x.
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*/
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minX: number;
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/**
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* Minimal y.
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*/
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minY: number;
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/**
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* Maximal x.
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*/
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maxX: number;
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/**
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* Maximal y
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*/
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maxY: number;
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/**
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* Value.
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*/
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value: any;
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};
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export type ImageOrLabelDimensions = {
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/**
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* DrawImageX.
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*/
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drawImageX: number;
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/**
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* DrawImageY.
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*/
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drawImageY: number;
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/**
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* DrawImageW.
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*/
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drawImageW: number;
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/**
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* DrawImageH.
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*/
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drawImageH: number;
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/**
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* OriginX.
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*/
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originX: number;
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/**
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* OriginY.
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*/
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originY: number;
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/**
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* Scale.
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*/
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scale: Array<number>;
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/**
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* DeclutterBox.
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*/
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declutterBox: BBox;
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/**
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* CanvasTransform.
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*/
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canvasTransform: import("../../transform.js").Transform;
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};
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export type ReplayImageOrLabelArgs = {
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0: CanvasRenderingContext2D;
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1: number;
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2: import("../canvas.js").Label | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement;
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3: ImageOrLabelDimensions;
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4: number;
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5: Array<any>;
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6: Array<any>;
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};
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export type FeatureCallback<T> = (arg0: import("../../Feature.js").FeatureLike, arg1: import("../../geom/SimpleGeometry.js").default) => T;
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declare class Executor {
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/**
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* @param {number} resolution Resolution.
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* @param {number} pixelRatio Pixel ratio.
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* @param {boolean} overlaps The replay can have overlapping geometries.
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* @param {import("../canvas.js").SerializableInstructions} instructions The serializable instructions
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*/
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constructor(resolution: number, pixelRatio: number, overlaps: boolean, instructions: import("../canvas.js").SerializableInstructions);
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/**
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* @protected
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* @type {boolean}
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*/
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protected overlaps: boolean;
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/**
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* @protected
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* @type {number}
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*/
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protected pixelRatio: number;
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/**
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* @protected
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* @const
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* @type {number}
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*/
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protected resolution: number;
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/**
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* @private
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* @type {boolean}
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*/
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private alignFill_;
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/**
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* @protected
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* @type {Array<*>}
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*/
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protected instructions: Array<any>;
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/**
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* @protected
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* @type {Array<number>}
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*/
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protected coordinates: Array<number>;
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/**
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* @private
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* @type {!Object<number,import("../../coordinate.js").Coordinate|Array<import("../../coordinate.js").Coordinate>|Array<Array<import("../../coordinate.js").Coordinate>>>}
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*/
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private coordinateCache_;
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/**
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* @private
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* @type {!import("../../transform.js").Transform}
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*/
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private renderedTransform_;
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/**
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* @protected
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* @type {Array<*>}
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*/
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protected hitDetectionInstructions: Array<any>;
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/**
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* @private
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* @type {Array<number>}
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*/
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private pixelCoordinates_;
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/**
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* @private
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* @type {number}
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*/
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private viewRotation_;
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/**
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* @type {!Object<string, import("../canvas.js").FillState>}
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*/
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fillStates: {
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[x: string]: import("../canvas.js").FillState;
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};
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/**
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* @type {!Object<string, import("../canvas.js").StrokeState>}
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*/
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strokeStates: {
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[x: string]: import("../canvas.js").StrokeState;
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};
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/**
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* @type {!Object<string, import("../canvas.js").TextState>}
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*/
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textStates: {
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[x: string]: import("../canvas.js").TextState;
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};
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/**
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* @private
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* @type {Object<string, Object<string, number>>}
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*/
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private widths_;
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/**
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* @private
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* @type {Object<string, import("../canvas.js").Label>}
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*/
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private labels_;
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/**
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* @param {string|Array<string>} text Text.
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* @param {string} textKey Text style key.
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* @param {string} fillKey Fill style key.
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* @param {string} strokeKey Stroke style key.
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* @return {import("../canvas.js").Label} Label.
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*/
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createLabel(text: string | Array<string>, textKey: string, fillKey: string, strokeKey: string): import("../canvas.js").Label;
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {import("../../coordinate.js").Coordinate} p1 1st point of the background box.
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* @param {import("../../coordinate.js").Coordinate} p2 2nd point of the background box.
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* @param {import("../../coordinate.js").Coordinate} p3 3rd point of the background box.
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* @param {import("../../coordinate.js").Coordinate} p4 4th point of the background box.
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* @param {Array<*>} fillInstruction Fill instruction.
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* @param {Array<*>} strokeInstruction Stroke instruction.
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*/
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replayTextBackground_(context: CanvasRenderingContext2D, p1: import("../../coordinate.js").Coordinate, p2: import("../../coordinate.js").Coordinate, p3: import("../../coordinate.js").Coordinate, p4: import("../../coordinate.js").Coordinate, fillInstruction: Array<any>, strokeInstruction: Array<any>): void;
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/**
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* @private
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* @param {number} sheetWidth Width of the sprite sheet.
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* @param {number} sheetHeight Height of the sprite sheet.
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* @param {number} centerX X.
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* @param {number} centerY Y.
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* @param {number} width Width.
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* @param {number} height Height.
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* @param {number} anchorX Anchor X.
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* @param {number} anchorY Anchor Y.
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* @param {number} originX Origin X.
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* @param {number} originY Origin Y.
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* @param {number} rotation Rotation.
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* @param {import("../../size.js").Size} scale Scale.
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* @param {boolean} snapToPixel Snap to pixel.
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* @param {Array<number>} padding Padding.
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* @param {boolean} fillStroke Background fill or stroke.
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* @param {import("../../Feature.js").FeatureLike} feature Feature.
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* @return {ImageOrLabelDimensions} Dimensions for positioning and decluttering the image or label.
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*/
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private calculateImageOrLabelDimensions_;
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/**
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* @private
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* @param {CanvasRenderingContext2D} context Context.
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* @param {number} contextScale Scale of the context.
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* @param {import("../canvas.js").Label|HTMLImageElement|HTMLCanvasElement|HTMLVideoElement} imageOrLabel Image.
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* @param {ImageOrLabelDimensions} dimensions Dimensions.
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* @param {number} opacity Opacity.
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* @param {Array<*>} fillInstruction Fill instruction.
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* @param {Array<*>} strokeInstruction Stroke instruction.
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* @return {boolean} The image or label was rendered.
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*/
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private replayImageOrLabel_;
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/**
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* @private
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* @param {CanvasRenderingContext2D} context Context.
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*/
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private fill_;
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/**
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* @private
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* @param {CanvasRenderingContext2D} context Context.
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* @param {Array<*>} instruction Instruction.
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*/
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private setStrokeStyle_;
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/**
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* @private
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* @param {string|Array<string>} text The text to draw.
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* @param {string} textKey The key of the text state.
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* @param {string} strokeKey The key for the stroke state.
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* @param {string} fillKey The key for the fill state.
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* @return {{label: import("../canvas.js").Label, anchorX: number, anchorY: number}} The text image and its anchor.
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*/
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private drawLabelWithPointPlacement_;
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/**
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* @private
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* @param {CanvasRenderingContext2D} context Context.
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* @param {number} contextScale Scale of the context.
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* @param {import("../../transform.js").Transform} transform Transform.
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* @param {Array<*>} instructions Instructions array.
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* @param {boolean} snapToPixel Snap point symbols and text to integer pixels.
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* @param {FeatureCallback<T>} [opt_featureCallback] Feature callback.
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* @param {import("../../extent.js").Extent} [opt_hitExtent] Only check
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* features that intersect this extent.
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* @param {import("rbush").default} [opt_declutterTree] Declutter tree.
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* @return {T|undefined} Callback result.
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* @template T
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*/
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private execute_;
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {number} contextScale Scale of the context.
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* @param {import("../../transform.js").Transform} transform Transform.
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* @param {number} viewRotation View rotation.
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* @param {boolean} snapToPixel Snap point symbols and text to integer pixels.
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* @param {import("rbush").default} [opt_declutterTree] Declutter tree.
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*/
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execute(context: CanvasRenderingContext2D, contextScale: number, transform: import("../../transform.js").Transform, viewRotation: number, snapToPixel: boolean, opt_declutterTree?: any): void;
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {import("../../transform.js").Transform} transform Transform.
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* @param {number} viewRotation View rotation.
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* @param {FeatureCallback<T>} [opt_featureCallback] Feature callback.
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* @param {import("../../extent.js").Extent} [opt_hitExtent] Only check
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* features that intersect this extent.
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* @return {T|undefined} Callback result.
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* @template T
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*/
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executeHitDetection<T>(context: CanvasRenderingContext2D, transform: import("../../transform.js").Transform, viewRotation: number, opt_featureCallback?: FeatureCallback<T> | undefined, opt_hitExtent?: import("../../extent.js").Extent | undefined): T | undefined;
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}
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//# sourceMappingURL=Executor.d.ts.map
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