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121
node_modules/ol/reproj/Triangulation.d.ts
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121
node_modules/ol/reproj/Triangulation.d.ts
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export default Triangulation;
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/**
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* Single triangle; consists of 3 source points and 3 target points.
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*/
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export type Triangle = {
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/**
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* Source.
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*/
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source: Array<import("../coordinate.js").Coordinate>;
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/**
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* Target.
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*/
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target: Array<import("../coordinate.js").Coordinate>;
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};
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/**
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* @classdesc
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* Class containing triangulation of the given target extent.
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* Used for determining source data and the reprojection itself.
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*/
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declare class Triangulation {
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/**
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* @param {import("../proj/Projection.js").default} sourceProj Source projection.
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* @param {import("../proj/Projection.js").default} targetProj Target projection.
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* @param {import("../extent.js").Extent} targetExtent Target extent to triangulate.
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* @param {import("../extent.js").Extent} maxSourceExtent Maximal source extent that can be used.
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* @param {number} errorThreshold Acceptable error (in source units).
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* @param {?number} opt_destinationResolution The (optional) resolution of the destination.
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*/
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constructor(sourceProj: import("../proj/Projection.js").default, targetProj: import("../proj/Projection.js").default, targetExtent: import("../extent.js").Extent, maxSourceExtent: import("../extent.js").Extent, errorThreshold: number, opt_destinationResolution: number | null);
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/**
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* @type {import("../proj/Projection.js").default}
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* @private
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*/
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private sourceProj_;
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/**
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* @type {import("../proj/Projection.js").default}
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* @private
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*/
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private targetProj_;
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/**
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* @param {import("../coordinate.js").Coordinate} c A coordinate.
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* @return {import("../coordinate.js").Coordinate} Transformed coordinate.
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* @private
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*/
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private transformInv_;
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/**
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* @type {import("../extent.js").Extent}
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* @private
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*/
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private maxSourceExtent_;
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/**
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* @type {number}
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* @private
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*/
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private errorThresholdSquared_;
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/**
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* @type {Array<Triangle>}
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* @private
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*/
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private triangles_;
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/**
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* Indicates that the triangulation crosses edge of the source projection.
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* @type {boolean}
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* @private
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*/
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private wrapsXInSource_;
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/**
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* @type {boolean}
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* @private
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*/
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private canWrapXInSource_;
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/**
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* @type {?number}
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* @private
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*/
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private sourceWorldWidth_;
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/**
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* @type {?number}
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* @private
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*/
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private targetWorldWidth_;
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/**
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* Adds triangle to the triangulation.
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* @param {import("../coordinate.js").Coordinate} a The target a coordinate.
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* @param {import("../coordinate.js").Coordinate} b The target b coordinate.
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* @param {import("../coordinate.js").Coordinate} c The target c coordinate.
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* @param {import("../coordinate.js").Coordinate} aSrc The source a coordinate.
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* @param {import("../coordinate.js").Coordinate} bSrc The source b coordinate.
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* @param {import("../coordinate.js").Coordinate} cSrc The source c coordinate.
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* @private
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*/
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private addTriangle_;
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/**
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* Adds quad (points in clock-wise order) to the triangulation
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* (and reprojects the vertices) if valid.
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* Performs quad subdivision if needed to increase precision.
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*
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* @param {import("../coordinate.js").Coordinate} a The target a coordinate.
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* @param {import("../coordinate.js").Coordinate} b The target b coordinate.
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* @param {import("../coordinate.js").Coordinate} c The target c coordinate.
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* @param {import("../coordinate.js").Coordinate} d The target d coordinate.
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* @param {import("../coordinate.js").Coordinate} aSrc The source a coordinate.
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* @param {import("../coordinate.js").Coordinate} bSrc The source b coordinate.
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* @param {import("../coordinate.js").Coordinate} cSrc The source c coordinate.
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* @param {import("../coordinate.js").Coordinate} dSrc The source d coordinate.
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* @param {number} maxSubdivision Maximal allowed subdivision of the quad.
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* @private
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*/
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private addQuad_;
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/**
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* Calculates extent of the `source` coordinates from all the triangles.
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*
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* @return {import("../extent.js").Extent} Calculated extent.
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*/
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calculateSourceExtent(): import("../extent.js").Extent;
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/**
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* @return {Array<Triangle>} Array of the calculated triangles.
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*/
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getTriangles(): Array<Triangle>;
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}
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//# sourceMappingURL=Triangulation.d.ts.map
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