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node_modules/ol/source/VectorTile.d.ts
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node_modules/ol/source/VectorTile.d.ts
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/**
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* Sets the loader for a tile.
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* @param {import("../VectorTile.js").default} tile Vector tile.
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* @param {string} url URL.
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*/
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export function defaultLoadFunction(tile: import("../VectorTile.js").default, url: string): void;
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export default VectorTile;
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export type Options = {
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/**
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* Attributions.
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*/
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attributions?: import("./Source.js").AttributionLike | undefined;
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/**
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* Attributions are collapsible.
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*/
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attributionsCollapsible?: boolean | undefined;
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/**
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* Initial tile cache size. Will auto-grow to hold at least twice the number of tiles in the viewport.
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*/
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cacheSize?: number | undefined;
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/**
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* Extent.
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*/
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extent?: import("../extent.js").Extent | undefined;
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/**
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* Feature format for tiles. Used and required by the default.
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*/
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format?: import("../format/Feature.js").default | undefined;
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/**
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* This source may have overlapping geometries. Setting this
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* to `false` (e.g. for sources with polygons that represent administrative
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* boundaries or TopoJSON sources) allows the renderer to optimise fill and
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* stroke operations.
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*/
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overlaps?: boolean | undefined;
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/**
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* Projection of the tile grid.
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*/
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projection?: import("../proj.js").ProjectionLike;
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/**
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* Source state.
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*/
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state?: import("./Source.js").State | undefined;
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/**
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* Class used to instantiate image tiles.
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* Default is {@link module :ol/VectorTile~VectorTile}.
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*/
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tileClass?: typeof Tile | undefined;
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/**
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* Optional max zoom level. Not used if `tileGrid` is provided.
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*/
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maxZoom?: number | undefined;
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/**
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* Optional min zoom level. Not used if `tileGrid` is provided.
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*/
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minZoom?: number | undefined;
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/**
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* Optional tile size. Not used if `tileGrid` is provided.
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*/
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tileSize?: number | import("../size.js").Size | undefined;
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/**
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* Optional tile grid resolution at level zero. Not used if `tileGrid` is provided.
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*/
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maxResolution?: number | undefined;
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/**
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* Tile grid.
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*/
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tileGrid?: TileGrid | undefined;
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/**
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* Optional function to load a tile given a URL. Could look like this for pbf tiles:
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* ```js
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* function(tile, url) {
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* tile.setLoader(function(extent, resolution, projection) {
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* fetch(url).then(function(response) {
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* response.arrayBuffer().then(function(data) {
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* const format = tile.getFormat() // ol/format/MVT configured as source format
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* const features = format.readFeatures(data, {
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* extent: extent,
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* featureProjection: projection
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* });
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* tile.setFeatures(features);
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* });
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* });
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* });
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* }
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* ```
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* If you do not need extent, resolution and projection to get the features for a tile (e.g.
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* for GeoJSON tiles), your `tileLoadFunction` does not need a `setLoader()` call. Only make sure
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* to call `setFeatures()` on the tile:
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* ```js
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* const format = new GeoJSON({featureProjection: map.getView().getProjection()});
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* async function tileLoadFunction(tile, url) {
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* const response = await fetch(url);
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* const data = await response.json();
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* tile.setFeatures(format.readFeatures(data));
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* }
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* ```
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*/
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tileLoadFunction?: import("../Tile.js").LoadFunction | undefined;
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/**
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* Optional function to get tile URL given a tile coordinate and the projection.
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*/
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tileUrlFunction?: import("../Tile.js").UrlFunction | undefined;
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/**
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* URL template. Must include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.
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* A `{?-?}` template pattern, for example `subdomain{a-f}.domain.com`, may be
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* used instead of defining each one separately in the `urls` option.
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*/
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url?: string | undefined;
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/**
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* A duration for tile opacity
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* transitions in milliseconds. A duration of 0 disables the opacity transition.
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*/
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transition?: number | undefined;
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/**
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* An array of URL templates.
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*/
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urls?: string[] | undefined;
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/**
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* Whether to wrap the world horizontally.
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* When set to `false`, only one world
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* will be rendered. When set to `true`, tiles will be wrapped horizontally to
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* render multiple worlds.
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*/
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wrapX?: boolean | undefined;
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/**
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* Choose whether to use tiles with a higher or lower zoom level when between integer
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* zoom levels. See {@link module :ol/tilegrid/TileGrid~TileGrid#getZForResolution}.
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*/
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zDirection?: number | import("../array.js").NearestDirectionFunction | undefined;
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};
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/**
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.
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* @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least twice the number of tiles in the viewport.
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* @property {import("../extent.js").Extent} [extent] Extent.
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* @property {import("../format/Feature.js").default} [format] Feature format for tiles. Used and required by the default.
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* @property {boolean} [overlaps=true] This source may have overlapping geometries. Setting this
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* to `false` (e.g. for sources with polygons that represent administrative
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* boundaries or TopoJSON sources) allows the renderer to optimise fill and
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* stroke operations.
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* @property {import("../proj.js").ProjectionLike} [projection='EPSG:3857'] Projection of the tile grid.
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* @property {import("./Source.js").State} [state] Source state.
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* @property {typeof import("../VectorTile.js").default} [tileClass] Class used to instantiate image tiles.
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* Default is {@link module:ol/VectorTile~VectorTile}.
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* @property {number} [maxZoom=22] Optional max zoom level. Not used if `tileGrid` is provided.
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* @property {number} [minZoom] Optional min zoom level. Not used if `tileGrid` is provided.
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* @property {number|import("../size.js").Size} [tileSize=512] Optional tile size. Not used if `tileGrid` is provided.
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* @property {number} [maxResolution] Optional tile grid resolution at level zero. Not used if `tileGrid` is provided.
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* @property {import("../tilegrid/TileGrid.js").default} [tileGrid] Tile grid.
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* @property {import("../Tile.js").LoadFunction} [tileLoadFunction]
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* Optional function to load a tile given a URL. Could look like this for pbf tiles:
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* ```js
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* function(tile, url) {
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* tile.setLoader(function(extent, resolution, projection) {
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* fetch(url).then(function(response) {
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* response.arrayBuffer().then(function(data) {
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* const format = tile.getFormat() // ol/format/MVT configured as source format
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* const features = format.readFeatures(data, {
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* extent: extent,
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* featureProjection: projection
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* });
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* tile.setFeatures(features);
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* });
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* });
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* });
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* }
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* ```
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* If you do not need extent, resolution and projection to get the features for a tile (e.g.
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* for GeoJSON tiles), your `tileLoadFunction` does not need a `setLoader()` call. Only make sure
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* to call `setFeatures()` on the tile:
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* ```js
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* const format = new GeoJSON({featureProjection: map.getView().getProjection()});
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* async function tileLoadFunction(tile, url) {
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* const response = await fetch(url);
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* const data = await response.json();
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* tile.setFeatures(format.readFeatures(data));
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* }
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* ```
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* @property {import("../Tile.js").UrlFunction} [tileUrlFunction] Optional function to get tile URL given a tile coordinate and the projection.
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* @property {string} [url] URL template. Must include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.
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* A `{?-?}` template pattern, for example `subdomain{a-f}.domain.com`, may be
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* used instead of defining each one separately in the `urls` option.
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* @property {number} [transition] A duration for tile opacity
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* transitions in milliseconds. A duration of 0 disables the opacity transition.
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* @property {Array<string>} [urls] An array of URL templates.
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* @property {boolean} [wrapX=true] Whether to wrap the world horizontally.
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* When set to `false`, only one world
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* will be rendered. When set to `true`, tiles will be wrapped horizontally to
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* render multiple worlds.
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* @property {number|import("../array.js").NearestDirectionFunction} [zDirection=1]
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* Choose whether to use tiles with a higher or lower zoom level when between integer
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* zoom levels. See {@link module:ol/tilegrid/TileGrid~TileGrid#getZForResolution}.
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*/
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/**
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* @classdesc
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* Class for layer sources providing vector data divided into a tile grid, to be
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* used with {@link module:ol/layer/VectorTile~VectorTileLayer}. Although this source receives tiles
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* with vector features from the server, it is not meant for feature editing.
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* Features are optimized for rendering, their geometries are clipped at or near
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* tile boundaries and simplified for a view resolution. See
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* {@link module:ol/source/Vector~VectorSource} for vector sources that are suitable for feature
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* editing.
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*
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* @fires import("./Tile.js").TileSourceEvent
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* @api
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*/
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declare class VectorTile extends UrlTile {
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/**
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* @param {!Options} options Vector tile options.
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*/
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constructor(options: Options);
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/**
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* @private
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* @type {import("../format/Feature.js").default|null}
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*/
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private format_;
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/**
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* @private
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* @type {TileCache}
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*/
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private sourceTileCache;
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/**
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* @private
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* @type {boolean}
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*/
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private overlaps_;
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/**
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* @protected
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* @type {typeof import("../VectorTile.js").default}
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*/
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protected tileClass: typeof import("../VectorTile.js").default;
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/**
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* @private
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* @type {Object<string, import("../tilegrid/TileGrid.js").default>}
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*/
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private tileGrids_;
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/**
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* Get features whose bounding box intersects the provided extent. Only features for cached
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* tiles for the last rendered zoom level are available in the source. So this method is only
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* suitable for requesting tiles for extents that are currently rendered.
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*
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* Features are returned in random tile order and as they are included in the tiles. This means
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* they can be clipped, duplicated across tiles, and simplified to the render resolution.
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*
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* @param {import("../extent.js").Extent} extent Extent.
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* @return {Array<import("../Feature.js").FeatureLike>} Features.
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* @api
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*/
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getFeaturesInExtent(extent: import("../extent.js").Extent): Array<import("../Feature.js").FeatureLike>;
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/**
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* @return {boolean} The source can have overlapping geometries.
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*/
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getOverlaps(): boolean;
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/**
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* @param {number} pixelRatio Pixel ratio.
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* @param {import("../proj/Projection").default} projection Projection.
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* @param {VectorRenderTile} tile Vector image tile.
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* @return {Array<import("../VectorTile").default>} Tile keys.
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*/
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getSourceTiles(pixelRatio: number, projection: import("../proj/Projection").default, tile: VectorRenderTile): Array<import("../VectorTile").default>;
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/**
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* @param {number} z Tile coordinate z.
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* @param {number} x Tile coordinate x.
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* @param {number} y Tile coordinate y.
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* @param {number} pixelRatio Pixel ratio.
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* @param {import("../proj/Projection.js").default} projection Projection.
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* @return {!VectorRenderTile} Tile.
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*/
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getTile(z: number, x: number, y: number, pixelRatio: number, projection: import("../proj/Projection.js").default): VectorRenderTile;
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}
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import Tile from "../VectorTile.js";
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import TileGrid from "../tilegrid/TileGrid.js";
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import UrlTile from "./UrlTile.js";
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import VectorRenderTile from "../VectorRenderTile.js";
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//# sourceMappingURL=VectorTile.d.ts.map
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