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162
node_modules/ol/src/ImageTile.js
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162
node_modules/ol/src/ImageTile.js
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/**
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* @module ol/ImageTile
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*/
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import Tile from './Tile.js';
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import TileState from './TileState.js';
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import {createCanvasContext2D} from './dom.js';
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import {listenImage} from './Image.js';
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class ImageTile extends Tile {
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/**
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* @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate.
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* @param {import("./TileState.js").default} state State.
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* @param {string} src Image source URI.
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* @param {?string} crossOrigin Cross origin.
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* @param {import("./Tile.js").LoadFunction} tileLoadFunction Tile load function.
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* @param {import("./Tile.js").Options} [opt_options] Tile options.
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*/
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constructor(
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tileCoord,
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state,
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src,
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crossOrigin,
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tileLoadFunction,
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opt_options
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) {
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super(tileCoord, state, opt_options);
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/**
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* @private
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* @type {?string}
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*/
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this.crossOrigin_ = crossOrigin;
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/**
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* Image URI
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*
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* @private
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* @type {string}
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*/
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this.src_ = src;
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this.key = src;
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/**
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* @private
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* @type {HTMLImageElement|HTMLCanvasElement}
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*/
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this.image_ = new Image();
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if (crossOrigin !== null) {
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this.image_.crossOrigin = crossOrigin;
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}
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/**
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* @private
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* @type {?function():void}
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*/
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this.unlisten_ = null;
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/**
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* @private
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* @type {import("./Tile.js").LoadFunction}
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*/
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this.tileLoadFunction_ = tileLoadFunction;
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}
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/**
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* Get the HTML image element for this tile (may be a Canvas, Image, or Video).
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* @return {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} Image.
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* @api
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*/
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getImage() {
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return this.image_;
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}
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/**
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* Sets an HTML image element for this tile (may be a Canvas or preloaded Image).
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* @param {HTMLCanvasElement|HTMLImageElement} element Element.
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*/
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setImage(element) {
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this.image_ = element;
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this.state = TileState.LOADED;
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this.unlistenImage_();
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this.changed();
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}
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/**
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* Tracks loading or read errors.
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*
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* @private
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*/
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handleImageError_() {
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this.state = TileState.ERROR;
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this.unlistenImage_();
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this.image_ = getBlankImage();
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this.changed();
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}
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/**
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* Tracks successful image load.
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*
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* @private
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*/
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handleImageLoad_() {
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const image = /** @type {HTMLImageElement} */ (this.image_);
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if (image.naturalWidth && image.naturalHeight) {
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this.state = TileState.LOADED;
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} else {
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this.state = TileState.EMPTY;
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}
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this.unlistenImage_();
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this.changed();
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}
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/**
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* Load not yet loaded URI.
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* @api
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*/
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load() {
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if (this.state == TileState.ERROR) {
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this.state = TileState.IDLE;
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this.image_ = new Image();
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if (this.crossOrigin_ !== null) {
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this.image_.crossOrigin = this.crossOrigin_;
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}
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}
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if (this.state == TileState.IDLE) {
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this.state = TileState.LOADING;
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this.changed();
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this.tileLoadFunction_(this, this.src_);
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this.unlisten_ = listenImage(
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this.image_,
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this.handleImageLoad_.bind(this),
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this.handleImageError_.bind(this)
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);
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}
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}
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/**
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* Discards event handlers which listen for load completion or errors.
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*
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* @private
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*/
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unlistenImage_() {
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if (this.unlisten_) {
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this.unlisten_();
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this.unlisten_ = null;
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}
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}
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}
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/**
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* Get a 1-pixel blank image.
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* @return {HTMLCanvasElement} Blank image.
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*/
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function getBlankImage() {
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const ctx = createCanvasContext2D(1, 1);
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ctx.fillStyle = 'rgba(0,0,0,0)';
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ctx.fillRect(0, 0, 1, 1);
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return ctx.canvas;
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}
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export default ImageTile;
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