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182
node_modules/ol/src/control/Rotate.js
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182
node_modules/ol/src/control/Rotate.js
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/**
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* @module ol/control/Rotate
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*/
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import Control from './Control.js';
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import EventType from '../events/EventType.js';
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import {CLASS_CONTROL, CLASS_HIDDEN, CLASS_UNSELECTABLE} from '../css.js';
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import {easeOut} from '../easing.js';
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/**
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* @typedef {Object} Options
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* @property {string} [className='ol-rotate'] CSS class name.
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* @property {string|HTMLElement} [label='⇧'] Text label to use for the rotate button.
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* Instead of text, also an element (e.g. a `span` element) can be used.
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* @property {string} [tipLabel='Reset rotation'] Text label to use for the rotate tip.
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* @property {string} [compassClassName='ol-compass'] CSS class name for the compass.
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* @property {number} [duration=250] Animation duration in milliseconds.
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* @property {boolean} [autoHide=true] Hide the control when rotation is 0.
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* @property {function(import("../MapEvent.js").default):void} [render] Function called when the control should
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* be re-rendered. This is called in a `requestAnimationFrame` callback.
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* @property {function():void} [resetNorth] Function called when the control is clicked.
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* This will override the default `resetNorth`.
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* @property {HTMLElement|string} [target] Specify a target if you want the control to be
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* rendered outside of the map's viewport.
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*/
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/**
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* @classdesc
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* A button control to reset rotation to 0.
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* To style this control use css selector `.ol-rotate`. A `.ol-hidden` css
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* selector is added to the button when the rotation is 0.
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*
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* @api
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*/
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class Rotate extends Control {
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/**
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* @param {Options} [opt_options] Rotate options.
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*/
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constructor(opt_options) {
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const options = opt_options ? opt_options : {};
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super({
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element: document.createElement('div'),
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render: options.render,
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target: options.target,
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});
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const className =
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options.className !== undefined ? options.className : 'ol-rotate';
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const label = options.label !== undefined ? options.label : '\u21E7';
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const compassClassName =
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options.compassClassName !== undefined
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? options.compassClassName
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: 'ol-compass';
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/**
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* @type {HTMLElement}
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* @private
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*/
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this.label_ = null;
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if (typeof label === 'string') {
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this.label_ = document.createElement('span');
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this.label_.className = compassClassName;
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this.label_.textContent = label;
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} else {
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this.label_ = label;
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this.label_.classList.add(compassClassName);
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}
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const tipLabel = options.tipLabel ? options.tipLabel : 'Reset rotation';
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const button = document.createElement('button');
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button.className = className + '-reset';
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button.setAttribute('type', 'button');
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button.title = tipLabel;
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button.appendChild(this.label_);
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button.addEventListener(
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EventType.CLICK,
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this.handleClick_.bind(this),
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false
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);
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const cssClasses =
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className + ' ' + CLASS_UNSELECTABLE + ' ' + CLASS_CONTROL;
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const element = this.element;
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element.className = cssClasses;
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element.appendChild(button);
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this.callResetNorth_ = options.resetNorth ? options.resetNorth : undefined;
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/**
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* @type {number}
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* @private
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*/
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this.duration_ = options.duration !== undefined ? options.duration : 250;
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/**
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* @type {boolean}
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* @private
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*/
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this.autoHide_ = options.autoHide !== undefined ? options.autoHide : true;
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/**
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* @private
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* @type {number|undefined}
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*/
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this.rotation_ = undefined;
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if (this.autoHide_) {
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this.element.classList.add(CLASS_HIDDEN);
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}
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}
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/**
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* @param {MouseEvent} event The event to handle
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* @private
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*/
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handleClick_(event) {
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event.preventDefault();
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if (this.callResetNorth_ !== undefined) {
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this.callResetNorth_();
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} else {
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this.resetNorth_();
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}
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}
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/**
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* @private
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*/
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resetNorth_() {
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const map = this.getMap();
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const view = map.getView();
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if (!view) {
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// the map does not have a view, so we can't act
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// upon it
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return;
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}
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const rotation = view.getRotation();
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if (rotation !== undefined) {
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if (this.duration_ > 0 && rotation % (2 * Math.PI) !== 0) {
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view.animate({
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rotation: 0,
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duration: this.duration_,
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easing: easeOut,
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});
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} else {
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view.setRotation(0);
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}
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}
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}
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/**
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* Update the rotate control element.
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* @param {import("../MapEvent.js").default} mapEvent Map event.
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* @override
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*/
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render(mapEvent) {
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const frameState = mapEvent.frameState;
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if (!frameState) {
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return;
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}
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const rotation = frameState.viewState.rotation;
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if (rotation != this.rotation_) {
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const transform = 'rotate(' + rotation + 'rad)';
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if (this.autoHide_) {
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const contains = this.element.classList.contains(CLASS_HIDDEN);
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if (!contains && rotation === 0) {
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this.element.classList.add(CLASS_HIDDEN);
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} else if (contains && rotation !== 0) {
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this.element.classList.remove(CLASS_HIDDEN);
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}
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}
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this.label_.style.transform = transform;
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}
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this.rotation_ = rotation;
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}
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}
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export default Rotate;
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