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243
node_modules/ol/src/resolutionconstraint.js
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243
node_modules/ol/src/resolutionconstraint.js
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/**
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* @module ol/resolutionconstraint
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*/
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import {clamp} from './math.js';
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import {getHeight, getWidth} from './extent.js';
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import {linearFindNearest} from './array.js';
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/**
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* @typedef {function((number|undefined), number, import("./size.js").Size, boolean=): (number|undefined)} Type
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*/
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/**
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* Returns a modified resolution taking into account the viewport size and maximum
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* allowed extent.
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* @param {number} resolution Resolution
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* @param {import("./extent.js").Extent} maxExtent Maximum allowed extent.
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* @param {import("./size.js").Size} viewportSize Viewport size.
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* @param {boolean} showFullExtent Whether to show the full extent.
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* @return {number} Capped resolution.
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*/
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function getViewportClampedResolution(
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resolution,
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maxExtent,
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viewportSize,
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showFullExtent
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) {
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const xResolution = getWidth(maxExtent) / viewportSize[0];
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const yResolution = getHeight(maxExtent) / viewportSize[1];
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if (showFullExtent) {
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return Math.min(resolution, Math.max(xResolution, yResolution));
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}
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return Math.min(resolution, Math.min(xResolution, yResolution));
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}
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/**
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* Returns a modified resolution to be between maxResolution and minResolution while
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* still allowing the value to be slightly out of bounds.
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* Note: the computation is based on the logarithm function (ln):
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* - at 1, ln(x) is 0
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* - above 1, ln(x) keeps increasing but at a much slower pace than x
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* The final result is clamped to prevent getting too far away from bounds.
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* @param {number} resolution Resolution.
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* @param {number} maxResolution Max resolution.
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* @param {number} minResolution Min resolution.
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* @return {number} Smoothed resolution.
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*/
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function getSmoothClampedResolution(resolution, maxResolution, minResolution) {
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let result = Math.min(resolution, maxResolution);
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const ratio = 50;
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result *=
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Math.log(1 + ratio * Math.max(0, resolution / maxResolution - 1)) / ratio +
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1;
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if (minResolution) {
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result = Math.max(result, minResolution);
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result /=
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Math.log(1 + ratio * Math.max(0, minResolution / resolution - 1)) /
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ratio +
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1;
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}
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return clamp(result, minResolution / 2, maxResolution * 2);
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}
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/**
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* @param {Array<number>} resolutions Resolutions.
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* @param {boolean} [opt_smooth] If true, the view will be able to slightly exceed resolution limits. Default: true.
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* @param {import("./extent.js").Extent} [opt_maxExtent] Maximum allowed extent.
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* @param {boolean} [opt_showFullExtent] If true, allows us to show the full extent. Default: false.
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* @return {Type} Zoom function.
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*/
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export function createSnapToResolutions(
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resolutions,
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opt_smooth,
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opt_maxExtent,
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opt_showFullExtent
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) {
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return (
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/**
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* @param {number|undefined} resolution Resolution.
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* @param {number} direction Direction.
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* @param {import("./size.js").Size} size Viewport size.
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* @param {boolean} [opt_isMoving] True if an interaction or animation is in progress.
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* @return {number|undefined} Resolution.
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*/
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function (resolution, direction, size, opt_isMoving) {
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if (resolution !== undefined) {
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const maxResolution = resolutions[0];
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const minResolution = resolutions[resolutions.length - 1];
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const cappedMaxRes = opt_maxExtent
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? getViewportClampedResolution(
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maxResolution,
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opt_maxExtent,
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size,
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opt_showFullExtent
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)
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: maxResolution;
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// during interacting or animating, allow intermediary values
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if (opt_isMoving) {
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const smooth = opt_smooth !== undefined ? opt_smooth : true;
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if (!smooth) {
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return clamp(resolution, minResolution, cappedMaxRes);
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}
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return getSmoothClampedResolution(
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resolution,
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cappedMaxRes,
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minResolution
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);
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}
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const capped = Math.min(cappedMaxRes, resolution);
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const z = Math.floor(linearFindNearest(resolutions, capped, direction));
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if (resolutions[z] > cappedMaxRes && z < resolutions.length - 1) {
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return resolutions[z + 1];
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}
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return resolutions[z];
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} else {
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return undefined;
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}
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}
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);
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}
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/**
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* @param {number} power Power.
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* @param {number} maxResolution Maximum resolution.
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* @param {number} [opt_minResolution] Minimum resolution.
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* @param {boolean} [opt_smooth] If true, the view will be able to slightly exceed resolution limits. Default: true.
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* @param {import("./extent.js").Extent} [opt_maxExtent] Maximum allowed extent.
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* @param {boolean} [opt_showFullExtent] If true, allows us to show the full extent. Default: false.
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* @return {Type} Zoom function.
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*/
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export function createSnapToPower(
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power,
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maxResolution,
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opt_minResolution,
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opt_smooth,
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opt_maxExtent,
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opt_showFullExtent
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) {
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return (
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/**
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* @param {number|undefined} resolution Resolution.
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* @param {number} direction Direction.
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* @param {import("./size.js").Size} size Viewport size.
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* @param {boolean} [opt_isMoving] True if an interaction or animation is in progress.
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* @return {number|undefined} Resolution.
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*/
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function (resolution, direction, size, opt_isMoving) {
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if (resolution !== undefined) {
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const cappedMaxRes = opt_maxExtent
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? getViewportClampedResolution(
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maxResolution,
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opt_maxExtent,
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size,
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opt_showFullExtent
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)
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: maxResolution;
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const minResolution =
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opt_minResolution !== undefined ? opt_minResolution : 0;
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// during interacting or animating, allow intermediary values
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if (opt_isMoving) {
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const smooth = opt_smooth !== undefined ? opt_smooth : true;
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if (!smooth) {
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return clamp(resolution, minResolution, cappedMaxRes);
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}
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return getSmoothClampedResolution(
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resolution,
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cappedMaxRes,
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minResolution
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);
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}
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const tolerance = 1e-9;
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const minZoomLevel = Math.ceil(
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Math.log(maxResolution / cappedMaxRes) / Math.log(power) - tolerance
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);
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const offset = -direction * (0.5 - tolerance) + 0.5;
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const capped = Math.min(cappedMaxRes, resolution);
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const cappedZoomLevel = Math.floor(
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Math.log(maxResolution / capped) / Math.log(power) + offset
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);
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const zoomLevel = Math.max(minZoomLevel, cappedZoomLevel);
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const newResolution = maxResolution / Math.pow(power, zoomLevel);
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return clamp(newResolution, minResolution, cappedMaxRes);
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} else {
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return undefined;
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}
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}
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);
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}
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/**
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* @param {number} maxResolution Max resolution.
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* @param {number} minResolution Min resolution.
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* @param {boolean} [opt_smooth] If true, the view will be able to slightly exceed resolution limits. Default: true.
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* @param {import("./extent.js").Extent} [opt_maxExtent] Maximum allowed extent.
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* @param {boolean} [opt_showFullExtent] If true, allows us to show the full extent. Default: false.
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* @return {Type} Zoom function.
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*/
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export function createMinMaxResolution(
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maxResolution,
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minResolution,
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opt_smooth,
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opt_maxExtent,
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opt_showFullExtent
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) {
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return (
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/**
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* @param {number|undefined} resolution Resolution.
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* @param {number} direction Direction.
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* @param {import("./size.js").Size} size Viewport size.
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* @param {boolean} [opt_isMoving] True if an interaction or animation is in progress.
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* @return {number|undefined} Resolution.
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*/
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function (resolution, direction, size, opt_isMoving) {
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if (resolution !== undefined) {
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const cappedMaxRes = opt_maxExtent
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? getViewportClampedResolution(
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maxResolution,
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opt_maxExtent,
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size,
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opt_showFullExtent
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)
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: maxResolution;
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const smooth = opt_smooth !== undefined ? opt_smooth : true;
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if (!smooth || !opt_isMoving) {
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return clamp(resolution, minResolution, cappedMaxRes);
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}
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return getSmoothClampedResolution(
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resolution,
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cappedMaxRes,
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minResolution
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);
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} else {
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return undefined;
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}
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}
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);
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}
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