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parent bcba00a730
commit 6e64e138e2
21059 changed files with 2317811 additions and 1 deletions

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node_modules/ol/structs/LRUCache.d.ts generated vendored Normal file
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export default LRUCache;
export type Entry = {
/**
* Key.
*/
key_: string;
/**
* Newer.
*/
newer: any;
/**
* Older.
*/
older: any;
/**
* Value.
*/
value_: any;
};
/**
* @typedef {Object} Entry
* @property {string} key_ Key.
* @property {Object} newer Newer.
* @property {Object} older Older.
* @property {*} value_ Value.
*/
/**
* @classdesc
* Implements a Least-Recently-Used cache where the keys do not conflict with
* Object's properties (e.g. 'hasOwnProperty' is not allowed as a key). Expiring
* items from the cache is the responsibility of the user.
*
* @fires import("../events/Event.js").default
* @template T
*/
declare class LRUCache<T> {
/**
* @param {number} [opt_highWaterMark] High water mark.
*/
constructor(opt_highWaterMark?: number | undefined);
/**
* Desired max cache size after expireCache(). If set to 0, no cache entries
* will be pruned at all.
* @type {number}
*/
highWaterMark: number;
/**
* @private
* @type {number}
*/
private count_;
/**
* @private
* @type {!Object<string, Entry>}
*/
private entries_;
/**
* @private
* @type {?Entry}
*/
private oldest_;
/**
* @private
* @type {?Entry}
*/
private newest_;
/**
* @return {boolean} Can expire cache.
*/
canExpireCache(): boolean;
/**
* Expire the cache.
* @param {!Object<string, boolean>} [keep] Keys to keep. To be implemented by subclasses.
*/
expireCache(keep?: {
[x: string]: boolean;
} | undefined): void;
/**
* FIXME empty description for jsdoc
*/
clear(): void;
/**
* @param {string} key Key.
* @return {boolean} Contains key.
*/
containsKey(key: string): boolean;
/**
* @param {function(T, string, LRUCache<T>): ?} f The function
* to call for every entry from the oldest to the newer. This function takes
* 3 arguments (the entry value, the entry key and the LRUCache object).
* The return value is ignored.
*/
forEach(f: (arg0: T, arg1: string, arg2: LRUCache<T>) => unknown): void;
/**
* @param {string} key Key.
* @param {*} [opt_options] Options (reserved for subclasses).
* @return {T} Value.
*/
get(key: string, opt_options?: any): T;
/**
* Remove an entry from the cache.
* @param {string} key The entry key.
* @return {T} The removed entry.
*/
remove(key: string): T;
/**
* @return {number} Count.
*/
getCount(): number;
/**
* @return {Array<string>} Keys.
*/
getKeys(): Array<string>;
/**
* @return {Array<T>} Values.
*/
getValues(): Array<T>;
/**
* @return {T} Last value.
*/
peekLast(): T;
/**
* @return {string} Last key.
*/
peekLastKey(): string;
/**
* Get the key of the newest item in the cache. Throws if the cache is empty.
* @return {string} The newest key.
*/
peekFirstKey(): string;
/**
* Return an entry without updating least recently used time.
* @param {string} key Key.
* @return {T} Value.
*/
peek(key: string): T;
/**
* @return {T} value Value.
*/
pop(): T;
/**
* @param {string} key Key.
* @param {T} value Value.
*/
replace(key: string, value: T): void;
/**
* @param {string} key Key.
* @param {T} value Value.
*/
set(key: string, value: T): void;
/**
* Set a maximum number of entries for the cache.
* @param {number} size Cache size.
* @api
*/
setSize(size: number): void;
}
//# sourceMappingURL=LRUCache.d.ts.map

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node_modules/ol/structs/LRUCache.d.ts.map generated vendored Normal file
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node_modules/ol/structs/LRUCache.js generated vendored Normal file
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/**
* @module ol/structs/LRUCache
*/
import { assert } from '../asserts.js';
/**
* @typedef {Object} Entry
* @property {string} key_ Key.
* @property {Object} newer Newer.
* @property {Object} older Older.
* @property {*} value_ Value.
*/
/**
* @classdesc
* Implements a Least-Recently-Used cache where the keys do not conflict with
* Object's properties (e.g. 'hasOwnProperty' is not allowed as a key). Expiring
* items from the cache is the responsibility of the user.
*
* @fires import("../events/Event.js").default
* @template T
*/
var LRUCache = /** @class */ (function () {
/**
* @param {number} [opt_highWaterMark] High water mark.
*/
function LRUCache(opt_highWaterMark) {
/**
* Desired max cache size after expireCache(). If set to 0, no cache entries
* will be pruned at all.
* @type {number}
*/
this.highWaterMark =
opt_highWaterMark !== undefined ? opt_highWaterMark : 2048;
/**
* @private
* @type {number}
*/
this.count_ = 0;
/**
* @private
* @type {!Object<string, Entry>}
*/
this.entries_ = {};
/**
* @private
* @type {?Entry}
*/
this.oldest_ = null;
/**
* @private
* @type {?Entry}
*/
this.newest_ = null;
}
/**
* @return {boolean} Can expire cache.
*/
LRUCache.prototype.canExpireCache = function () {
return this.highWaterMark > 0 && this.getCount() > this.highWaterMark;
};
/**
* Expire the cache.
* @param {!Object<string, boolean>} [keep] Keys to keep. To be implemented by subclasses.
*/
LRUCache.prototype.expireCache = function (keep) {
while (this.canExpireCache()) {
this.pop();
}
};
/**
* FIXME empty description for jsdoc
*/
LRUCache.prototype.clear = function () {
this.count_ = 0;
this.entries_ = {};
this.oldest_ = null;
this.newest_ = null;
};
/**
* @param {string} key Key.
* @return {boolean} Contains key.
*/
LRUCache.prototype.containsKey = function (key) {
return this.entries_.hasOwnProperty(key);
};
/**
* @param {function(T, string, LRUCache<T>): ?} f The function
* to call for every entry from the oldest to the newer. This function takes
* 3 arguments (the entry value, the entry key and the LRUCache object).
* The return value is ignored.
*/
LRUCache.prototype.forEach = function (f) {
var entry = this.oldest_;
while (entry) {
f(entry.value_, entry.key_, this);
entry = entry.newer;
}
};
/**
* @param {string} key Key.
* @param {*} [opt_options] Options (reserved for subclasses).
* @return {T} Value.
*/
LRUCache.prototype.get = function (key, opt_options) {
var entry = this.entries_[key];
assert(entry !== undefined, 15); // Tried to get a value for a key that does not exist in the cache
if (entry === this.newest_) {
return entry.value_;
}
else if (entry === this.oldest_) {
this.oldest_ = /** @type {Entry} */ (this.oldest_.newer);
this.oldest_.older = null;
}
else {
entry.newer.older = entry.older;
entry.older.newer = entry.newer;
}
entry.newer = null;
entry.older = this.newest_;
this.newest_.newer = entry;
this.newest_ = entry;
return entry.value_;
};
/**
* Remove an entry from the cache.
* @param {string} key The entry key.
* @return {T} The removed entry.
*/
LRUCache.prototype.remove = function (key) {
var entry = this.entries_[key];
assert(entry !== undefined, 15); // Tried to get a value for a key that does not exist in the cache
if (entry === this.newest_) {
this.newest_ = /** @type {Entry} */ (entry.older);
if (this.newest_) {
this.newest_.newer = null;
}
}
else if (entry === this.oldest_) {
this.oldest_ = /** @type {Entry} */ (entry.newer);
if (this.oldest_) {
this.oldest_.older = null;
}
}
else {
entry.newer.older = entry.older;
entry.older.newer = entry.newer;
}
delete this.entries_[key];
--this.count_;
return entry.value_;
};
/**
* @return {number} Count.
*/
LRUCache.prototype.getCount = function () {
return this.count_;
};
/**
* @return {Array<string>} Keys.
*/
LRUCache.prototype.getKeys = function () {
var keys = new Array(this.count_);
var i = 0;
var entry;
for (entry = this.newest_; entry; entry = entry.older) {
keys[i++] = entry.key_;
}
return keys;
};
/**
* @return {Array<T>} Values.
*/
LRUCache.prototype.getValues = function () {
var values = new Array(this.count_);
var i = 0;
var entry;
for (entry = this.newest_; entry; entry = entry.older) {
values[i++] = entry.value_;
}
return values;
};
/**
* @return {T} Last value.
*/
LRUCache.prototype.peekLast = function () {
return this.oldest_.value_;
};
/**
* @return {string} Last key.
*/
LRUCache.prototype.peekLastKey = function () {
return this.oldest_.key_;
};
/**
* Get the key of the newest item in the cache. Throws if the cache is empty.
* @return {string} The newest key.
*/
LRUCache.prototype.peekFirstKey = function () {
return this.newest_.key_;
};
/**
* Return an entry without updating least recently used time.
* @param {string} key Key.
* @return {T} Value.
*/
LRUCache.prototype.peek = function (key) {
if (!this.containsKey(key)) {
return undefined;
}
return this.entries_[key].value_;
};
/**
* @return {T} value Value.
*/
LRUCache.prototype.pop = function () {
var entry = this.oldest_;
delete this.entries_[entry.key_];
if (entry.newer) {
entry.newer.older = null;
}
this.oldest_ = /** @type {Entry} */ (entry.newer);
if (!this.oldest_) {
this.newest_ = null;
}
--this.count_;
return entry.value_;
};
/**
* @param {string} key Key.
* @param {T} value Value.
*/
LRUCache.prototype.replace = function (key, value) {
this.get(key); // update `newest_`
this.entries_[key].value_ = value;
};
/**
* @param {string} key Key.
* @param {T} value Value.
*/
LRUCache.prototype.set = function (key, value) {
assert(!(key in this.entries_), 16); // Tried to set a value for a key that is used already
var entry = {
key_: key,
newer: null,
older: this.newest_,
value_: value,
};
if (!this.newest_) {
this.oldest_ = entry;
}
else {
this.newest_.newer = entry;
}
this.newest_ = entry;
this.entries_[key] = entry;
++this.count_;
};
/**
* Set a maximum number of entries for the cache.
* @param {number} size Cache size.
* @api
*/
LRUCache.prototype.setSize = function (size) {
this.highWaterMark = size;
};
return LRUCache;
}());
export default LRUCache;
//# sourceMappingURL=LRUCache.js.map

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node_modules/ol/structs/LinkedList.d.ts generated vendored Normal file
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export default LinkedList;
export type Item = {
/**
* Previous.
*/
prev?: Item | undefined;
/**
* Next.
*/
next?: Item | undefined;
/**
* Data.
*/
data: unknown;
};
/**
* @module ol/structs/LinkedList
*/
/**
* @typedef {Object} Item
* @property {Item} [prev] Previous.
* @property {Item} [next] Next.
* @property {?} data Data.
*/
/**
* @classdesc
* Creates an empty linked list structure.
*/
declare class LinkedList {
/**
* @param {boolean} [opt_circular] The last item is connected to the first one,
* and the first item to the last one. Default is true.
*/
constructor(opt_circular?: boolean | undefined);
/**
* @private
* @type {Item|undefined}
*/
private first_;
/**
* @private
* @type {Item|undefined}
*/
private last_;
/**
* @private
* @type {Item|undefined}
*/
private head_;
/**
* @private
* @type {boolean}
*/
private circular_;
/**
* @private
* @type {number}
*/
private length_;
/**
* Inserts an item into the linked list right after the current one.
*
* @param {?} data Item data.
*/
insertItem(data: unknown): void;
/**
* Removes the current item from the list. Sets the cursor to the next item,
* if possible.
*/
removeItem(): void;
/**
* Sets the cursor to the first item, and returns the associated data.
*
* @return {?} Item data.
*/
firstItem(): unknown;
/**
* Sets the cursor to the last item, and returns the associated data.
*
* @return {?} Item data.
*/
lastItem(): unknown;
/**
* Sets the cursor to the next item, and returns the associated data.
*
* @return {?} Item data.
*/
nextItem(): unknown;
/**
* Returns the next item's data without moving the cursor.
*
* @return {?} Item data.
*/
getNextItem(): unknown;
/**
* Sets the cursor to the previous item, and returns the associated data.
*
* @return {?} Item data.
*/
prevItem(): unknown;
/**
* Returns the previous item's data without moving the cursor.
*
* @return {?} Item data.
*/
getPrevItem(): unknown;
/**
* Returns the current item's data.
*
* @return {?} Item data.
*/
getCurrItem(): unknown;
/**
* Sets the first item of the list. This only works for circular lists, and sets
* the last item accordingly.
*/
setFirstItem(): void;
/**
* Concatenates two lists.
* @param {LinkedList} list List to merge into the current list.
*/
concat(list: LinkedList): void;
/**
* Returns the current length of the list.
*
* @return {number} Length.
*/
getLength(): number;
}
//# sourceMappingURL=LinkedList.d.ts.map

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node_modules/ol/structs/LinkedList.d.ts.map generated vendored Normal file
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{"version":3,"file":"LinkedList.d.ts","sourceRoot":"","sources":["../src/structs/LinkedList.js"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA;;GAEG;AAEH;;;;;GAKG;AAEH;;;GAGG;AACH;IACE;;;OAGG;IACH,gDA8BC;IA7BC;;;OAGG;IACH,eAAW;IAEX;;;OAGG;IACH,cAAU;IAEV;;;OAGG;IACH,cAAU;IAEV;;;OAGG;IACH,kBAAiE;IAEjE;;;OAGG;IACH,gBAAgB;IAGlB;;;;OAIG;IACH,gCAkCC;IAED;;;OAGG;IACH,mBAwBC;IAED;;;;OAIG;IACH,qBAMC;IAED;;;;OAIG;IACH,oBAMC;IAED;;;;OAIG;IACH,oBAMC;IAED;;;;OAIG;IACH,uBAKC;IAED;;;;OAIG;IACH,oBAMC;IAED;;;;OAIG;IACH,uBAKC;IAED;;;;OAIG;IACH,uBAKC;IAED;;;OAGG;IACH,qBAKC;IAED;;;OAGG;IACH,aAFW,UAAU,QAsBpB;IAED;;;;OAIG;IACH,aAFY,MAAM,CAIjB;CACF"}

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node_modules/ol/structs/LinkedList.js generated vendored Normal file
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/**
* @module ol/structs/LinkedList
*/
/**
* @typedef {Object} Item
* @property {Item} [prev] Previous.
* @property {Item} [next] Next.
* @property {?} data Data.
*/
/**
* @classdesc
* Creates an empty linked list structure.
*/
var LinkedList = /** @class */ (function () {
/**
* @param {boolean} [opt_circular] The last item is connected to the first one,
* and the first item to the last one. Default is true.
*/
function LinkedList(opt_circular) {
/**
* @private
* @type {Item|undefined}
*/
this.first_;
/**
* @private
* @type {Item|undefined}
*/
this.last_;
/**
* @private
* @type {Item|undefined}
*/
this.head_;
/**
* @private
* @type {boolean}
*/
this.circular_ = opt_circular === undefined ? true : opt_circular;
/**
* @private
* @type {number}
*/
this.length_ = 0;
}
/**
* Inserts an item into the linked list right after the current one.
*
* @param {?} data Item data.
*/
LinkedList.prototype.insertItem = function (data) {
/** @type {Item} */
var item = {
prev: undefined,
next: undefined,
data: data,
};
var head = this.head_;
//Initialize the list.
if (!head) {
this.first_ = item;
this.last_ = item;
if (this.circular_) {
item.next = item;
item.prev = item;
}
}
else {
//Link the new item to the adjacent ones.
var next = head.next;
item.prev = head;
item.next = next;
head.next = item;
if (next) {
next.prev = item;
}
if (head === this.last_) {
this.last_ = item;
}
}
this.head_ = item;
this.length_++;
};
/**
* Removes the current item from the list. Sets the cursor to the next item,
* if possible.
*/
LinkedList.prototype.removeItem = function () {
var head = this.head_;
if (head) {
var next = head.next;
var prev = head.prev;
if (next) {
next.prev = prev;
}
if (prev) {
prev.next = next;
}
this.head_ = next || prev;
if (this.first_ === this.last_) {
this.head_ = undefined;
this.first_ = undefined;
this.last_ = undefined;
}
else if (this.first_ === head) {
this.first_ = this.head_;
}
else if (this.last_ === head) {
this.last_ = prev ? this.head_.prev : this.head_;
}
this.length_--;
}
};
/**
* Sets the cursor to the first item, and returns the associated data.
*
* @return {?} Item data.
*/
LinkedList.prototype.firstItem = function () {
this.head_ = this.first_;
if (this.head_) {
return this.head_.data;
}
return undefined;
};
/**
* Sets the cursor to the last item, and returns the associated data.
*
* @return {?} Item data.
*/
LinkedList.prototype.lastItem = function () {
this.head_ = this.last_;
if (this.head_) {
return this.head_.data;
}
return undefined;
};
/**
* Sets the cursor to the next item, and returns the associated data.
*
* @return {?} Item data.
*/
LinkedList.prototype.nextItem = function () {
if (this.head_ && this.head_.next) {
this.head_ = this.head_.next;
return this.head_.data;
}
return undefined;
};
/**
* Returns the next item's data without moving the cursor.
*
* @return {?} Item data.
*/
LinkedList.prototype.getNextItem = function () {
if (this.head_ && this.head_.next) {
return this.head_.next.data;
}
return undefined;
};
/**
* Sets the cursor to the previous item, and returns the associated data.
*
* @return {?} Item data.
*/
LinkedList.prototype.prevItem = function () {
if (this.head_ && this.head_.prev) {
this.head_ = this.head_.prev;
return this.head_.data;
}
return undefined;
};
/**
* Returns the previous item's data without moving the cursor.
*
* @return {?} Item data.
*/
LinkedList.prototype.getPrevItem = function () {
if (this.head_ && this.head_.prev) {
return this.head_.prev.data;
}
return undefined;
};
/**
* Returns the current item's data.
*
* @return {?} Item data.
*/
LinkedList.prototype.getCurrItem = function () {
if (this.head_) {
return this.head_.data;
}
return undefined;
};
/**
* Sets the first item of the list. This only works for circular lists, and sets
* the last item accordingly.
*/
LinkedList.prototype.setFirstItem = function () {
if (this.circular_ && this.head_) {
this.first_ = this.head_;
this.last_ = this.head_.prev;
}
};
/**
* Concatenates two lists.
* @param {LinkedList} list List to merge into the current list.
*/
LinkedList.prototype.concat = function (list) {
if (list.head_) {
if (this.head_) {
var end = this.head_.next;
this.head_.next = list.first_;
list.first_.prev = this.head_;
end.prev = list.last_;
list.last_.next = end;
this.length_ += list.length_;
}
else {
this.head_ = list.head_;
this.first_ = list.first_;
this.last_ = list.last_;
this.length_ = list.length_;
}
list.head_ = undefined;
list.first_ = undefined;
list.last_ = undefined;
list.length_ = 0;
}
};
/**
* Returns the current length of the list.
*
* @return {number} Length.
*/
LinkedList.prototype.getLength = function () {
return this.length_;
};
return LinkedList;
}());
export default LinkedList;
//# sourceMappingURL=LinkedList.js.map

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node_modules/ol/structs/PriorityQueue.d.ts generated vendored Normal file
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/**
* @type {number}
*/
export const DROP: number;
export default PriorityQueue;
/**
* @classdesc
* Priority queue.
*
* The implementation is inspired from the Closure Library's Heap class and
* Python's heapq module.
*
* See https://github.com/google/closure-library/blob/master/closure/goog/structs/heap.js
* and https://hg.python.org/cpython/file/2.7/Lib/heapq.py.
*
* @template T
*/
declare class PriorityQueue<T> {
/**
* @param {function(T): number} priorityFunction Priority function.
* @param {function(T): string} keyFunction Key function.
*/
constructor(priorityFunction: (arg0: T) => number, keyFunction: (arg0: T) => string);
/**
* @type {function(T): number}
* @private
*/
private priorityFunction_;
/**
* @type {function(T): string}
* @private
*/
private keyFunction_;
/**
* @type {Array<T>}
* @private
*/
private elements_;
/**
* @type {Array<number>}
* @private
*/
private priorities_;
/**
* @type {!Object<string, boolean>}
* @private
*/
private queuedElements_;
/**
* FIXME empty description for jsdoc
*/
clear(): void;
/**
* Remove and return the highest-priority element. O(log N).
* @return {T} Element.
*/
dequeue(): T;
/**
* Enqueue an element. O(log N).
* @param {T} element Element.
* @return {boolean} The element was added to the queue.
*/
enqueue(element: T): boolean;
/**
* @return {number} Count.
*/
getCount(): number;
/**
* Gets the index of the left child of the node at the given index.
* @param {number} index The index of the node to get the left child for.
* @return {number} The index of the left child.
* @private
*/
private getLeftChildIndex_;
/**
* Gets the index of the right child of the node at the given index.
* @param {number} index The index of the node to get the right child for.
* @return {number} The index of the right child.
* @private
*/
private getRightChildIndex_;
/**
* Gets the index of the parent of the node at the given index.
* @param {number} index The index of the node to get the parent for.
* @return {number} The index of the parent.
* @private
*/
private getParentIndex_;
/**
* Make this a heap. O(N).
* @private
*/
private heapify_;
/**
* @return {boolean} Is empty.
*/
isEmpty(): boolean;
/**
* @param {string} key Key.
* @return {boolean} Is key queued.
*/
isKeyQueued(key: string): boolean;
/**
* @param {T} element Element.
* @return {boolean} Is queued.
*/
isQueued(element: T): boolean;
/**
* @param {number} index The index of the node to move down.
* @private
*/
private siftUp_;
/**
* @param {number} startIndex The index of the root.
* @param {number} index The index of the node to move up.
* @private
*/
private siftDown_;
/**
* FIXME empty description for jsdoc
*/
reprioritize(): void;
}
//# sourceMappingURL=PriorityQueue.d.ts.map

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node_modules/ol/structs/PriorityQueue.js generated vendored Normal file
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/**
* @module ol/structs/PriorityQueue
*/
import { assert } from '../asserts.js';
import { clear } from '../obj.js';
/**
* @type {number}
*/
export var DROP = Infinity;
/**
* @classdesc
* Priority queue.
*
* The implementation is inspired from the Closure Library's Heap class and
* Python's heapq module.
*
* See https://github.com/google/closure-library/blob/master/closure/goog/structs/heap.js
* and https://hg.python.org/cpython/file/2.7/Lib/heapq.py.
*
* @template T
*/
var PriorityQueue = /** @class */ (function () {
/**
* @param {function(T): number} priorityFunction Priority function.
* @param {function(T): string} keyFunction Key function.
*/
function PriorityQueue(priorityFunction, keyFunction) {
/**
* @type {function(T): number}
* @private
*/
this.priorityFunction_ = priorityFunction;
/**
* @type {function(T): string}
* @private
*/
this.keyFunction_ = keyFunction;
/**
* @type {Array<T>}
* @private
*/
this.elements_ = [];
/**
* @type {Array<number>}
* @private
*/
this.priorities_ = [];
/**
* @type {!Object<string, boolean>}
* @private
*/
this.queuedElements_ = {};
}
/**
* FIXME empty description for jsdoc
*/
PriorityQueue.prototype.clear = function () {
this.elements_.length = 0;
this.priorities_.length = 0;
clear(this.queuedElements_);
};
/**
* Remove and return the highest-priority element. O(log N).
* @return {T} Element.
*/
PriorityQueue.prototype.dequeue = function () {
var elements = this.elements_;
var priorities = this.priorities_;
var element = elements[0];
if (elements.length == 1) {
elements.length = 0;
priorities.length = 0;
}
else {
elements[0] = elements.pop();
priorities[0] = priorities.pop();
this.siftUp_(0);
}
var elementKey = this.keyFunction_(element);
delete this.queuedElements_[elementKey];
return element;
};
/**
* Enqueue an element. O(log N).
* @param {T} element Element.
* @return {boolean} The element was added to the queue.
*/
PriorityQueue.prototype.enqueue = function (element) {
assert(!(this.keyFunction_(element) in this.queuedElements_), 31); // Tried to enqueue an `element` that was already added to the queue
var priority = this.priorityFunction_(element);
if (priority != DROP) {
this.elements_.push(element);
this.priorities_.push(priority);
this.queuedElements_[this.keyFunction_(element)] = true;
this.siftDown_(0, this.elements_.length - 1);
return true;
}
return false;
};
/**
* @return {number} Count.
*/
PriorityQueue.prototype.getCount = function () {
return this.elements_.length;
};
/**
* Gets the index of the left child of the node at the given index.
* @param {number} index The index of the node to get the left child for.
* @return {number} The index of the left child.
* @private
*/
PriorityQueue.prototype.getLeftChildIndex_ = function (index) {
return index * 2 + 1;
};
/**
* Gets the index of the right child of the node at the given index.
* @param {number} index The index of the node to get the right child for.
* @return {number} The index of the right child.
* @private
*/
PriorityQueue.prototype.getRightChildIndex_ = function (index) {
return index * 2 + 2;
};
/**
* Gets the index of the parent of the node at the given index.
* @param {number} index The index of the node to get the parent for.
* @return {number} The index of the parent.
* @private
*/
PriorityQueue.prototype.getParentIndex_ = function (index) {
return (index - 1) >> 1;
};
/**
* Make this a heap. O(N).
* @private
*/
PriorityQueue.prototype.heapify_ = function () {
var i;
for (i = (this.elements_.length >> 1) - 1; i >= 0; i--) {
this.siftUp_(i);
}
};
/**
* @return {boolean} Is empty.
*/
PriorityQueue.prototype.isEmpty = function () {
return this.elements_.length === 0;
};
/**
* @param {string} key Key.
* @return {boolean} Is key queued.
*/
PriorityQueue.prototype.isKeyQueued = function (key) {
return key in this.queuedElements_;
};
/**
* @param {T} element Element.
* @return {boolean} Is queued.
*/
PriorityQueue.prototype.isQueued = function (element) {
return this.isKeyQueued(this.keyFunction_(element));
};
/**
* @param {number} index The index of the node to move down.
* @private
*/
PriorityQueue.prototype.siftUp_ = function (index) {
var elements = this.elements_;
var priorities = this.priorities_;
var count = elements.length;
var element = elements[index];
var priority = priorities[index];
var startIndex = index;
while (index < count >> 1) {
var lIndex = this.getLeftChildIndex_(index);
var rIndex = this.getRightChildIndex_(index);
var smallerChildIndex = rIndex < count && priorities[rIndex] < priorities[lIndex]
? rIndex
: lIndex;
elements[index] = elements[smallerChildIndex];
priorities[index] = priorities[smallerChildIndex];
index = smallerChildIndex;
}
elements[index] = element;
priorities[index] = priority;
this.siftDown_(startIndex, index);
};
/**
* @param {number} startIndex The index of the root.
* @param {number} index The index of the node to move up.
* @private
*/
PriorityQueue.prototype.siftDown_ = function (startIndex, index) {
var elements = this.elements_;
var priorities = this.priorities_;
var element = elements[index];
var priority = priorities[index];
while (index > startIndex) {
var parentIndex = this.getParentIndex_(index);
if (priorities[parentIndex] > priority) {
elements[index] = elements[parentIndex];
priorities[index] = priorities[parentIndex];
index = parentIndex;
}
else {
break;
}
}
elements[index] = element;
priorities[index] = priority;
};
/**
* FIXME empty description for jsdoc
*/
PriorityQueue.prototype.reprioritize = function () {
var priorityFunction = this.priorityFunction_;
var elements = this.elements_;
var priorities = this.priorities_;
var index = 0;
var n = elements.length;
var element, i, priority;
for (i = 0; i < n; ++i) {
element = elements[i];
priority = priorityFunction(element);
if (priority == DROP) {
delete this.queuedElements_[this.keyFunction_(element)];
}
else {
priorities[index] = priority;
elements[index++] = element;
}
}
elements.length = index;
priorities.length = index;
this.heapify_();
};
return PriorityQueue;
}());
export default PriorityQueue;
//# sourceMappingURL=PriorityQueue.js.map

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export default RBush;
export type Entry = {
/**
* MinX.
*/
minX: number;
/**
* MinY.
*/
minY: number;
/**
* MaxX.
*/
maxX: number;
/**
* MaxY.
*/
maxY: number;
/**
* Value.
*/
value?: any;
};
/**
* @typedef {Object} Entry
* @property {number} minX MinX.
* @property {number} minY MinY.
* @property {number} maxX MaxX.
* @property {number} maxY MaxY.
* @property {Object} [value] Value.
*/
/**
* @classdesc
* Wrapper around the RBush by Vladimir Agafonkin.
* See https://github.com/mourner/rbush.
*
* @template T
*/
declare class RBush<T> {
/**
* @param {number} [opt_maxEntries] Max entries.
*/
constructor(opt_maxEntries?: number | undefined);
/**
* @private
*/
private rbush_;
/**
* A mapping between the objects added to this rbush wrapper
* and the objects that are actually added to the internal rbush.
* @private
* @type {Object<string, Entry>}
*/
private items_;
/**
* Insert a value into the RBush.
* @param {import("../extent.js").Extent} extent Extent.
* @param {T} value Value.
*/
insert(extent: import("../extent.js").Extent, value: T): void;
/**
* Bulk-insert values into the RBush.
* @param {Array<import("../extent.js").Extent>} extents Extents.
* @param {Array<T>} values Values.
*/
load(extents: Array<import("../extent.js").Extent>, values: Array<T>): void;
/**
* Remove a value from the RBush.
* @param {T} value Value.
* @return {boolean} Removed.
*/
remove(value: T): boolean;
/**
* Update the extent of a value in the RBush.
* @param {import("../extent.js").Extent} extent Extent.
* @param {T} value Value.
*/
update(extent: import("../extent.js").Extent, value: T): void;
/**
* Return all values in the RBush.
* @return {Array<T>} All.
*/
getAll(): Array<T>;
/**
* Return all values in the given extent.
* @param {import("../extent.js").Extent} extent Extent.
* @return {Array<T>} All in extent.
*/
getInExtent(extent: import("../extent.js").Extent): Array<T>;
/**
* Calls a callback function with each value in the tree.
* If the callback returns a truthy value, this value is returned without
* checking the rest of the tree.
* @param {function(T): *} callback Callback.
* @return {*} Callback return value.
*/
forEach(callback: (arg0: T) => any): any;
/**
* Calls a callback function with each value in the provided extent.
* @param {import("../extent.js").Extent} extent Extent.
* @param {function(T): *} callback Callback.
* @return {*} Callback return value.
*/
forEachInExtent(extent: import("../extent.js").Extent, callback: (arg0: T) => any): any;
/**
* @param {Array<T>} values Values.
* @param {function(T): *} callback Callback.
* @private
* @return {*} Callback return value.
*/
private forEach_;
/**
* @return {boolean} Is empty.
*/
isEmpty(): boolean;
/**
* Remove all values from the RBush.
*/
clear(): void;
/**
* @param {import("../extent.js").Extent} [opt_extent] Extent.
* @return {import("../extent.js").Extent} Extent.
*/
getExtent(opt_extent?: import("../extent.js").Extent | undefined): import("../extent.js").Extent;
/**
* @param {RBush} rbush R-Tree.
*/
concat(rbush: RBush<any>): void;
}
//# sourceMappingURL=RBush.d.ts.map

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/**
* @module ol/structs/RBush
*/
import RBush_ from 'rbush';
import { createOrUpdate, equals } from '../extent.js';
import { getUid } from '../util.js';
import { isEmpty } from '../obj.js';
/**
* @typedef {Object} Entry
* @property {number} minX MinX.
* @property {number} minY MinY.
* @property {number} maxX MaxX.
* @property {number} maxY MaxY.
* @property {Object} [value] Value.
*/
/**
* @classdesc
* Wrapper around the RBush by Vladimir Agafonkin.
* See https://github.com/mourner/rbush.
*
* @template T
*/
var RBush = /** @class */ (function () {
/**
* @param {number} [opt_maxEntries] Max entries.
*/
function RBush(opt_maxEntries) {
/**
* @private
*/
this.rbush_ = new RBush_(opt_maxEntries);
/**
* A mapping between the objects added to this rbush wrapper
* and the objects that are actually added to the internal rbush.
* @private
* @type {Object<string, Entry>}
*/
this.items_ = {};
}
/**
* Insert a value into the RBush.
* @param {import("../extent.js").Extent} extent Extent.
* @param {T} value Value.
*/
RBush.prototype.insert = function (extent, value) {
/** @type {Entry} */
var item = {
minX: extent[0],
minY: extent[1],
maxX: extent[2],
maxY: extent[3],
value: value,
};
this.rbush_.insert(item);
this.items_[getUid(value)] = item;
};
/**
* Bulk-insert values into the RBush.
* @param {Array<import("../extent.js").Extent>} extents Extents.
* @param {Array<T>} values Values.
*/
RBush.prototype.load = function (extents, values) {
var items = new Array(values.length);
for (var i = 0, l = values.length; i < l; i++) {
var extent = extents[i];
var value = values[i];
/** @type {Entry} */
var item = {
minX: extent[0],
minY: extent[1],
maxX: extent[2],
maxY: extent[3],
value: value,
};
items[i] = item;
this.items_[getUid(value)] = item;
}
this.rbush_.load(items);
};
/**
* Remove a value from the RBush.
* @param {T} value Value.
* @return {boolean} Removed.
*/
RBush.prototype.remove = function (value) {
var uid = getUid(value);
// get the object in which the value was wrapped when adding to the
// internal rbush. then use that object to do the removal.
var item = this.items_[uid];
delete this.items_[uid];
return this.rbush_.remove(item) !== null;
};
/**
* Update the extent of a value in the RBush.
* @param {import("../extent.js").Extent} extent Extent.
* @param {T} value Value.
*/
RBush.prototype.update = function (extent, value) {
var item = this.items_[getUid(value)];
var bbox = [item.minX, item.minY, item.maxX, item.maxY];
if (!equals(bbox, extent)) {
this.remove(value);
this.insert(extent, value);
}
};
/**
* Return all values in the RBush.
* @return {Array<T>} All.
*/
RBush.prototype.getAll = function () {
var items = this.rbush_.all();
return items.map(function (item) {
return item.value;
});
};
/**
* Return all values in the given extent.
* @param {import("../extent.js").Extent} extent Extent.
* @return {Array<T>} All in extent.
*/
RBush.prototype.getInExtent = function (extent) {
/** @type {Entry} */
var bbox = {
minX: extent[0],
minY: extent[1],
maxX: extent[2],
maxY: extent[3],
};
var items = this.rbush_.search(bbox);
return items.map(function (item) {
return item.value;
});
};
/**
* Calls a callback function with each value in the tree.
* If the callback returns a truthy value, this value is returned without
* checking the rest of the tree.
* @param {function(T): *} callback Callback.
* @return {*} Callback return value.
*/
RBush.prototype.forEach = function (callback) {
return this.forEach_(this.getAll(), callback);
};
/**
* Calls a callback function with each value in the provided extent.
* @param {import("../extent.js").Extent} extent Extent.
* @param {function(T): *} callback Callback.
* @return {*} Callback return value.
*/
RBush.prototype.forEachInExtent = function (extent, callback) {
return this.forEach_(this.getInExtent(extent), callback);
};
/**
* @param {Array<T>} values Values.
* @param {function(T): *} callback Callback.
* @private
* @return {*} Callback return value.
*/
RBush.prototype.forEach_ = function (values, callback) {
var result;
for (var i = 0, l = values.length; i < l; i++) {
result = callback(values[i]);
if (result) {
return result;
}
}
return result;
};
/**
* @return {boolean} Is empty.
*/
RBush.prototype.isEmpty = function () {
return isEmpty(this.items_);
};
/**
* Remove all values from the RBush.
*/
RBush.prototype.clear = function () {
this.rbush_.clear();
this.items_ = {};
};
/**
* @param {import("../extent.js").Extent} [opt_extent] Extent.
* @return {import("../extent.js").Extent} Extent.
*/
RBush.prototype.getExtent = function (opt_extent) {
var data = this.rbush_.toJSON();
return createOrUpdate(data.minX, data.minY, data.maxX, data.maxY, opt_extent);
};
/**
* @param {RBush} rbush R-Tree.
*/
RBush.prototype.concat = function (rbush) {
this.rbush_.load(rbush.rbush_.all());
for (var i in rbush.items_) {
this.items_[i] = rbush.items_[i];
}
};
return RBush;
}());
export default RBush;
//# sourceMappingURL=RBush.js.map

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