var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); /** * @module ol/reproj/Tile */ import { ERROR_THRESHOLD } from './common.js'; import EventType from '../events/EventType.js'; import Tile from '../Tile.js'; import TileState from '../TileState.js'; import Triangulation from './Triangulation.js'; import { calculateSourceExtentResolution, canvasPool, render as renderReprojected, } from '../reproj.js'; import { clamp } from '../math.js'; import { getArea, getIntersection } from '../extent.js'; import { listen, unlistenByKey } from '../events.js'; import { releaseCanvas } from '../dom.js'; /** * @typedef {function(number, number, number, number) : import("../Tile.js").default} FunctionType */ /** * @classdesc * Class encapsulating single reprojected tile. * See {@link module:ol/source/TileImage~TileImage}. * */ var ReprojTile = /** @class */ (function (_super) { __extends(ReprojTile, _super); /** * @param {import("../proj/Projection.js").default} sourceProj Source projection. * @param {import("../tilegrid/TileGrid.js").default} sourceTileGrid Source tile grid. * @param {import("../proj/Projection.js").default} targetProj Target projection. * @param {import("../tilegrid/TileGrid.js").default} targetTileGrid Target tile grid. * @param {import("../tilecoord.js").TileCoord} tileCoord Coordinate of the tile. * @param {import("../tilecoord.js").TileCoord} wrappedTileCoord Coordinate of the tile wrapped in X. * @param {number} pixelRatio Pixel ratio. * @param {number} gutter Gutter of the source tiles. * @param {FunctionType} getTileFunction * Function returning source tiles (z, x, y, pixelRatio). * @param {number} [opt_errorThreshold] Acceptable reprojection error (in px). * @param {boolean} [opt_renderEdges] Render reprojection edges. * @param {boolean} [opt_interpolate] Use linear interpolation when resampling. */ function ReprojTile(sourceProj, sourceTileGrid, targetProj, targetTileGrid, tileCoord, wrappedTileCoord, pixelRatio, gutter, getTileFunction, opt_errorThreshold, opt_renderEdges, opt_interpolate) { var _this = _super.call(this, tileCoord, TileState.IDLE, { interpolate: !!opt_interpolate }) || this; /** * @private * @type {boolean} */ _this.renderEdges_ = opt_renderEdges !== undefined ? opt_renderEdges : false; /** * @private * @type {number} */ _this.pixelRatio_ = pixelRatio; /** * @private * @type {number} */ _this.gutter_ = gutter; /** * @private * @type {HTMLCanvasElement} */ _this.canvas_ = null; /** * @private * @type {import("../tilegrid/TileGrid.js").default} */ _this.sourceTileGrid_ = sourceTileGrid; /** * @private * @type {import("../tilegrid/TileGrid.js").default} */ _this.targetTileGrid_ = targetTileGrid; /** * @private * @type {import("../tilecoord.js").TileCoord} */ _this.wrappedTileCoord_ = wrappedTileCoord ? wrappedTileCoord : tileCoord; /** * @private * @type {!Array} */ _this.sourceTiles_ = []; /** * @private * @type {?Array} */ _this.sourcesListenerKeys_ = null; /** * @private * @type {number} */ _this.sourceZ_ = 0; var targetExtent = targetTileGrid.getTileCoordExtent(_this.wrappedTileCoord_); var maxTargetExtent = _this.targetTileGrid_.getExtent(); var maxSourceExtent = _this.sourceTileGrid_.getExtent(); var limitedTargetExtent = maxTargetExtent ? getIntersection(targetExtent, maxTargetExtent) : targetExtent; if (getArea(limitedTargetExtent) === 0) { // Tile is completely outside range -> EMPTY // TODO: is it actually correct that the source even creates the tile ? _this.state = TileState.EMPTY; return _this; } var sourceProjExtent = sourceProj.getExtent(); if (sourceProjExtent) { if (!maxSourceExtent) { maxSourceExtent = sourceProjExtent; } else { maxSourceExtent = getIntersection(maxSourceExtent, sourceProjExtent); } } var targetResolution = targetTileGrid.getResolution(_this.wrappedTileCoord_[0]); var sourceResolution = calculateSourceExtentResolution(sourceProj, targetProj, limitedTargetExtent, targetResolution); if (!isFinite(sourceResolution) || sourceResolution <= 0) { // invalid sourceResolution -> EMPTY // probably edges of the projections when no extent is defined _this.state = TileState.EMPTY; return _this; } var errorThresholdInPixels = opt_errorThreshold !== undefined ? opt_errorThreshold : ERROR_THRESHOLD; /** * @private * @type {!import("./Triangulation.js").default} */ _this.triangulation_ = new Triangulation(sourceProj, targetProj, limitedTargetExtent, maxSourceExtent, sourceResolution * errorThresholdInPixels, targetResolution); if (_this.triangulation_.getTriangles().length === 0) { // no valid triangles -> EMPTY _this.state = TileState.EMPTY; return _this; } _this.sourceZ_ = sourceTileGrid.getZForResolution(sourceResolution); var sourceExtent = _this.triangulation_.calculateSourceExtent(); if (maxSourceExtent) { if (sourceProj.canWrapX()) { sourceExtent[1] = clamp(sourceExtent[1], maxSourceExtent[1], maxSourceExtent[3]); sourceExtent[3] = clamp(sourceExtent[3], maxSourceExtent[1], maxSourceExtent[3]); } else { sourceExtent = getIntersection(sourceExtent, maxSourceExtent); } } if (!getArea(sourceExtent)) { _this.state = TileState.EMPTY; } else { var sourceRange = sourceTileGrid.getTileRangeForExtentAndZ(sourceExtent, _this.sourceZ_); for (var srcX = sourceRange.minX; srcX <= sourceRange.maxX; srcX++) { for (var srcY = sourceRange.minY; srcY <= sourceRange.maxY; srcY++) { var tile = getTileFunction(_this.sourceZ_, srcX, srcY, pixelRatio); if (tile) { _this.sourceTiles_.push(tile); } } } if (_this.sourceTiles_.length === 0) { _this.state = TileState.EMPTY; } } return _this; } /** * Get the HTML Canvas element for this tile. * @return {HTMLCanvasElement} Canvas. */ ReprojTile.prototype.getImage = function () { return this.canvas_; }; /** * @private */ ReprojTile.prototype.reproject_ = function () { var sources = []; this.sourceTiles_.forEach(function (tile, i, arr) { if (tile && tile.getState() == TileState.LOADED) { sources.push({ extent: this.sourceTileGrid_.getTileCoordExtent(tile.tileCoord), image: tile.getImage(), }); } }.bind(this)); this.sourceTiles_.length = 0; if (sources.length === 0) { this.state = TileState.ERROR; } else { var z = this.wrappedTileCoord_[0]; var size = this.targetTileGrid_.getTileSize(z); var width = typeof size === 'number' ? size : size[0]; var height = typeof size === 'number' ? size : size[1]; var targetResolution = this.targetTileGrid_.getResolution(z); var sourceResolution = this.sourceTileGrid_.getResolution(this.sourceZ_); var targetExtent = this.targetTileGrid_.getTileCoordExtent(this.wrappedTileCoord_); this.canvas_ = renderReprojected(width, height, this.pixelRatio_, sourceResolution, this.sourceTileGrid_.getExtent(), targetResolution, targetExtent, this.triangulation_, sources, this.gutter_, this.renderEdges_, this.interpolate); this.state = TileState.LOADED; } this.changed(); }; /** * Load not yet loaded URI. */ ReprojTile.prototype.load = function () { if (this.state == TileState.IDLE) { this.state = TileState.LOADING; this.changed(); var leftToLoad_1 = 0; this.sourcesListenerKeys_ = []; this.sourceTiles_.forEach(function (tile, i, arr) { var state = tile.getState(); if (state == TileState.IDLE || state == TileState.LOADING) { leftToLoad_1++; var sourceListenKey_1 = listen(tile, EventType.CHANGE, function (e) { var state = tile.getState(); if (state == TileState.LOADED || state == TileState.ERROR || state == TileState.EMPTY) { unlistenByKey(sourceListenKey_1); leftToLoad_1--; if (leftToLoad_1 === 0) { this.unlistenSources_(); this.reproject_(); } } }, this); this.sourcesListenerKeys_.push(sourceListenKey_1); } }.bind(this)); if (leftToLoad_1 === 0) { setTimeout(this.reproject_.bind(this), 0); } else { this.sourceTiles_.forEach(function (tile, i, arr) { var state = tile.getState(); if (state == TileState.IDLE) { tile.load(); } }); } } }; /** * @private */ ReprojTile.prototype.unlistenSources_ = function () { this.sourcesListenerKeys_.forEach(unlistenByKey); this.sourcesListenerKeys_ = null; }; /** * Remove from the cache due to expiry */ ReprojTile.prototype.release = function () { if (this.canvas_) { releaseCanvas(this.canvas_.getContext('2d')); canvasPool.push(this.canvas_); this.canvas_ = null; } _super.prototype.release.call(this); }; return ReprojTile; }(Tile)); export default ReprojTile; //# sourceMappingURL=Tile.js.map