var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); /** * @module ol/ImageTile */ import Tile from './Tile.js'; import TileState from './TileState.js'; import { createCanvasContext2D } from './dom.js'; import { listenImage } from './Image.js'; var ImageTile = /** @class */ (function (_super) { __extends(ImageTile, _super); /** * @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate. * @param {import("./TileState.js").default} state State. * @param {string} src Image source URI. * @param {?string} crossOrigin Cross origin. * @param {import("./Tile.js").LoadFunction} tileLoadFunction Tile load function. * @param {import("./Tile.js").Options} [opt_options] Tile options. */ function ImageTile(tileCoord, state, src, crossOrigin, tileLoadFunction, opt_options) { var _this = _super.call(this, tileCoord, state, opt_options) || this; /** * @private * @type {?string} */ _this.crossOrigin_ = crossOrigin; /** * Image URI * * @private * @type {string} */ _this.src_ = src; _this.key = src; /** * @private * @type {HTMLImageElement|HTMLCanvasElement} */ _this.image_ = new Image(); if (crossOrigin !== null) { _this.image_.crossOrigin = crossOrigin; } /** * @private * @type {?function():void} */ _this.unlisten_ = null; /** * @private * @type {import("./Tile.js").LoadFunction} */ _this.tileLoadFunction_ = tileLoadFunction; return _this; } /** * Get the HTML image element for this tile (may be a Canvas, Image, or Video). * @return {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} Image. * @api */ ImageTile.prototype.getImage = function () { return this.image_; }; /** * Sets an HTML image element for this tile (may be a Canvas or preloaded Image). * @param {HTMLCanvasElement|HTMLImageElement} element Element. */ ImageTile.prototype.setImage = function (element) { this.image_ = element; this.state = TileState.LOADED; this.unlistenImage_(); this.changed(); }; /** * Tracks loading or read errors. * * @private */ ImageTile.prototype.handleImageError_ = function () { this.state = TileState.ERROR; this.unlistenImage_(); this.image_ = getBlankImage(); this.changed(); }; /** * Tracks successful image load. * * @private */ ImageTile.prototype.handleImageLoad_ = function () { var image = /** @type {HTMLImageElement} */ (this.image_); if (image.naturalWidth && image.naturalHeight) { this.state = TileState.LOADED; } else { this.state = TileState.EMPTY; } this.unlistenImage_(); this.changed(); }; /** * Load not yet loaded URI. * @api */ ImageTile.prototype.load = function () { if (this.state == TileState.ERROR) { this.state = TileState.IDLE; this.image_ = new Image(); if (this.crossOrigin_ !== null) { this.image_.crossOrigin = this.crossOrigin_; } } if (this.state == TileState.IDLE) { this.state = TileState.LOADING; this.changed(); this.tileLoadFunction_(this, this.src_); this.unlisten_ = listenImage(this.image_, this.handleImageLoad_.bind(this), this.handleImageError_.bind(this)); } }; /** * Discards event handlers which listen for load completion or errors. * * @private */ ImageTile.prototype.unlistenImage_ = function () { if (this.unlisten_) { this.unlisten_(); this.unlisten_ = null; } }; return ImageTile; }(Tile)); /** * Get a 1-pixel blank image. * @return {HTMLCanvasElement} Blank image. */ function getBlankImage() { var ctx = createCanvasContext2D(1, 1); ctx.fillStyle = 'rgba(0,0,0,0)'; ctx.fillRect(0, 0, 1, 1); return ctx.canvas; } export default ImageTile; //# sourceMappingURL=ImageTile.js.map