var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); /** * @module ol/control/Rotate */ import Control from './Control.js'; import EventType from '../events/EventType.js'; import { CLASS_CONTROL, CLASS_HIDDEN, CLASS_UNSELECTABLE } from '../css.js'; import { easeOut } from '../easing.js'; /** * @typedef {Object} Options * @property {string} [className='ol-rotate'] CSS class name. * @property {string|HTMLElement} [label='⇧'] Text label to use for the rotate button. * Instead of text, also an element (e.g. a `span` element) can be used. * @property {string} [tipLabel='Reset rotation'] Text label to use for the rotate tip. * @property {string} [compassClassName='ol-compass'] CSS class name for the compass. * @property {number} [duration=250] Animation duration in milliseconds. * @property {boolean} [autoHide=true] Hide the control when rotation is 0. * @property {function(import("../MapEvent.js").default):void} [render] Function called when the control should * be re-rendered. This is called in a `requestAnimationFrame` callback. * @property {function():void} [resetNorth] Function called when the control is clicked. * This will override the default `resetNorth`. * @property {HTMLElement|string} [target] Specify a target if you want the control to be * rendered outside of the map's viewport. */ /** * @classdesc * A button control to reset rotation to 0. * To style this control use css selector `.ol-rotate`. A `.ol-hidden` css * selector is added to the button when the rotation is 0. * * @api */ var Rotate = /** @class */ (function (_super) { __extends(Rotate, _super); /** * @param {Options} [opt_options] Rotate options. */ function Rotate(opt_options) { var _this = this; var options = opt_options ? opt_options : {}; _this = _super.call(this, { element: document.createElement('div'), render: options.render, target: options.target, }) || this; var className = options.className !== undefined ? options.className : 'ol-rotate'; var label = options.label !== undefined ? options.label : '\u21E7'; var compassClassName = options.compassClassName !== undefined ? options.compassClassName : 'ol-compass'; /** * @type {HTMLElement} * @private */ _this.label_ = null; if (typeof label === 'string') { _this.label_ = document.createElement('span'); _this.label_.className = compassClassName; _this.label_.textContent = label; } else { _this.label_ = label; _this.label_.classList.add(compassClassName); } var tipLabel = options.tipLabel ? options.tipLabel : 'Reset rotation'; var button = document.createElement('button'); button.className = className + '-reset'; button.setAttribute('type', 'button'); button.title = tipLabel; button.appendChild(_this.label_); button.addEventListener(EventType.CLICK, _this.handleClick_.bind(_this), false); var cssClasses = className + ' ' + CLASS_UNSELECTABLE + ' ' + CLASS_CONTROL; var element = _this.element; element.className = cssClasses; element.appendChild(button); _this.callResetNorth_ = options.resetNorth ? options.resetNorth : undefined; /** * @type {number} * @private */ _this.duration_ = options.duration !== undefined ? options.duration : 250; /** * @type {boolean} * @private */ _this.autoHide_ = options.autoHide !== undefined ? options.autoHide : true; /** * @private * @type {number|undefined} */ _this.rotation_ = undefined; if (_this.autoHide_) { _this.element.classList.add(CLASS_HIDDEN); } return _this; } /** * @param {MouseEvent} event The event to handle * @private */ Rotate.prototype.handleClick_ = function (event) { event.preventDefault(); if (this.callResetNorth_ !== undefined) { this.callResetNorth_(); } else { this.resetNorth_(); } }; /** * @private */ Rotate.prototype.resetNorth_ = function () { var map = this.getMap(); var view = map.getView(); if (!view) { // the map does not have a view, so we can't act // upon it return; } var rotation = view.getRotation(); if (rotation !== undefined) { if (this.duration_ > 0 && rotation % (2 * Math.PI) !== 0) { view.animate({ rotation: 0, duration: this.duration_, easing: easeOut, }); } else { view.setRotation(0); } } }; /** * Update the rotate control element. * @param {import("../MapEvent.js").default} mapEvent Map event. * @override */ Rotate.prototype.render = function (mapEvent) { var frameState = mapEvent.frameState; if (!frameState) { return; } var rotation = frameState.viewState.rotation; if (rotation != this.rotation_) { var transform = 'rotate(' + rotation + 'rad)'; if (this.autoHide_) { var contains = this.element.classList.contains(CLASS_HIDDEN); if (!contains && rotation === 0) { this.element.classList.add(CLASS_HIDDEN); } else if (contains && rotation !== 0) { this.element.classList.remove(CLASS_HIDDEN); } } this.label_.style.transform = transform; } this.rotation_ = rotation; }; return Rotate; }(Control)); export default Rotate; //# sourceMappingURL=Rotate.js.map