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156 lines
4.9 KiB
JavaScript
156 lines
4.9 KiB
JavaScript
var __extends = (this && this.__extends) || (function () {
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var extendStatics = function (d, b) {
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extendStatics = Object.setPrototypeOf ||
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({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
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return extendStatics(d, b);
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};
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return function (d, b) {
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if (typeof b !== "function" && b !== null)
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throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
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extendStatics(d, b);
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function __() { this.constructor = d; }
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d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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};
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})();
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/**
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* @module ol/ImageTile
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*/
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import Tile from './Tile.js';
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import TileState from './TileState.js';
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import { createCanvasContext2D } from './dom.js';
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import { listenImage } from './Image.js';
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var ImageTile = /** @class */ (function (_super) {
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__extends(ImageTile, _super);
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/**
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* @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate.
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* @param {import("./TileState.js").default} state State.
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* @param {string} src Image source URI.
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* @param {?string} crossOrigin Cross origin.
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* @param {import("./Tile.js").LoadFunction} tileLoadFunction Tile load function.
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* @param {import("./Tile.js").Options} [opt_options] Tile options.
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*/
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function ImageTile(tileCoord, state, src, crossOrigin, tileLoadFunction, opt_options) {
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var _this = _super.call(this, tileCoord, state, opt_options) || this;
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/**
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* @private
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* @type {?string}
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*/
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_this.crossOrigin_ = crossOrigin;
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/**
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* Image URI
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*
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* @private
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* @type {string}
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*/
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_this.src_ = src;
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_this.key = src;
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/**
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* @private
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* @type {HTMLImageElement|HTMLCanvasElement}
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*/
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_this.image_ = new Image();
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if (crossOrigin !== null) {
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_this.image_.crossOrigin = crossOrigin;
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}
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/**
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* @private
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* @type {?function():void}
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*/
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_this.unlisten_ = null;
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/**
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* @private
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* @type {import("./Tile.js").LoadFunction}
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*/
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_this.tileLoadFunction_ = tileLoadFunction;
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return _this;
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}
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/**
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* Get the HTML image element for this tile (may be a Canvas, Image, or Video).
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* @return {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} Image.
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* @api
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*/
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ImageTile.prototype.getImage = function () {
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return this.image_;
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};
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/**
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* Sets an HTML image element for this tile (may be a Canvas or preloaded Image).
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* @param {HTMLCanvasElement|HTMLImageElement} element Element.
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*/
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ImageTile.prototype.setImage = function (element) {
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this.image_ = element;
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this.state = TileState.LOADED;
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this.unlistenImage_();
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this.changed();
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};
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/**
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* Tracks loading or read errors.
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*
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* @private
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*/
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ImageTile.prototype.handleImageError_ = function () {
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this.state = TileState.ERROR;
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this.unlistenImage_();
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this.image_ = getBlankImage();
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this.changed();
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};
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/**
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* Tracks successful image load.
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*
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* @private
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*/
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ImageTile.prototype.handleImageLoad_ = function () {
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var image = /** @type {HTMLImageElement} */ (this.image_);
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if (image.naturalWidth && image.naturalHeight) {
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this.state = TileState.LOADED;
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}
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else {
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this.state = TileState.EMPTY;
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}
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this.unlistenImage_();
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this.changed();
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};
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/**
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* Load not yet loaded URI.
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* @api
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*/
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ImageTile.prototype.load = function () {
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if (this.state == TileState.ERROR) {
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this.state = TileState.IDLE;
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this.image_ = new Image();
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if (this.crossOrigin_ !== null) {
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this.image_.crossOrigin = this.crossOrigin_;
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}
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}
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if (this.state == TileState.IDLE) {
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this.state = TileState.LOADING;
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this.changed();
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this.tileLoadFunction_(this, this.src_);
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this.unlisten_ = listenImage(this.image_, this.handleImageLoad_.bind(this), this.handleImageError_.bind(this));
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}
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};
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/**
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* Discards event handlers which listen for load completion or errors.
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*
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* @private
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*/
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ImageTile.prototype.unlistenImage_ = function () {
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if (this.unlisten_) {
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this.unlisten_();
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this.unlisten_ = null;
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}
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};
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return ImageTile;
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}(Tile));
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/**
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* Get a 1-pixel blank image.
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* @return {HTMLCanvasElement} Blank image.
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*/
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function getBlankImage() {
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var ctx = createCanvasContext2D(1, 1);
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ctx.fillStyle = 'rgba(0,0,0,0)';
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ctx.fillRect(0, 0, 1, 1);
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return ctx.canvas;
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}
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export default ImageTile;
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//# sourceMappingURL=ImageTile.js.map
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