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coopgo/node_modules/ol/source/Cluster.js
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/**
* @module ol/source/Cluster
*/
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
import EventType from '../events/EventType.js';
import Feature from '../Feature.js';
import Point from '../geom/Point.js';
import VectorSource from './Vector.js';
import { add as addCoordinate, scale as scaleCoordinate } from '../coordinate.js';
import { assert } from '../asserts.js';
import { buffer, createEmpty, createOrUpdateFromCoordinate, getCenter, } from '../extent.js';
import { getUid } from '../util.js';
/**
* @typedef {Object} Options
* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
* @property {number} [distance=20] Distance in pixels within which features will
* be clustered together.
* @property {number} [minDistance=0] Minimum distance in pixels between clusters.
* Will be capped at the configured distance.
* By default no minimum distance is guaranteed. This config can be used to avoid
* overlapping icons. As a tradoff, the cluster feature's position will no longer be
* the center of all its features.
* @property {function(Feature):Point} [geometryFunction]
* Function that takes an {@link module:ol/Feature~Feature} as argument and returns an
* {@link module:ol/geom/Point~Point} as cluster calculation point for the feature. When a
* feature should not be considered for clustering, the function should return
* `null`. The default, which works when the underlying source contains point
* features only, is
* ```js
* function(feature) {
* return feature.getGeometry();
* }
* ```
* See {@link module:ol/geom/Polygon~Polygon#getInteriorPoint} for a way to get a cluster
* calculation point for polygons.
* @property {function(Point, Array<Feature>):Feature} [createCluster]
* Function that takes the cluster's center {@link module:ol/geom/Point~Point} and an array
* of {@link module:ol/Feature~Feature} included in this cluster. Must return a
* {@link module:ol/Feature~Feature} that will be used to render. Default implementation is:
* ```js
* function(point, features) {
* return new Feature({
* geometry: point,
* features: features
* });
* }
* ```
* @property {VectorSource} [source=null] Source.
* @property {boolean} [wrapX=true] Whether to wrap the world horizontally.
*/
/**
* @classdesc
* Layer source to cluster vector data. Works out of the box with point
* geometries. For other geometry types, or if not all geometries should be
* considered for clustering, a custom `geometryFunction` can be defined.
*
* If the instance is disposed without also disposing the underlying
* source `setSource(null)` has to be called to remove the listener reference
* from the wrapped source.
* @api
*/
var Cluster = /** @class */ (function (_super) {
__extends(Cluster, _super);
/**
* @param {Options} options Cluster options.
*/
function Cluster(options) {
var _this = _super.call(this, {
attributions: options.attributions,
wrapX: options.wrapX,
}) || this;
/**
* @type {number|undefined}
* @protected
*/
_this.resolution = undefined;
/**
* @type {number}
* @protected
*/
_this.distance = options.distance !== undefined ? options.distance : 20;
/**
* @type {number}
* @protected
*/
_this.minDistance = options.minDistance || 0;
/**
* @type {number}
* @protected
*/
_this.interpolationRatio = 0;
/**
* @type {Array<Feature>}
* @protected
*/
_this.features = [];
/**
* @param {Feature} feature Feature.
* @return {Point} Cluster calculation point.
* @protected
*/
_this.geometryFunction =
options.geometryFunction ||
function (feature) {
var geometry = /** @type {Point} */ (feature.getGeometry());
assert(geometry.getType() == 'Point', 10); // The default `geometryFunction` can only handle `Point` geometries
return geometry;
};
/**
* @type {function(Point, Array<Feature>):Feature}
* @private
*/
_this.createCustomCluster_ = options.createCluster;
/**
* @type {VectorSource|null}
* @protected
*/
_this.source = null;
/**
* @private
*/
_this.boundRefresh_ = _this.refresh.bind(_this);
_this.updateDistance(_this.distance, _this.minDistance);
_this.setSource(options.source || null);
return _this;
}
/**
* Remove all features from the source.
* @param {boolean} [opt_fast] Skip dispatching of {@link module:ol/source/VectorEventType~VectorEventType#removefeature} events.
* @api
*/
Cluster.prototype.clear = function (opt_fast) {
this.features.length = 0;
_super.prototype.clear.call(this, opt_fast);
};
/**
* Get the distance in pixels between clusters.
* @return {number} Distance.
* @api
*/
Cluster.prototype.getDistance = function () {
return this.distance;
};
/**
* Get a reference to the wrapped source.
* @return {VectorSource|null} Source.
* @api
*/
Cluster.prototype.getSource = function () {
return this.source;
};
/**
* @param {import("../extent.js").Extent} extent Extent.
* @param {number} resolution Resolution.
* @param {import("../proj/Projection.js").default} projection Projection.
*/
Cluster.prototype.loadFeatures = function (extent, resolution, projection) {
this.source.loadFeatures(extent, resolution, projection);
if (resolution !== this.resolution) {
this.resolution = resolution;
this.refresh();
}
};
/**
* Set the distance within which features will be clusterd together.
* @param {number} distance The distance in pixels.
* @api
*/
Cluster.prototype.setDistance = function (distance) {
this.updateDistance(distance, this.minDistance);
};
/**
* Set the minimum distance between clusters. Will be capped at the
* configured distance.
* @param {number} minDistance The minimum distance in pixels.
* @api
*/
Cluster.prototype.setMinDistance = function (minDistance) {
this.updateDistance(this.distance, minDistance);
};
/**
* The configured minimum distance between clusters.
* @return {number} The minimum distance in pixels.
* @api
*/
Cluster.prototype.getMinDistance = function () {
return this.minDistance;
};
/**
* Replace the wrapped source.
* @param {VectorSource|null} source The new source for this instance.
* @api
*/
Cluster.prototype.setSource = function (source) {
if (this.source) {
this.source.removeEventListener(EventType.CHANGE, this.boundRefresh_);
}
this.source = source;
if (source) {
source.addEventListener(EventType.CHANGE, this.boundRefresh_);
}
this.refresh();
};
/**
* Handle the source changing.
*/
Cluster.prototype.refresh = function () {
this.clear();
this.cluster();
this.addFeatures(this.features);
};
/**
* Update the distances and refresh the source if necessary.
* @param {number} distance The new distance.
* @param {number} minDistance The new minimum distance.
*/
Cluster.prototype.updateDistance = function (distance, minDistance) {
var ratio = distance === 0 ? 0 : Math.min(minDistance, distance) / distance;
var changed = distance !== this.distance || this.interpolationRatio !== ratio;
this.distance = distance;
this.minDistance = minDistance;
this.interpolationRatio = ratio;
if (changed) {
this.refresh();
}
};
/**
* @protected
*/
Cluster.prototype.cluster = function () {
if (this.resolution === undefined || !this.source) {
return;
}
var extent = createEmpty();
var mapDistance = this.distance * this.resolution;
var features = this.source.getFeatures();
/** @type {Object<string, true>} */
var clustered = {};
for (var i = 0, ii = features.length; i < ii; i++) {
var feature = features[i];
if (!(getUid(feature) in clustered)) {
var geometry = this.geometryFunction(feature);
if (geometry) {
var coordinates = geometry.getCoordinates();
createOrUpdateFromCoordinate(coordinates, extent);
buffer(extent, mapDistance, extent);
var neighbors = this.source
.getFeaturesInExtent(extent)
.filter(function (neighbor) {
var uid = getUid(neighbor);
if (uid in clustered) {
return false;
}
clustered[uid] = true;
return true;
});
this.features.push(this.createCluster(neighbors, extent));
}
}
}
};
/**
* @param {Array<Feature>} features Features
* @param {import("../extent.js").Extent} extent The searched extent for these features.
* @return {Feature} The cluster feature.
* @protected
*/
Cluster.prototype.createCluster = function (features, extent) {
var centroid = [0, 0];
for (var i = features.length - 1; i >= 0; --i) {
var geometry_1 = this.geometryFunction(features[i]);
if (geometry_1) {
addCoordinate(centroid, geometry_1.getCoordinates());
}
else {
features.splice(i, 1);
}
}
scaleCoordinate(centroid, 1 / features.length);
var searchCenter = getCenter(extent);
var ratio = this.interpolationRatio;
var geometry = new Point([
centroid[0] * (1 - ratio) + searchCenter[0] * ratio,
centroid[1] * (1 - ratio) + searchCenter[1] * ratio,
]);
if (this.createCustomCluster_) {
return this.createCustomCluster_(geometry, features);
}
else {
return new Feature({
geometry: geometry,
features: features,
});
}
};
return Cluster;
}(VectorSource));
export default Cluster;
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