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504 lines
16 KiB
TypeScript
504 lines
16 KiB
TypeScript
/**
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* Create a `geometryFunction` for `type: 'Circle'` that will create a regular
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* polygon with a user specified number of sides and start angle instead of a
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* {@link import("../geom/Circle.js").Circle} geometry.
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* @param {number} [opt_sides] Number of sides of the regular polygon.
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* Default is 32.
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* @param {number} [opt_angle] Angle of the first point in counter-clockwise
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* radians. 0 means East.
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* Default is the angle defined by the heading from the center of the
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* regular polygon to the current pointer position.
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* @return {GeometryFunction} Function that draws a polygon.
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* @api
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*/
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export function createRegularPolygon(opt_sides?: number | undefined, opt_angle?: number | undefined): GeometryFunction;
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/**
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* Create a `geometryFunction` that will create a box-shaped polygon (aligned
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* with the coordinate system axes). Use this with the draw interaction and
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* `type: 'Circle'` to return a box instead of a circle geometry.
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* @return {GeometryFunction} Function that draws a box-shaped polygon.
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* @api
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*/
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export function createBox(): GeometryFunction;
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/**
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* @classdesc
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* Events emitted by {@link module:ol/interaction/Draw~Draw} instances are
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* instances of this type.
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*/
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export class DrawEvent extends Event {
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/**
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* @param {DrawEventType} type Type.
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* @param {Feature} feature The feature drawn.
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*/
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constructor(type: DrawEventType, feature: Feature);
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/**
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* The feature being drawn.
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* @type {Feature}
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* @api
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*/
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feature: Feature;
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}
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export default Draw;
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export type Options = {
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/**
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* Geometry type of
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* the geometries being drawn with this instance.
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*/
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type: import("../geom/Geometry.js").Type;
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/**
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* The maximum distance in pixels between
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* "down" and "up" for a "up" event to be considered a "click" event and
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* actually add a point/vertex to the geometry being drawn. The default of `6`
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* was chosen for the draw interaction to behave correctly on mouse as well as
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* on touch devices.
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*/
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clickTolerance?: number | undefined;
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/**
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* Destination collection for the drawn features.
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*/
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features?: import("../Collection.js").default<Feature<import("../geom/Geometry.js").default>> | undefined;
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/**
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* Destination source for
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* the drawn features.
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*/
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source?: VectorSource<import("../geom/Geometry.js").default> | undefined;
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/**
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* Delay in milliseconds after pointerdown
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* before the current vertex can be dragged to its exact position.
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*/
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dragVertexDelay?: number | undefined;
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/**
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* Pixel distance for snapping to the
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* drawing finish. Must be greater than `0`.
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*/
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snapTolerance?: number | undefined;
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/**
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* Stop click, singleclick, and
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* doubleclick events from firing during drawing.
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*/
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stopClick?: boolean | undefined;
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/**
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* The number of points that can be drawn before
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* a polygon ring or line string is finished. By default there is no
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* restriction.
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*/
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maxPoints?: number | undefined;
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/**
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* The number of points that must be drawn
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* before a polygon ring or line string can be finished. Default is `3` for
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* polygon rings and `2` for line strings.
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*/
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minPoints?: number | undefined;
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/**
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* A function
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* that takes an {@link module :ol/MapBrowserEvent~MapBrowserEvent} and returns a
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* boolean to indicate whether the drawing can be finished. Not used when drawing
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* POINT or MULTI_POINT geometries.
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*/
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finishCondition?: import("../events/condition.js").Condition | undefined;
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/**
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* Style for sketch features.
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*/
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style?: import("../style/Style.js").StyleLike | undefined;
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/**
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* Function that is called when a geometry's coordinates are updated.
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*/
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geometryFunction?: GeometryFunction | undefined;
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/**
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* Geometry name to use for features created
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* by the draw interaction.
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*/
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geometryName?: string | undefined;
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/**
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* A function that
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* takes an {@link module :ol/MapBrowserEvent~MapBrowserEvent} and returns a
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* boolean to indicate whether that event should be handled.
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* By default {@link module :ol/events/condition.noModifierKeys}, i.e. a click,
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* adds a vertex or deactivates freehand drawing.
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*/
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condition?: import("../events/condition.js").Condition | undefined;
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/**
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* Operate in freehand mode for lines,
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* polygons, and circles. This makes the interaction always operate in freehand
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* mode and takes precedence over any `freehandCondition` option.
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*/
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freehand?: boolean | undefined;
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/**
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* Condition that activates freehand drawing for lines and polygons. This
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* function takes an {@link module :ol/MapBrowserEvent~MapBrowserEvent} and
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* returns a boolean to indicate whether that event should be handled. The
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* default is {@link module :ol/events/condition.shiftKeyOnly}, meaning that the
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* Shift key activates freehand drawing.
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*/
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freehandCondition?: import("../events/condition.js").Condition | undefined;
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/**
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* Wrap the world horizontally on the sketch
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* overlay.
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*/
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wrapX?: boolean | undefined;
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/**
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* Layout of the
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* feature geometries created by the draw interaction.
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*/
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geometryLayout?: {
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XY: string;
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XYZ: string;
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XYM: string;
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XYZM: string;
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} | undefined;
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};
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/**
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* Coordinate type when drawing points.
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*/
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export type PointCoordType = import("../coordinate.js").Coordinate;
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/**
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* Coordinate type when drawing lines.
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*/
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export type LineCoordType = Array<import("../coordinate.js").Coordinate>;
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/**
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* Coordinate type when drawing polygons.
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*/
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export type PolyCoordType = Array<Array<import("../coordinate.js").Coordinate>>;
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/**
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* Types used for drawing coordinates.
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*/
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export type SketchCoordType = number[] | LineCoordType | PolyCoordType;
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/**
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* Function that takes an array of coordinates and an optional existing geometry
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* and a projection as arguments, and returns a geometry. The optional existing
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* geometry is the geometry that is returned when the function is called without
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* a second argument.
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*/
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export type GeometryFunction = (arg0: SketchCoordType, arg1: import("../geom/SimpleGeometry.js").default, arg2: import("../proj/Projection.js").default) => import("../geom/SimpleGeometry.js").default;
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/**
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* *
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*/
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export type DrawOnSignature<Return> = import("../Observable").OnSignature<import("../Observable").EventTypes, import("../events/Event.js").default, Return> & import("../Observable").OnSignature<import("../ObjectEventType").Types | 'change:active', import("../Object").ObjectEvent, Return> & import("../Observable").OnSignature<'drawabort' | 'drawend' | 'drawstart', DrawEvent, Return> & import("../Observable").CombinedOnSignature<import("../Observable").EventTypes | import("../ObjectEventType").Types | 'change:active' | 'drawabort' | 'drawend' | 'drawstart', Return>;
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import Event from "../events/Event.js";
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import Feature from "../Feature.js";
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type DrawEventType = string;
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declare namespace DrawEventType {
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const DRAWSTART: string;
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const DRAWEND: string;
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const DRAWABORT: string;
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}
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/***
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* @template Return
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* @typedef {import("../Observable").OnSignature<import("../Observable").EventTypes, import("../events/Event.js").default, Return> &
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* import("../Observable").OnSignature<import("../ObjectEventType").Types|
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* 'change:active', import("../Object").ObjectEvent, Return> &
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* import("../Observable").OnSignature<'drawabort'|'drawend'|'drawstart', DrawEvent, Return> &
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* import("../Observable").CombinedOnSignature<import("../Observable").EventTypes|import("../ObjectEventType").Types|
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* 'change:active'|'drawabort'|'drawend'|'drawstart', Return>} DrawOnSignature
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*/
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/**
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* @classdesc
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* Interaction for drawing feature geometries.
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*
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* @fires DrawEvent
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* @api
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*/
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declare class Draw extends PointerInteraction {
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/**
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* @param {Options} options Options.
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*/
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constructor(options: Options);
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/***
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* @type {DrawOnSignature<import("../events").EventsKey>}
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*/
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on: DrawOnSignature<import("../events").EventsKey>;
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/***
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* @type {DrawOnSignature<import("../events").EventsKey>}
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*/
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once: DrawOnSignature<import("../events").EventsKey>;
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/***
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* @type {DrawOnSignature<void>}
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*/
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un: DrawOnSignature<void>;
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/**
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* @type {boolean}
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* @private
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*/
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private shouldHandle_;
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/**
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* @type {import("../pixel.js").Pixel}
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* @private
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*/
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private downPx_;
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/**
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* @type {?}
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* @private
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*/
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private downTimeout_;
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/**
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* @type {number|undefined}
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* @private
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*/
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private lastDragTime_;
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/**
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* Pointer type of the last pointermove event
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* @type {string}
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* @private
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*/
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private pointerType_;
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/**
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* @type {boolean}
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* @private
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*/
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private freehand_;
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/**
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* Target source for drawn features.
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* @type {VectorSource|null}
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* @private
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*/
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private source_;
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/**
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* Target collection for drawn features.
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* @type {import("../Collection.js").default<Feature>|null}
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* @private
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*/
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private features_;
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/**
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* Pixel distance for snapping.
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* @type {number}
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* @private
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*/
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private snapTolerance_;
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/**
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* Geometry type.
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* @type {import("../geom/Geometry.js").Type}
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* @private
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*/
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private type_;
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/**
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* Drawing mode (derived from geometry type.
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* @type {Mode}
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* @private
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*/
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private mode_;
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/**
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* Stop click, singleclick, and doubleclick events from firing during drawing.
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* Default is `false`.
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* @type {boolean}
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* @private
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*/
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private stopClick_;
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/**
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* The number of points that must be drawn before a polygon ring or line
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* string can be finished. The default is 3 for polygon rings and 2 for
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* line strings.
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* @type {number}
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* @private
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*/
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private minPoints_;
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/**
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* The number of points that can be drawn before a polygon ring or line string
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* is finished. The default is no restriction.
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* @type {number}
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* @private
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*/
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private maxPoints_;
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/**
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* A function to decide if a potential finish coordinate is permissible
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* @private
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* @type {import("../events/condition.js").Condition}
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*/
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private finishCondition_;
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/**
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* @private
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* @type {import("../geom/GeometryLayout").default}
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*/
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private geometryLayout_;
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/**
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* @type {GeometryFunction}
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* @private
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*/
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private geometryFunction_;
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/**
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* @type {number}
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* @private
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*/
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private dragVertexDelay_;
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/**
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* Finish coordinate for the feature (first point for polygons, last point for
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* linestrings).
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* @type {import("../coordinate.js").Coordinate}
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* @private
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*/
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private finishCoordinate_;
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/**
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* Sketch feature.
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* @type {Feature<import('../geom/SimpleGeometry.js').default>}
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* @private
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*/
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private sketchFeature_;
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/**
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* Sketch point.
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* @type {Feature<Point>}
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* @private
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*/
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private sketchPoint_;
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/**
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* Sketch coordinates. Used when drawing a line or polygon.
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* @type {SketchCoordType}
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* @private
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*/
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private sketchCoords_;
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/**
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* Sketch line. Used when drawing polygon.
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* @type {Feature<LineString>}
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* @private
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*/
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private sketchLine_;
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/**
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* Sketch line coordinates. Used when drawing a polygon or circle.
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* @type {LineCoordType}
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* @private
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*/
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private sketchLineCoords_;
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/**
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* Squared tolerance for handling up events. If the squared distance
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* between a down and up event is greater than this tolerance, up events
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* will not be handled.
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* @type {number}
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* @private
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*/
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private squaredClickTolerance_;
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/**
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* Draw overlay where our sketch features are drawn.
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* @type {VectorLayer}
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* @private
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*/
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private overlay_;
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/**
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* Name of the geometry attribute for newly created features.
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* @type {string|undefined}
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* @private
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*/
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private geometryName_;
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/**
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* @private
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* @type {import("../events/condition.js").Condition}
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*/
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private condition_;
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/**
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* @private
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* @type {import("../events/condition.js").Condition}
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*/
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private freehandCondition_;
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/**
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* Remove the interaction from its current map and attach it to the new map.
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* Subclasses may set up event handlers to get notified about changes to
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* the map here.
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* @param {import("../PluggableMap.js").default} map Map.
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*/
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setMap(map: import("../PluggableMap.js").default): void;
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/**
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* Get the overlay layer that this interaction renders sketch features to.
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* @return {VectorLayer} Overlay layer.
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* @api
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*/
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getOverlay(): VectorLayer<any>;
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/**
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* Handle move events.
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* @param {import("../MapBrowserEvent.js").default} event A move event.
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* @private
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*/
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private handlePointerMove_;
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/**
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* Determine if an event is within the snapping tolerance of the start coord.
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* @param {import("../pixel.js").Pixel} pixel Pixel.
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* @return {boolean} The event is within the snapping tolerance of the start.
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* @private
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*/
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private atFinish_;
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/**
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* @param {import("../coordinate").Coordinate} coordinates Coordinate.
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* @private
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*/
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private createOrUpdateSketchPoint_;
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/**
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* @param {import("../geom/Polygon.js").default} geometry Polygon geometry.
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* @private
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*/
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private createOrUpdateCustomSketchLine_;
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/**
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* Start the drawing.
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* @param {import("../coordinate.js").Coordinate} start Start coordinate.
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* @private
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*/
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private startDrawing_;
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/**
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* Modify the drawing.
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* @param {import("../coordinate.js").Coordinate} coordinate Coordinate.
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* @private
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*/
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private modifyDrawing_;
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/**
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* Add a new coordinate to the drawing.
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* @param {!PointCoordType} coordinate Coordinate
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* @private
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*/
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private addToDrawing_;
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/**
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* Remove last point of the feature currently being drawn. Does not do anything when
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* drawing POINT or MULTI_POINT geometries.
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* @api
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*/
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removeLastPoint(): void;
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/**
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* Stop drawing and add the sketch feature to the target layer.
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* The {@link module:ol/interaction/Draw~DrawEventType.DRAWEND} event is
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* dispatched before inserting the feature.
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* @api
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*/
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finishDrawing(): void;
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/**
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* Stop drawing without adding the sketch feature to the target layer.
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* @return {Feature<import("../geom/SimpleGeometry.js").default>|null} The sketch feature (or null if none).
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* @private
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*/
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private abortDrawing_;
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/**
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* Stop drawing without adding the sketch feature to the target layer.
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* @api
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*/
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abortDrawing(): void;
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/**
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* Append coordinates to the end of the geometry that is currently being drawn.
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* This can be used when drawing LineStrings or Polygons. Coordinates will
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* either be appended to the current LineString or the outer ring of the current
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* Polygon. If no geometry is being drawn, a new one will be created.
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* @param {!LineCoordType} coordinates Linear coordinates to be appended to
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* the coordinate array.
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* @api
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*/
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appendCoordinates(coordinates: LineCoordType): void;
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/**
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* Initiate draw mode by starting from an existing geometry which will
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* receive new additional points. This only works on features with
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* `LineString` geometries, where the interaction will extend lines by adding
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* points to the end of the coordinates array.
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* This will change the original feature, instead of drawing a copy.
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*
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* The function will dispatch a `drawstart` event.
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*
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* @param {!Feature<LineString>} feature Feature to be extended.
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* @api
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*/
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extend(feature: Feature<LineString>): void;
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/**
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* Redraw the sketch features.
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* @private
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*/
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private updateSketchFeatures_;
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/**
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* @private
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*/
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private updateState_;
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}
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import VectorSource from "../source/Vector.js";
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import PointerInteraction from "./Pointer.js";
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import VectorLayer from "../layer/Vector.js";
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import LineString from "../geom/LineString.js";
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//# sourceMappingURL=Draw.d.ts.map
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