Files
coopgo/node_modules/ol/render/canvas/Immediate.js
sgauthier 6e64e138e2
All checks were successful
Publish To Prod / deploy_and_publish (push) Successful in 35s
planning
2024-10-14 09:15:30 +02:00

951 lines
38 KiB
JavaScript

/**
* @module ol/render/canvas/Immediate
*/
// FIXME test, especially polygons with holes and multipolygons
// FIXME need to handle large thick features (where pixel size matters)
// FIXME add offset and end to ol/geom/flat/transform~transform2D?
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
import VectorContext from '../VectorContext.js';
import { asColorLike } from '../../colorlike.js';
import { compose as composeTransform, create as createTransform, } from '../../transform.js';
import { defaultFillStyle, defaultFont, defaultLineCap, defaultLineDash, defaultLineDashOffset, defaultLineJoin, defaultLineWidth, defaultMiterLimit, defaultStrokeStyle, defaultTextAlign, defaultTextBaseline, } from '../canvas.js';
import { equals } from '../../array.js';
import { intersects } from '../../extent.js';
import { transform2D } from '../../geom/flat/transform.js';
import { transformGeom2D } from '../../geom/SimpleGeometry.js';
/**
* @classdesc
* A concrete subclass of {@link module:ol/render/VectorContext~VectorContext VectorContext} that implements
* direct rendering of features and geometries to an HTML5 Canvas context.
* Instances of this class are created internally by the library and
* provided to application code as vectorContext member of the
* {@link module:ol/render/Event~RenderEvent RenderEvent} object associated with postcompose, precompose and
* render events emitted by layers and maps.
*/
var CanvasImmediateRenderer = /** @class */ (function (_super) {
__extends(CanvasImmediateRenderer, _super);
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {number} pixelRatio Pixel ratio.
* @param {import("../../extent.js").Extent} extent Extent.
* @param {import("../../transform.js").Transform} transform Transform.
* @param {number} viewRotation View rotation.
* @param {number} [opt_squaredTolerance] Optional squared tolerance for simplification.
* @param {import("../../proj.js").TransformFunction} [opt_userTransform] Transform from user to view projection.
*/
function CanvasImmediateRenderer(context, pixelRatio, extent, transform, viewRotation, opt_squaredTolerance, opt_userTransform) {
var _this = _super.call(this) || this;
/**
* @private
* @type {CanvasRenderingContext2D}
*/
_this.context_ = context;
/**
* @private
* @type {number}
*/
_this.pixelRatio_ = pixelRatio;
/**
* @private
* @type {import("../../extent.js").Extent}
*/
_this.extent_ = extent;
/**
* @private
* @type {import("../../transform.js").Transform}
*/
_this.transform_ = transform;
/**
* @private
* @type {number}
*/
_this.viewRotation_ = viewRotation;
/**
* @private
* @type {number}
*/
_this.squaredTolerance_ = opt_squaredTolerance;
/**
* @private
* @type {import("../../proj.js").TransformFunction}
*/
_this.userTransform_ = opt_userTransform;
/**
* @private
* @type {?import("../canvas.js").FillState}
*/
_this.contextFillState_ = null;
/**
* @private
* @type {?import("../canvas.js").StrokeState}
*/
_this.contextStrokeState_ = null;
/**
* @private
* @type {?import("../canvas.js").TextState}
*/
_this.contextTextState_ = null;
/**
* @private
* @type {?import("../canvas.js").FillState}
*/
_this.fillState_ = null;
/**
* @private
* @type {?import("../canvas.js").StrokeState}
*/
_this.strokeState_ = null;
/**
* @private
* @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement}
*/
_this.image_ = null;
/**
* @private
* @type {number}
*/
_this.imageAnchorX_ = 0;
/**
* @private
* @type {number}
*/
_this.imageAnchorY_ = 0;
/**
* @private
* @type {number}
*/
_this.imageHeight_ = 0;
/**
* @private
* @type {number}
*/
_this.imageOpacity_ = 0;
/**
* @private
* @type {number}
*/
_this.imageOriginX_ = 0;
/**
* @private
* @type {number}
*/
_this.imageOriginY_ = 0;
/**
* @private
* @type {boolean}
*/
_this.imageRotateWithView_ = false;
/**
* @private
* @type {number}
*/
_this.imageRotation_ = 0;
/**
* @private
* @type {import("../../size.js").Size}
*/
_this.imageScale_ = [0, 0];
/**
* @private
* @type {number}
*/
_this.imageWidth_ = 0;
/**
* @private
* @type {string}
*/
_this.text_ = '';
/**
* @private
* @type {number}
*/
_this.textOffsetX_ = 0;
/**
* @private
* @type {number}
*/
_this.textOffsetY_ = 0;
/**
* @private
* @type {boolean}
*/
_this.textRotateWithView_ = false;
/**
* @private
* @type {number}
*/
_this.textRotation_ = 0;
/**
* @private
* @type {import("../../size.js").Size}
*/
_this.textScale_ = [0, 0];
/**
* @private
* @type {?import("../canvas.js").FillState}
*/
_this.textFillState_ = null;
/**
* @private
* @type {?import("../canvas.js").StrokeState}
*/
_this.textStrokeState_ = null;
/**
* @private
* @type {?import("../canvas.js").TextState}
*/
_this.textState_ = null;
/**
* @private
* @type {Array<number>}
*/
_this.pixelCoordinates_ = [];
/**
* @private
* @type {import("../../transform.js").Transform}
*/
_this.tmpLocalTransform_ = createTransform();
return _this;
}
/**
* @param {Array<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @private
*/
CanvasImmediateRenderer.prototype.drawImages_ = function (flatCoordinates, offset, end, stride) {
if (!this.image_) {
return;
}
var pixelCoordinates = transform2D(flatCoordinates, offset, end, stride, this.transform_, this.pixelCoordinates_);
var context = this.context_;
var localTransform = this.tmpLocalTransform_;
var alpha = context.globalAlpha;
if (this.imageOpacity_ != 1) {
context.globalAlpha = alpha * this.imageOpacity_;
}
var rotation = this.imageRotation_;
if (this.imageRotateWithView_) {
rotation += this.viewRotation_;
}
for (var i = 0, ii = pixelCoordinates.length; i < ii; i += 2) {
var x = pixelCoordinates[i] - this.imageAnchorX_;
var y = pixelCoordinates[i + 1] - this.imageAnchorY_;
if (rotation !== 0 ||
this.imageScale_[0] != 1 ||
this.imageScale_[1] != 1) {
var centerX = x + this.imageAnchorX_;
var centerY = y + this.imageAnchorY_;
composeTransform(localTransform, centerX, centerY, 1, 1, rotation, -centerX, -centerY);
context.setTransform.apply(context, localTransform);
context.translate(centerX, centerY);
context.scale(this.imageScale_[0], this.imageScale_[1]);
context.drawImage(this.image_, this.imageOriginX_, this.imageOriginY_, this.imageWidth_, this.imageHeight_, -this.imageAnchorX_, -this.imageAnchorY_, this.imageWidth_, this.imageHeight_);
context.setTransform(1, 0, 0, 1, 0, 0);
}
else {
context.drawImage(this.image_, this.imageOriginX_, this.imageOriginY_, this.imageWidth_, this.imageHeight_, x, y, this.imageWidth_, this.imageHeight_);
}
}
if (this.imageOpacity_ != 1) {
context.globalAlpha = alpha;
}
};
/**
* @param {Array<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @private
*/
CanvasImmediateRenderer.prototype.drawText_ = function (flatCoordinates, offset, end, stride) {
if (!this.textState_ || this.text_ === '') {
return;
}
if (this.textFillState_) {
this.setContextFillState_(this.textFillState_);
}
if (this.textStrokeState_) {
this.setContextStrokeState_(this.textStrokeState_);
}
this.setContextTextState_(this.textState_);
var pixelCoordinates = transform2D(flatCoordinates, offset, end, stride, this.transform_, this.pixelCoordinates_);
var context = this.context_;
var rotation = this.textRotation_;
if (this.textRotateWithView_) {
rotation += this.viewRotation_;
}
for (; offset < end; offset += stride) {
var x = pixelCoordinates[offset] + this.textOffsetX_;
var y = pixelCoordinates[offset + 1] + this.textOffsetY_;
if (rotation !== 0 ||
this.textScale_[0] != 1 ||
this.textScale_[1] != 1) {
var localTransform = composeTransform(this.tmpLocalTransform_, x, y, 1, 1, rotation, -x, -y);
context.setTransform.apply(context, localTransform);
context.translate(x, y);
context.scale(this.textScale_[0], this.textScale_[1]);
if (this.textStrokeState_) {
context.strokeText(this.text_, 0, 0);
}
if (this.textFillState_) {
context.fillText(this.text_, 0, 0);
}
context.setTransform(1, 0, 0, 1, 0, 0);
}
else {
if (this.textStrokeState_) {
context.strokeText(this.text_, x, y);
}
if (this.textFillState_) {
context.fillText(this.text_, x, y);
}
}
}
};
/**
* @param {Array<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @param {boolean} close Close.
* @private
* @return {number} end End.
*/
CanvasImmediateRenderer.prototype.moveToLineTo_ = function (flatCoordinates, offset, end, stride, close) {
var context = this.context_;
var pixelCoordinates = transform2D(flatCoordinates, offset, end, stride, this.transform_, this.pixelCoordinates_);
context.moveTo(pixelCoordinates[0], pixelCoordinates[1]);
var length = pixelCoordinates.length;
if (close) {
length -= 2;
}
for (var i = 2; i < length; i += 2) {
context.lineTo(pixelCoordinates[i], pixelCoordinates[i + 1]);
}
if (close) {
context.closePath();
}
return end;
};
/**
* @param {Array<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {Array<number>} ends Ends.
* @param {number} stride Stride.
* @private
* @return {number} End.
*/
CanvasImmediateRenderer.prototype.drawRings_ = function (flatCoordinates, offset, ends, stride) {
for (var i = 0, ii = ends.length; i < ii; ++i) {
offset = this.moveToLineTo_(flatCoordinates, offset, ends[i], stride, true);
}
return offset;
};
/**
* Render a circle geometry into the canvas. Rendering is immediate and uses
* the current fill and stroke styles.
*
* @param {import("../../geom/Circle.js").default} geometry Circle geometry.
* @api
*/
CanvasImmediateRenderer.prototype.drawCircle = function (geometry) {
if (!intersects(this.extent_, geometry.getExtent())) {
return;
}
if (this.fillState_ || this.strokeState_) {
if (this.fillState_) {
this.setContextFillState_(this.fillState_);
}
if (this.strokeState_) {
this.setContextStrokeState_(this.strokeState_);
}
var pixelCoordinates = transformGeom2D(geometry, this.transform_, this.pixelCoordinates_);
var dx = pixelCoordinates[2] - pixelCoordinates[0];
var dy = pixelCoordinates[3] - pixelCoordinates[1];
var radius = Math.sqrt(dx * dx + dy * dy);
var context = this.context_;
context.beginPath();
context.arc(pixelCoordinates[0], pixelCoordinates[1], radius, 0, 2 * Math.PI);
if (this.fillState_) {
context.fill();
}
if (this.strokeState_) {
context.stroke();
}
}
if (this.text_ !== '') {
this.drawText_(geometry.getCenter(), 0, 2, 2);
}
};
/**
* Set the rendering style. Note that since this is an immediate rendering API,
* any `zIndex` on the provided style will be ignored.
*
* @param {import("../../style/Style.js").default} style The rendering style.
* @api
*/
CanvasImmediateRenderer.prototype.setStyle = function (style) {
this.setFillStrokeStyle(style.getFill(), style.getStroke());
this.setImageStyle(style.getImage());
this.setTextStyle(style.getText());
};
/**
* @param {import("../../transform.js").Transform} transform Transform.
*/
CanvasImmediateRenderer.prototype.setTransform = function (transform) {
this.transform_ = transform;
};
/**
* Render a geometry into the canvas. Call
* {@link module:ol/render/canvas/Immediate~CanvasImmediateRenderer#setStyle renderer.setStyle()} first to set the rendering style.
*
* @param {import("../../geom/Geometry.js").default|import("../Feature.js").default} geometry The geometry to render.
* @api
*/
CanvasImmediateRenderer.prototype.drawGeometry = function (geometry) {
var type = geometry.getType();
switch (type) {
case 'Point':
this.drawPoint(
/** @type {import("../../geom/Point.js").default} */ (geometry));
break;
case 'LineString':
this.drawLineString(
/** @type {import("../../geom/LineString.js").default} */ (geometry));
break;
case 'Polygon':
this.drawPolygon(
/** @type {import("../../geom/Polygon.js").default} */ (geometry));
break;
case 'MultiPoint':
this.drawMultiPoint(
/** @type {import("../../geom/MultiPoint.js").default} */ (geometry));
break;
case 'MultiLineString':
this.drawMultiLineString(
/** @type {import("../../geom/MultiLineString.js").default} */ (geometry));
break;
case 'MultiPolygon':
this.drawMultiPolygon(
/** @type {import("../../geom/MultiPolygon.js").default} */ (geometry));
break;
case 'GeometryCollection':
this.drawGeometryCollection(
/** @type {import("../../geom/GeometryCollection.js").default} */ (geometry));
break;
case 'Circle':
this.drawCircle(
/** @type {import("../../geom/Circle.js").default} */ (geometry));
break;
default:
}
};
/**
* Render a feature into the canvas. Note that any `zIndex` on the provided
* style will be ignored - features are rendered immediately in the order that
* this method is called. If you need `zIndex` support, you should be using an
* {@link module:ol/layer/Vector~VectorLayer VectorLayer} instead.
*
* @param {import("../../Feature.js").default} feature Feature.
* @param {import("../../style/Style.js").default} style Style.
* @api
*/
CanvasImmediateRenderer.prototype.drawFeature = function (feature, style) {
var geometry = style.getGeometryFunction()(feature);
if (!geometry || !intersects(this.extent_, geometry.getExtent())) {
return;
}
this.setStyle(style);
this.drawGeometry(geometry);
};
/**
* Render a GeometryCollection to the canvas. Rendering is immediate and
* uses the current styles appropriate for each geometry in the collection.
*
* @param {import("../../geom/GeometryCollection.js").default} geometry Geometry collection.
*/
CanvasImmediateRenderer.prototype.drawGeometryCollection = function (geometry) {
var geometries = geometry.getGeometriesArray();
for (var i = 0, ii = geometries.length; i < ii; ++i) {
this.drawGeometry(geometries[i]);
}
};
/**
* Render a Point geometry into the canvas. Rendering is immediate and uses
* the current style.
*
* @param {import("../../geom/Point.js").default|import("../Feature.js").default} geometry Point geometry.
*/
CanvasImmediateRenderer.prototype.drawPoint = function (geometry) {
if (this.squaredTolerance_) {
geometry = /** @type {import("../../geom/Point.js").default} */ (geometry.simplifyTransformed(this.squaredTolerance_, this.userTransform_));
}
var flatCoordinates = geometry.getFlatCoordinates();
var stride = geometry.getStride();
if (this.image_) {
this.drawImages_(flatCoordinates, 0, flatCoordinates.length, stride);
}
if (this.text_ !== '') {
this.drawText_(flatCoordinates, 0, flatCoordinates.length, stride);
}
};
/**
* Render a MultiPoint geometry into the canvas. Rendering is immediate and
* uses the current style.
*
* @param {import("../../geom/MultiPoint.js").default|import("../Feature.js").default} geometry MultiPoint geometry.
*/
CanvasImmediateRenderer.prototype.drawMultiPoint = function (geometry) {
if (this.squaredTolerance_) {
geometry = /** @type {import("../../geom/MultiPoint.js").default} */ (geometry.simplifyTransformed(this.squaredTolerance_, this.userTransform_));
}
var flatCoordinates = geometry.getFlatCoordinates();
var stride = geometry.getStride();
if (this.image_) {
this.drawImages_(flatCoordinates, 0, flatCoordinates.length, stride);
}
if (this.text_ !== '') {
this.drawText_(flatCoordinates, 0, flatCoordinates.length, stride);
}
};
/**
* Render a LineString into the canvas. Rendering is immediate and uses
* the current style.
*
* @param {import("../../geom/LineString.js").default|import("../Feature.js").default} geometry LineString geometry.
*/
CanvasImmediateRenderer.prototype.drawLineString = function (geometry) {
if (this.squaredTolerance_) {
geometry = /** @type {import("../../geom/LineString.js").default} */ (geometry.simplifyTransformed(this.squaredTolerance_, this.userTransform_));
}
if (!intersects(this.extent_, geometry.getExtent())) {
return;
}
if (this.strokeState_) {
this.setContextStrokeState_(this.strokeState_);
var context = this.context_;
var flatCoordinates = geometry.getFlatCoordinates();
context.beginPath();
this.moveToLineTo_(flatCoordinates, 0, flatCoordinates.length, geometry.getStride(), false);
context.stroke();
}
if (this.text_ !== '') {
var flatMidpoint = geometry.getFlatMidpoint();
this.drawText_(flatMidpoint, 0, 2, 2);
}
};
/**
* Render a MultiLineString geometry into the canvas. Rendering is immediate
* and uses the current style.
*
* @param {import("../../geom/MultiLineString.js").default|import("../Feature.js").default} geometry MultiLineString geometry.
*/
CanvasImmediateRenderer.prototype.drawMultiLineString = function (geometry) {
if (this.squaredTolerance_) {
geometry =
/** @type {import("../../geom/MultiLineString.js").default} */ (geometry.simplifyTransformed(this.squaredTolerance_, this.userTransform_));
}
var geometryExtent = geometry.getExtent();
if (!intersects(this.extent_, geometryExtent)) {
return;
}
if (this.strokeState_) {
this.setContextStrokeState_(this.strokeState_);
var context = this.context_;
var flatCoordinates = geometry.getFlatCoordinates();
var offset = 0;
var ends = /** @type {Array<number>} */ (geometry.getEnds());
var stride = geometry.getStride();
context.beginPath();
for (var i = 0, ii = ends.length; i < ii; ++i) {
offset = this.moveToLineTo_(flatCoordinates, offset, ends[i], stride, false);
}
context.stroke();
}
if (this.text_ !== '') {
var flatMidpoints = geometry.getFlatMidpoints();
this.drawText_(flatMidpoints, 0, flatMidpoints.length, 2);
}
};
/**
* Render a Polygon geometry into the canvas. Rendering is immediate and uses
* the current style.
*
* @param {import("../../geom/Polygon.js").default|import("../Feature.js").default} geometry Polygon geometry.
*/
CanvasImmediateRenderer.prototype.drawPolygon = function (geometry) {
if (this.squaredTolerance_) {
geometry = /** @type {import("../../geom/Polygon.js").default} */ (geometry.simplifyTransformed(this.squaredTolerance_, this.userTransform_));
}
if (!intersects(this.extent_, geometry.getExtent())) {
return;
}
if (this.strokeState_ || this.fillState_) {
if (this.fillState_) {
this.setContextFillState_(this.fillState_);
}
if (this.strokeState_) {
this.setContextStrokeState_(this.strokeState_);
}
var context = this.context_;
context.beginPath();
this.drawRings_(geometry.getOrientedFlatCoordinates(), 0,
/** @type {Array<number>} */ (geometry.getEnds()), geometry.getStride());
if (this.fillState_) {
context.fill();
}
if (this.strokeState_) {
context.stroke();
}
}
if (this.text_ !== '') {
var flatInteriorPoint = geometry.getFlatInteriorPoint();
this.drawText_(flatInteriorPoint, 0, 2, 2);
}
};
/**
* Render MultiPolygon geometry into the canvas. Rendering is immediate and
* uses the current style.
* @param {import("../../geom/MultiPolygon.js").default} geometry MultiPolygon geometry.
*/
CanvasImmediateRenderer.prototype.drawMultiPolygon = function (geometry) {
if (this.squaredTolerance_) {
geometry = /** @type {import("../../geom/MultiPolygon.js").default} */ (geometry.simplifyTransformed(this.squaredTolerance_, this.userTransform_));
}
if (!intersects(this.extent_, geometry.getExtent())) {
return;
}
if (this.strokeState_ || this.fillState_) {
if (this.fillState_) {
this.setContextFillState_(this.fillState_);
}
if (this.strokeState_) {
this.setContextStrokeState_(this.strokeState_);
}
var context = this.context_;
var flatCoordinates = geometry.getOrientedFlatCoordinates();
var offset = 0;
var endss = geometry.getEndss();
var stride = geometry.getStride();
context.beginPath();
for (var i = 0, ii = endss.length; i < ii; ++i) {
var ends = endss[i];
offset = this.drawRings_(flatCoordinates, offset, ends, stride);
}
if (this.fillState_) {
context.fill();
}
if (this.strokeState_) {
context.stroke();
}
}
if (this.text_ !== '') {
var flatInteriorPoints = geometry.getFlatInteriorPoints();
this.drawText_(flatInteriorPoints, 0, flatInteriorPoints.length, 2);
}
};
/**
* @param {import("../canvas.js").FillState} fillState Fill state.
* @private
*/
CanvasImmediateRenderer.prototype.setContextFillState_ = function (fillState) {
var context = this.context_;
var contextFillState = this.contextFillState_;
if (!contextFillState) {
context.fillStyle = fillState.fillStyle;
this.contextFillState_ = {
fillStyle: fillState.fillStyle,
};
}
else {
if (contextFillState.fillStyle != fillState.fillStyle) {
contextFillState.fillStyle = fillState.fillStyle;
context.fillStyle = fillState.fillStyle;
}
}
};
/**
* @param {import("../canvas.js").StrokeState} strokeState Stroke state.
* @private
*/
CanvasImmediateRenderer.prototype.setContextStrokeState_ = function (strokeState) {
var context = this.context_;
var contextStrokeState = this.contextStrokeState_;
if (!contextStrokeState) {
context.lineCap = strokeState.lineCap;
if (context.setLineDash) {
context.setLineDash(strokeState.lineDash);
context.lineDashOffset = strokeState.lineDashOffset;
}
context.lineJoin = strokeState.lineJoin;
context.lineWidth = strokeState.lineWidth;
context.miterLimit = strokeState.miterLimit;
context.strokeStyle = strokeState.strokeStyle;
this.contextStrokeState_ = {
lineCap: strokeState.lineCap,
lineDash: strokeState.lineDash,
lineDashOffset: strokeState.lineDashOffset,
lineJoin: strokeState.lineJoin,
lineWidth: strokeState.lineWidth,
miterLimit: strokeState.miterLimit,
strokeStyle: strokeState.strokeStyle,
};
}
else {
if (contextStrokeState.lineCap != strokeState.lineCap) {
contextStrokeState.lineCap = strokeState.lineCap;
context.lineCap = strokeState.lineCap;
}
if (context.setLineDash) {
if (!equals(contextStrokeState.lineDash, strokeState.lineDash)) {
context.setLineDash((contextStrokeState.lineDash = strokeState.lineDash));
}
if (contextStrokeState.lineDashOffset != strokeState.lineDashOffset) {
contextStrokeState.lineDashOffset = strokeState.lineDashOffset;
context.lineDashOffset = strokeState.lineDashOffset;
}
}
if (contextStrokeState.lineJoin != strokeState.lineJoin) {
contextStrokeState.lineJoin = strokeState.lineJoin;
context.lineJoin = strokeState.lineJoin;
}
if (contextStrokeState.lineWidth != strokeState.lineWidth) {
contextStrokeState.lineWidth = strokeState.lineWidth;
context.lineWidth = strokeState.lineWidth;
}
if (contextStrokeState.miterLimit != strokeState.miterLimit) {
contextStrokeState.miterLimit = strokeState.miterLimit;
context.miterLimit = strokeState.miterLimit;
}
if (contextStrokeState.strokeStyle != strokeState.strokeStyle) {
contextStrokeState.strokeStyle = strokeState.strokeStyle;
context.strokeStyle = strokeState.strokeStyle;
}
}
};
/**
* @param {import("../canvas.js").TextState} textState Text state.
* @private
*/
CanvasImmediateRenderer.prototype.setContextTextState_ = function (textState) {
var context = this.context_;
var contextTextState = this.contextTextState_;
var textAlign = textState.textAlign
? textState.textAlign
: defaultTextAlign;
if (!contextTextState) {
context.font = textState.font;
context.textAlign = /** @type {CanvasTextAlign} */ (textAlign);
context.textBaseline = /** @type {CanvasTextBaseline} */ (textState.textBaseline);
this.contextTextState_ = {
font: textState.font,
textAlign: textAlign,
textBaseline: textState.textBaseline,
};
}
else {
if (contextTextState.font != textState.font) {
contextTextState.font = textState.font;
context.font = textState.font;
}
if (contextTextState.textAlign != textAlign) {
contextTextState.textAlign = /** @type {CanvasTextAlign} */ (textAlign);
context.textAlign = /** @type {CanvasTextAlign} */ (textAlign);
}
if (contextTextState.textBaseline != textState.textBaseline) {
contextTextState.textBaseline = /** @type {CanvasTextBaseline} */ (textState.textBaseline);
context.textBaseline = /** @type {CanvasTextBaseline} */ (textState.textBaseline);
}
}
};
/**
* Set the fill and stroke style for subsequent draw operations. To clear
* either fill or stroke styles, pass null for the appropriate parameter.
*
* @param {import("../../style/Fill.js").default} fillStyle Fill style.
* @param {import("../../style/Stroke.js").default} strokeStyle Stroke style.
*/
CanvasImmediateRenderer.prototype.setFillStrokeStyle = function (fillStyle, strokeStyle) {
var _this = this;
if (!fillStyle) {
this.fillState_ = null;
}
else {
var fillStyleColor = fillStyle.getColor();
this.fillState_ = {
fillStyle: asColorLike(fillStyleColor ? fillStyleColor : defaultFillStyle),
};
}
if (!strokeStyle) {
this.strokeState_ = null;
}
else {
var strokeStyleColor = strokeStyle.getColor();
var strokeStyleLineCap = strokeStyle.getLineCap();
var strokeStyleLineDash = strokeStyle.getLineDash();
var strokeStyleLineDashOffset = strokeStyle.getLineDashOffset();
var strokeStyleLineJoin = strokeStyle.getLineJoin();
var strokeStyleWidth = strokeStyle.getWidth();
var strokeStyleMiterLimit = strokeStyle.getMiterLimit();
var lineDash = strokeStyleLineDash
? strokeStyleLineDash
: defaultLineDash;
this.strokeState_ = {
lineCap: strokeStyleLineCap !== undefined
? strokeStyleLineCap
: defaultLineCap,
lineDash: this.pixelRatio_ === 1
? lineDash
: lineDash.map(function (n) { return n * _this.pixelRatio_; }),
lineDashOffset: (strokeStyleLineDashOffset
? strokeStyleLineDashOffset
: defaultLineDashOffset) * this.pixelRatio_,
lineJoin: strokeStyleLineJoin !== undefined
? strokeStyleLineJoin
: defaultLineJoin,
lineWidth: (strokeStyleWidth !== undefined
? strokeStyleWidth
: defaultLineWidth) * this.pixelRatio_,
miterLimit: strokeStyleMiterLimit !== undefined
? strokeStyleMiterLimit
: defaultMiterLimit,
strokeStyle: asColorLike(strokeStyleColor ? strokeStyleColor : defaultStrokeStyle),
};
}
};
/**
* Set the image style for subsequent draw operations. Pass null to remove
* the image style.
*
* @param {import("../../style/Image.js").default} imageStyle Image style.
*/
CanvasImmediateRenderer.prototype.setImageStyle = function (imageStyle) {
var imageSize;
if (!imageStyle || !(imageSize = imageStyle.getSize())) {
this.image_ = null;
return;
}
var imageAnchor = imageStyle.getAnchor();
var imageOrigin = imageStyle.getOrigin();
this.image_ = imageStyle.getImage(this.pixelRatio_);
this.imageAnchorX_ = imageAnchor[0] * this.pixelRatio_;
this.imageAnchorY_ = imageAnchor[1] * this.pixelRatio_;
this.imageHeight_ = imageSize[1] * this.pixelRatio_;
this.imageOpacity_ = imageStyle.getOpacity();
this.imageOriginX_ = imageOrigin[0];
this.imageOriginY_ = imageOrigin[1];
this.imageRotateWithView_ = imageStyle.getRotateWithView();
this.imageRotation_ = imageStyle.getRotation();
this.imageScale_ = imageStyle.getScaleArray();
this.imageWidth_ = imageSize[0] * this.pixelRatio_;
};
/**
* Set the text style for subsequent draw operations. Pass null to
* remove the text style.
*
* @param {import("../../style/Text.js").default} textStyle Text style.
*/
CanvasImmediateRenderer.prototype.setTextStyle = function (textStyle) {
if (!textStyle) {
this.text_ = '';
}
else {
var textFillStyle = textStyle.getFill();
if (!textFillStyle) {
this.textFillState_ = null;
}
else {
var textFillStyleColor = textFillStyle.getColor();
this.textFillState_ = {
fillStyle: asColorLike(textFillStyleColor ? textFillStyleColor : defaultFillStyle),
};
}
var textStrokeStyle = textStyle.getStroke();
if (!textStrokeStyle) {
this.textStrokeState_ = null;
}
else {
var textStrokeStyleColor = textStrokeStyle.getColor();
var textStrokeStyleLineCap = textStrokeStyle.getLineCap();
var textStrokeStyleLineDash = textStrokeStyle.getLineDash();
var textStrokeStyleLineDashOffset = textStrokeStyle.getLineDashOffset();
var textStrokeStyleLineJoin = textStrokeStyle.getLineJoin();
var textStrokeStyleWidth = textStrokeStyle.getWidth();
var textStrokeStyleMiterLimit = textStrokeStyle.getMiterLimit();
this.textStrokeState_ = {
lineCap: textStrokeStyleLineCap !== undefined
? textStrokeStyleLineCap
: defaultLineCap,
lineDash: textStrokeStyleLineDash
? textStrokeStyleLineDash
: defaultLineDash,
lineDashOffset: textStrokeStyleLineDashOffset
? textStrokeStyleLineDashOffset
: defaultLineDashOffset,
lineJoin: textStrokeStyleLineJoin !== undefined
? textStrokeStyleLineJoin
: defaultLineJoin,
lineWidth: textStrokeStyleWidth !== undefined
? textStrokeStyleWidth
: defaultLineWidth,
miterLimit: textStrokeStyleMiterLimit !== undefined
? textStrokeStyleMiterLimit
: defaultMiterLimit,
strokeStyle: asColorLike(textStrokeStyleColor ? textStrokeStyleColor : defaultStrokeStyle),
};
}
var textFont = textStyle.getFont();
var textOffsetX = textStyle.getOffsetX();
var textOffsetY = textStyle.getOffsetY();
var textRotateWithView = textStyle.getRotateWithView();
var textRotation = textStyle.getRotation();
var textScale = textStyle.getScaleArray();
var textText = textStyle.getText();
var textTextAlign = textStyle.getTextAlign();
var textTextBaseline = textStyle.getTextBaseline();
this.textState_ = {
font: textFont !== undefined ? textFont : defaultFont,
textAlign: textTextAlign !== undefined ? textTextAlign : defaultTextAlign,
textBaseline: textTextBaseline !== undefined
? textTextBaseline
: defaultTextBaseline,
};
this.text_ =
textText !== undefined
? Array.isArray(textText)
? textText.reduce(function (acc, t, i) { return (acc += i % 2 ? ' ' : t); }, '')
: textText
: '';
this.textOffsetX_ =
textOffsetX !== undefined ? this.pixelRatio_ * textOffsetX : 0;
this.textOffsetY_ =
textOffsetY !== undefined ? this.pixelRatio_ * textOffsetY : 0;
this.textRotateWithView_ =
textRotateWithView !== undefined ? textRotateWithView : false;
this.textRotation_ = textRotation !== undefined ? textRotation : 0;
this.textScale_ = [
this.pixelRatio_ * textScale[0],
this.pixelRatio_ * textScale[1],
];
}
};
return CanvasImmediateRenderer;
}(VectorContext));
export default CanvasImmediateRenderer;
//# sourceMappingURL=Immediate.js.map