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coopgo/node_modules/ol/source/Tile.js
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var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
/**
* @module ol/source/Tile
*/
import Event from '../events/Event.js';
import Source from './Source.js';
import TileCache from '../TileCache.js';
import TileState from '../TileState.js';
import { abstract } from '../util.js';
import { assert } from '../asserts.js';
import { equivalent } from '../proj.js';
import { getKeyZXY, withinExtentAndZ } from '../tilecoord.js';
import { getForProjection as getTileGridForProjection, wrapX, } from '../tilegrid.js';
import { scale as scaleSize, toSize } from '../size.js';
/***
* @template Return
* @typedef {import("../Observable").OnSignature<import("../Observable").EventTypes, import("../events/Event.js").default, Return> &
* import("../Observable").OnSignature<import("../ObjectEventType").Types, import("../Object").ObjectEvent, Return> &
* import("../Observable").OnSignature<import("./TileEventType").TileSourceEventTypes, TileSourceEvent, Return> &
* import("../Observable").CombinedOnSignature<import("../Observable").EventTypes|import("../ObjectEventType").Types|
* import("./TileEventType").TileSourceEventTypes, Return>} TileSourceOnSignature
*/
/**
* @typedef {Object} Options
* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
* @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.
* @property {number} [cacheSize] CacheSize.
* @property {boolean} [opaque=false] Whether the layer is opaque.
* @property {number} [tilePixelRatio] TilePixelRatio.
* @property {import("../proj.js").ProjectionLike} [projection] Projection.
* @property {import("./Source.js").State} [state] State.
* @property {import("../tilegrid/TileGrid.js").default} [tileGrid] TileGrid.
* @property {boolean} [wrapX=false] WrapX.
* @property {number} [transition] Transition.
* @property {string} [key] Key.
* @property {number|import("../array.js").NearestDirectionFunction} [zDirection=0] ZDirection.
* @property {boolean} [interpolate=false] Use interpolated values when resampling. By default,
* the nearest neighbor is used when resampling.
*/
/**
* @classdesc
* Abstract base class; normally only used for creating subclasses and not
* instantiated in apps.
* Base class for sources providing images divided into a tile grid.
* @abstract
* @api
*/
var TileSource = /** @class */ (function (_super) {
__extends(TileSource, _super);
/**
* @param {Options} options SourceTile source options.
*/
function TileSource(options) {
var _this = _super.call(this, {
attributions: options.attributions,
attributionsCollapsible: options.attributionsCollapsible,
projection: options.projection,
state: options.state,
wrapX: options.wrapX,
interpolate: options.interpolate,
}) || this;
/***
* @type {TileSourceOnSignature<import("../events").EventsKey>}
*/
_this.on;
/***
* @type {TileSourceOnSignature<import("../events").EventsKey>}
*/
_this.once;
/***
* @type {TileSourceOnSignature<void>}
*/
_this.un;
/**
* @private
* @type {boolean}
*/
_this.opaque_ = options.opaque !== undefined ? options.opaque : false;
/**
* @private
* @type {number}
*/
_this.tilePixelRatio_ =
options.tilePixelRatio !== undefined ? options.tilePixelRatio : 1;
/**
* @type {import("../tilegrid/TileGrid.js").default|null}
*/
_this.tileGrid = options.tileGrid !== undefined ? options.tileGrid : null;
var tileSize = [256, 256];
if (_this.tileGrid) {
toSize(_this.tileGrid.getTileSize(_this.tileGrid.getMinZoom()), tileSize);
}
/**
* @protected
* @type {import("../TileCache.js").default}
*/
_this.tileCache = new TileCache(options.cacheSize || 0);
/**
* @protected
* @type {import("../size.js").Size}
*/
_this.tmpSize = [0, 0];
/**
* @private
* @type {string}
*/
_this.key_ = options.key || '';
/**
* @protected
* @type {import("../Tile.js").Options}
*/
_this.tileOptions = {
transition: options.transition,
interpolate: options.interpolate,
};
/**
* zDirection hint, read by the renderer. Indicates which resolution should be used
* by a renderer if the views resolution does not match any resolution of the tile source.
* If 0, the nearest resolution will be used. If 1, the nearest lower resolution
* will be used. If -1, the nearest higher resolution will be used.
* @type {number|import("../array.js").NearestDirectionFunction}
*/
_this.zDirection = options.zDirection ? options.zDirection : 0;
return _this;
}
/**
* @return {boolean} Can expire cache.
*/
TileSource.prototype.canExpireCache = function () {
return this.tileCache.canExpireCache();
};
/**
* @param {import("../proj/Projection.js").default} projection Projection.
* @param {!Object<string, boolean>} usedTiles Used tiles.
*/
TileSource.prototype.expireCache = function (projection, usedTiles) {
var tileCache = this.getTileCacheForProjection(projection);
if (tileCache) {
tileCache.expireCache(usedTiles);
}
};
/**
* @param {import("../proj/Projection.js").default} projection Projection.
* @param {number} z Zoom level.
* @param {import("../TileRange.js").default} tileRange Tile range.
* @param {function(import("../Tile.js").default):(boolean|void)} callback Called with each
* loaded tile. If the callback returns `false`, the tile will not be
* considered loaded.
* @return {boolean} The tile range is fully covered with loaded tiles.
*/
TileSource.prototype.forEachLoadedTile = function (projection, z, tileRange, callback) {
var tileCache = this.getTileCacheForProjection(projection);
if (!tileCache) {
return false;
}
var covered = true;
var tile, tileCoordKey, loaded;
for (var x = tileRange.minX; x <= tileRange.maxX; ++x) {
for (var y = tileRange.minY; y <= tileRange.maxY; ++y) {
tileCoordKey = getKeyZXY(z, x, y);
loaded = false;
if (tileCache.containsKey(tileCoordKey)) {
tile = /** @type {!import("../Tile.js").default} */ (tileCache.get(tileCoordKey));
loaded = tile.getState() === TileState.LOADED;
if (loaded) {
loaded = callback(tile) !== false;
}
}
if (!loaded) {
covered = false;
}
}
}
return covered;
};
/**
* @param {import("../proj/Projection.js").default} projection Projection.
* @return {number} Gutter.
*/
TileSource.prototype.getGutterForProjection = function (projection) {
return 0;
};
/**
* Return the key to be used for all tiles in the source.
* @return {string} The key for all tiles.
*/
TileSource.prototype.getKey = function () {
return this.key_;
};
/**
* Set the value to be used as the key for all tiles in the source.
* @param {string} key The key for tiles.
* @protected
*/
TileSource.prototype.setKey = function (key) {
if (this.key_ !== key) {
this.key_ = key;
this.changed();
}
};
/**
* @param {import("../proj/Projection.js").default} projection Projection.
* @return {boolean} Opaque.
*/
TileSource.prototype.getOpaque = function (projection) {
return this.opaque_;
};
/**
* @return {Array<number>|null} Resolutions.
*/
TileSource.prototype.getResolutions = function () {
if (!this.tileGrid) {
return null;
}
return this.tileGrid.getResolutions();
};
/**
* @abstract
* @param {number} z Tile coordinate z.
* @param {number} x Tile coordinate x.
* @param {number} y Tile coordinate y.
* @param {number} pixelRatio Pixel ratio.
* @param {import("../proj/Projection.js").default} projection Projection.
* @return {!import("../Tile.js").default} Tile.
*/
TileSource.prototype.getTile = function (z, x, y, pixelRatio, projection) {
return abstract();
};
/**
* Return the tile grid of the tile source.
* @return {import("../tilegrid/TileGrid.js").default|null} Tile grid.
* @api
*/
TileSource.prototype.getTileGrid = function () {
return this.tileGrid;
};
/**
* @param {import("../proj/Projection.js").default} projection Projection.
* @return {!import("../tilegrid/TileGrid.js").default} Tile grid.
*/
TileSource.prototype.getTileGridForProjection = function (projection) {
if (!this.tileGrid) {
return getTileGridForProjection(projection);
}
else {
return this.tileGrid;
}
};
/**
* @param {import("../proj/Projection.js").default} projection Projection.
* @return {import("../TileCache.js").default} Tile cache.
* @protected
*/
TileSource.prototype.getTileCacheForProjection = function (projection) {
var sourceProjection = this.getProjection();
assert(sourceProjection === null || equivalent(sourceProjection, projection), 68 // A VectorTile source can only be rendered if it has a projection compatible with the view projection.
);
return this.tileCache;
};
/**
* Get the tile pixel ratio for this source. Subclasses may override this
* method, which is meant to return a supported pixel ratio that matches the
* provided `pixelRatio` as close as possible.
* @param {number} pixelRatio Pixel ratio.
* @return {number} Tile pixel ratio.
*/
TileSource.prototype.getTilePixelRatio = function (pixelRatio) {
return this.tilePixelRatio_;
};
/**
* @param {number} z Z.
* @param {number} pixelRatio Pixel ratio.
* @param {import("../proj/Projection.js").default} projection Projection.
* @return {import("../size.js").Size} Tile size.
*/
TileSource.prototype.getTilePixelSize = function (z, pixelRatio, projection) {
var tileGrid = this.getTileGridForProjection(projection);
var tilePixelRatio = this.getTilePixelRatio(pixelRatio);
var tileSize = toSize(tileGrid.getTileSize(z), this.tmpSize);
if (tilePixelRatio == 1) {
return tileSize;
}
else {
return scaleSize(tileSize, tilePixelRatio, this.tmpSize);
}
};
/**
* Returns a tile coordinate wrapped around the x-axis. When the tile coordinate
* is outside the resolution and extent range of the tile grid, `null` will be
* returned.
* @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
* @param {import("../proj/Projection.js").default} [opt_projection] Projection.
* @return {import("../tilecoord.js").TileCoord} Tile coordinate to be passed to the tileUrlFunction or
* null if no tile URL should be created for the passed `tileCoord`.
*/
TileSource.prototype.getTileCoordForTileUrlFunction = function (tileCoord, opt_projection) {
var projection = opt_projection !== undefined ? opt_projection : this.getProjection();
var tileGrid = this.getTileGridForProjection(projection);
if (this.getWrapX() && projection.isGlobal()) {
tileCoord = wrapX(tileGrid, tileCoord, projection);
}
return withinExtentAndZ(tileCoord, tileGrid) ? tileCoord : null;
};
/**
* Remove all cached tiles from the source. The next render cycle will fetch new tiles.
* @api
*/
TileSource.prototype.clear = function () {
this.tileCache.clear();
};
TileSource.prototype.refresh = function () {
this.clear();
_super.prototype.refresh.call(this);
};
/**
* Increases the cache size if needed
* @param {number} tileCount Minimum number of tiles needed.
* @param {import("../proj/Projection.js").default} projection Projection.
*/
TileSource.prototype.updateCacheSize = function (tileCount, projection) {
var tileCache = this.getTileCacheForProjection(projection);
if (tileCount > tileCache.highWaterMark) {
tileCache.highWaterMark = tileCount;
}
};
/**
* Marks a tile coord as being used, without triggering a load.
* @abstract
* @param {number} z Tile coordinate z.
* @param {number} x Tile coordinate x.
* @param {number} y Tile coordinate y.
* @param {import("../proj/Projection.js").default} projection Projection.
*/
TileSource.prototype.useTile = function (z, x, y, projection) { };
return TileSource;
}(Source));
/**
* @classdesc
* Events emitted by {@link module:ol/source/Tile~TileSource} instances are instances of this
* type.
*/
var TileSourceEvent = /** @class */ (function (_super) {
__extends(TileSourceEvent, _super);
/**
* @param {string} type Type.
* @param {import("../Tile.js").default} tile The tile.
*/
function TileSourceEvent(type, tile) {
var _this = _super.call(this, type) || this;
/**
* The tile related to the event.
* @type {import("../Tile.js").default}
* @api
*/
_this.tile = tile;
return _this;
}
return TileSourceEvent;
}(Event));
export { TileSourceEvent };
export default TileSource;
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