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317 lines
8.4 KiB
JavaScript
317 lines
8.4 KiB
JavaScript
'use strict'
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var assign = require('../constant/assign.js')
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var markdownLineEnding = require('../character/markdown-line-ending.js')
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var chunkedPush = require('./chunked-push.js')
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var chunkedSplice = require('./chunked-splice.js')
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var miniflat = require('./miniflat.js')
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var resolveAll = require('./resolve-all.js')
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var serializeChunks = require('./serialize-chunks.js')
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var shallow = require('./shallow.js')
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var sliceChunks = require('./slice-chunks.js')
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// Create a tokenizer.
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// Tokenizers deal with one type of data (e.g., containers, flow, text).
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// The parser is the object dealing with it all.
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// `initialize` works like other constructs, except that only its `tokenize`
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// function is used, in which case it doesn’t receive an `ok` or `nok`.
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// `from` can be given to set the point before the first character, although
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// when further lines are indented, they must be set with `defineSkip`.
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function createTokenizer(parser, initialize, from) {
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var point = from
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? shallow(from)
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: {
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line: 1,
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column: 1,
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offset: 0
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}
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var columnStart = {}
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var resolveAllConstructs = []
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var chunks = []
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var stack = []
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var effects = {
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consume: consume,
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enter: enter,
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exit: exit,
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attempt: constructFactory(onsuccessfulconstruct),
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check: constructFactory(onsuccessfulcheck),
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interrupt: constructFactory(onsuccessfulcheck, {
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interrupt: true
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}),
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lazy: constructFactory(onsuccessfulcheck, {
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lazy: true
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})
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} // State and tools for resolving and serializing.
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var context = {
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previous: null,
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events: [],
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parser: parser,
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sliceStream: sliceStream,
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sliceSerialize: sliceSerialize,
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now: now,
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defineSkip: skip,
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write: write
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} // The state function.
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var state = initialize.tokenize.call(context, effects) // Track which character we expect to be consumed, to catch bugs.
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if (initialize.resolveAll) {
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resolveAllConstructs.push(initialize)
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} // Store where we are in the input stream.
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point._index = 0
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point._bufferIndex = -1
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return context
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function write(slice) {
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chunks = chunkedPush(chunks, slice)
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main() // Exit if we’re not done, resolve might change stuff.
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if (chunks[chunks.length - 1] !== null) {
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return []
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}
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addResult(initialize, 0) // Otherwise, resolve, and exit.
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context.events = resolveAll(resolveAllConstructs, context.events, context)
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return context.events
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} //
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// Tools.
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//
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function sliceSerialize(token) {
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return serializeChunks(sliceStream(token))
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}
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function sliceStream(token) {
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return sliceChunks(chunks, token)
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}
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function now() {
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return shallow(point)
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}
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function skip(value) {
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columnStart[value.line] = value.column
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accountForPotentialSkip()
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} //
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// State management.
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//
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// Main loop (note that `_index` and `_bufferIndex` in `point` are modified by
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// `consume`).
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// Here is where we walk through the chunks, which either include strings of
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// several characters, or numerical character codes.
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// The reason to do this in a loop instead of a call is so the stack can
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// drain.
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function main() {
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var chunkIndex
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var chunk
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while (point._index < chunks.length) {
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chunk = chunks[point._index] // If we’re in a buffer chunk, loop through it.
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if (typeof chunk === 'string') {
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chunkIndex = point._index
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if (point._bufferIndex < 0) {
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point._bufferIndex = 0
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}
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while (
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point._index === chunkIndex &&
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point._bufferIndex < chunk.length
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) {
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go(chunk.charCodeAt(point._bufferIndex))
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}
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} else {
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go(chunk)
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}
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}
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} // Deal with one code.
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function go(code) {
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state = state(code)
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} // Move a character forward.
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function consume(code) {
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if (markdownLineEnding(code)) {
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point.line++
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point.column = 1
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point.offset += code === -3 ? 2 : 1
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accountForPotentialSkip()
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} else if (code !== -1) {
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point.column++
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point.offset++
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} // Not in a string chunk.
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if (point._bufferIndex < 0) {
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point._index++
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} else {
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point._bufferIndex++ // At end of string chunk.
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if (point._bufferIndex === chunks[point._index].length) {
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point._bufferIndex = -1
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point._index++
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}
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} // Expose the previous character.
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context.previous = code // Mark as consumed.
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} // Start a token.
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function enter(type, fields) {
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var token = fields || {}
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token.type = type
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token.start = now()
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context.events.push(['enter', token, context])
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stack.push(token)
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return token
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} // Stop a token.
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function exit(type) {
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var token = stack.pop()
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token.end = now()
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context.events.push(['exit', token, context])
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return token
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} // Use results.
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function onsuccessfulconstruct(construct, info) {
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addResult(construct, info.from)
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} // Discard results.
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function onsuccessfulcheck(construct, info) {
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info.restore()
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} // Factory to attempt/check/interrupt.
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function constructFactory(onreturn, fields) {
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return hook // Handle either an object mapping codes to constructs, a list of
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// constructs, or a single construct.
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function hook(constructs, returnState, bogusState) {
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var listOfConstructs
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var constructIndex
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var currentConstruct
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var info
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return constructs.tokenize || 'length' in constructs
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? handleListOfConstructs(miniflat(constructs))
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: handleMapOfConstructs
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function handleMapOfConstructs(code) {
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if (code in constructs || null in constructs) {
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return handleListOfConstructs(
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constructs.null
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? /* c8 ignore next */
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miniflat(constructs[code]).concat(miniflat(constructs.null))
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: constructs[code]
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)(code)
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}
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return bogusState(code)
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}
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function handleListOfConstructs(list) {
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listOfConstructs = list
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constructIndex = 0
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return handleConstruct(list[constructIndex])
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}
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function handleConstruct(construct) {
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return start
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function start(code) {
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// To do: not nede to store if there is no bogus state, probably?
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// Currently doesn’t work because `inspect` in document does a check
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// w/o a bogus, which doesn’t make sense. But it does seem to help perf
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// by not storing.
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info = store()
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currentConstruct = construct
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if (!construct.partial) {
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context.currentConstruct = construct
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}
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if (
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construct.name &&
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context.parser.constructs.disable.null.indexOf(construct.name) > -1
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) {
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return nok()
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}
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return construct.tokenize.call(
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fields ? assign({}, context, fields) : context,
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effects,
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ok,
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nok
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)(code)
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}
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}
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function ok(code) {
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onreturn(currentConstruct, info)
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return returnState
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}
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function nok(code) {
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info.restore()
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if (++constructIndex < listOfConstructs.length) {
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return handleConstruct(listOfConstructs[constructIndex])
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}
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return bogusState
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}
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}
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}
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function addResult(construct, from) {
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if (construct.resolveAll && resolveAllConstructs.indexOf(construct) < 0) {
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resolveAllConstructs.push(construct)
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}
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if (construct.resolve) {
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chunkedSplice(
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context.events,
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from,
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context.events.length - from,
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construct.resolve(context.events.slice(from), context)
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)
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}
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if (construct.resolveTo) {
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context.events = construct.resolveTo(context.events, context)
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}
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}
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function store() {
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var startPoint = now()
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var startPrevious = context.previous
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var startCurrentConstruct = context.currentConstruct
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var startEventsIndex = context.events.length
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var startStack = Array.from(stack)
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return {
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restore: restore,
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from: startEventsIndex
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}
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function restore() {
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point = startPoint
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context.previous = startPrevious
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context.currentConstruct = startCurrentConstruct
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context.events.length = startEventsIndex
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stack = startStack
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accountForPotentialSkip()
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}
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}
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function accountForPotentialSkip() {
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if (point.line in columnStart && point.column < 2) {
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point.column = columnStart[point.line]
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point.offset += columnStart[point.line] - 1
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}
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}
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}
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module.exports = createTokenizer
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