gorush/queue/queue.go

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package queue
import (
"errors"
"runtime"
)
type (
// A Queue is a message queue.
Queue struct {
logger Logger
workerCount int
routineGroup *routineGroup
quit chan struct{}
worker Worker
}
)
// Option for queue system
type Option func(*Queue)
// ErrMissingWorker missing define worker
var ErrMissingWorker = errors.New("missing worker module")
// WithWorkerCount set worker count
func WithWorkerCount(num int) Option {
return func(q *Queue) {
q.workerCount = num
}
}
// WithLogger set custom logger
func WithLogger(l Logger) Option {
return func(q *Queue) {
q.logger = l
}
}
// WithWorker set custom worker
func WithWorker(w Worker) Option {
return func(q *Queue) {
q.worker = w
}
}
// NewQueue returns a Queue.
func NewQueue(opts ...Option) (*Queue, error) {
q := &Queue{
workerCount: runtime.NumCPU(),
routineGroup: newRoutineGroup(),
quit: make(chan struct{}),
logger: new(defaultLogger),
}
// Loop through each option
for _, opt := range opts {
// Call the option giving the instantiated
opt(q)
}
if q.worker == nil {
return nil, ErrMissingWorker
}
return q, nil
}
// Capacity for queue max size
func (q *Queue) Capacity() int {
return q.worker.Capacity()
}
// Usage for count of queue usage
func (q *Queue) Usage() int {
return q.worker.Usage()
}
// Start to enable all worker
func (q *Queue) Start() {
q.startWorker()
}
// Shutdown stops all queues.
func (q *Queue) Shutdown() {
q.worker.Shutdown()
close(q.quit)
}
// Wait all process
func (q *Queue) Wait() {
q.routineGroup.Wait()
}
// Queue to queue all job
func (q *Queue) Queue(job QueuedMessage) error {
return q.worker.Queue(job)
}
func (q *Queue) work(num int) {
if err := q.worker.BeforeRun(); err != nil {
q.logger.Fatal(err)
}
q.routineGroup.Run(func() {
// to handle panic cases from inside the worker
// in such case, we start a new goroutine
defer func() {
if err := recover(); err != nil {
q.logger.Error(err)
go q.work(num)
}
}()
q.logger.Info("started the worker num ", num)
q.worker.Run(q.quit)
q.logger.Info("closed the worker num ", num)
})
if err := q.worker.AfterRun(); err != nil {
q.logger.Fatal(err)
}
}
func (q *Queue) startWorker() {
for i := 0; i < q.workerCount; i++ {
go q.work(i)
}
}