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coopgo/node_modules/ol/interaction/PinchRotate.js
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JavaScript

var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
/**
* @module ol/interaction/PinchRotate
*/
import PointerInteraction, { centroid as centroidFromPointers, } from './Pointer.js';
import { FALSE } from '../functions.js';
import { disable } from '../rotationconstraint.js';
/**
* @typedef {Object} Options
* @property {number} [duration=250] The duration of the animation in
* milliseconds.
* @property {number} [threshold=0.3] Minimal angle in radians to start a rotation.
*/
/**
* @classdesc
* Allows the user to rotate the map by twisting with two fingers
* on a touch screen.
* @api
*/
var PinchRotate = /** @class */ (function (_super) {
__extends(PinchRotate, _super);
/**
* @param {Options} [opt_options] Options.
*/
function PinchRotate(opt_options) {
var _this = this;
var options = opt_options ? opt_options : {};
var pointerOptions = /** @type {import("./Pointer.js").Options} */ (options);
if (!pointerOptions.stopDown) {
pointerOptions.stopDown = FALSE;
}
_this = _super.call(this, pointerOptions) || this;
/**
* @private
* @type {import("../coordinate.js").Coordinate}
*/
_this.anchor_ = null;
/**
* @private
* @type {number|undefined}
*/
_this.lastAngle_ = undefined;
/**
* @private
* @type {boolean}
*/
_this.rotating_ = false;
/**
* @private
* @type {number}
*/
_this.rotationDelta_ = 0.0;
/**
* @private
* @type {number}
*/
_this.threshold_ = options.threshold !== undefined ? options.threshold : 0.3;
/**
* @private
* @type {number}
*/
_this.duration_ = options.duration !== undefined ? options.duration : 250;
return _this;
}
/**
* Handle pointer drag events.
* @param {import("../MapBrowserEvent.js").default} mapBrowserEvent Event.
*/
PinchRotate.prototype.handleDragEvent = function (mapBrowserEvent) {
var rotationDelta = 0.0;
var touch0 = this.targetPointers[0];
var touch1 = this.targetPointers[1];
// angle between touches
var angle = Math.atan2(touch1.clientY - touch0.clientY, touch1.clientX - touch0.clientX);
if (this.lastAngle_ !== undefined) {
var delta = angle - this.lastAngle_;
this.rotationDelta_ += delta;
if (!this.rotating_ && Math.abs(this.rotationDelta_) > this.threshold_) {
this.rotating_ = true;
}
rotationDelta = delta;
}
this.lastAngle_ = angle;
var map = mapBrowserEvent.map;
var view = map.getView();
if (view.getConstraints().rotation === disable) {
return;
}
// rotate anchor point.
// FIXME: should be the intersection point between the lines:
// touch0,touch1 and previousTouch0,previousTouch1
var viewportPosition = map.getViewport().getBoundingClientRect();
var centroid = centroidFromPointers(this.targetPointers);
centroid[0] -= viewportPosition.left;
centroid[1] -= viewportPosition.top;
this.anchor_ = map.getCoordinateFromPixelInternal(centroid);
// rotate
if (this.rotating_) {
map.render();
view.adjustRotationInternal(rotationDelta, this.anchor_);
}
};
/**
* Handle pointer up events.
* @param {import("../MapBrowserEvent.js").default} mapBrowserEvent Event.
* @return {boolean} If the event was consumed.
*/
PinchRotate.prototype.handleUpEvent = function (mapBrowserEvent) {
if (this.targetPointers.length < 2) {
var map = mapBrowserEvent.map;
var view = map.getView();
view.endInteraction(this.duration_);
return false;
}
else {
return true;
}
};
/**
* Handle pointer down events.
* @param {import("../MapBrowserEvent.js").default} mapBrowserEvent Event.
* @return {boolean} If the event was consumed.
*/
PinchRotate.prototype.handleDownEvent = function (mapBrowserEvent) {
if (this.targetPointers.length >= 2) {
var map = mapBrowserEvent.map;
this.anchor_ = null;
this.lastAngle_ = undefined;
this.rotating_ = false;
this.rotationDelta_ = 0.0;
if (!this.handlingDownUpSequence) {
map.getView().beginInteraction();
}
return true;
}
else {
return false;
}
};
return PinchRotate;
}(PointerInteraction));
export default PinchRotate;
//# sourceMappingURL=PinchRotate.js.map