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469 lines
21 KiB
JavaScript
469 lines
21 KiB
JavaScript
/**
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* @module ol/source/VectorTile
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*/
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var __extends = (this && this.__extends) || (function () {
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var extendStatics = function (d, b) {
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extendStatics = Object.setPrototypeOf ||
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({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
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return extendStatics(d, b);
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};
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return function (d, b) {
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if (typeof b !== "function" && b !== null)
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throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
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extendStatics(d, b);
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function __() { this.constructor = d; }
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d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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};
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})();
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import EventType from '../events/EventType.js';
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import Tile from '../VectorTile.js';
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import TileCache from '../TileCache.js';
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import TileGrid from '../tilegrid/TileGrid.js';
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import TileState from '../TileState.js';
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import UrlTile from './UrlTile.js';
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import VectorRenderTile from '../VectorRenderTile.js';
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import { DEFAULT_MAX_ZOOM } from '../tilegrid/common.js';
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import { buffer as bufferExtent, getIntersection, intersects, } from '../extent.js';
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import { createXYZ, extentFromProjection } from '../tilegrid.js';
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import { fromKey, getCacheKeyForTileKey, getKeyZXY } from '../tilecoord.js';
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import { isEmpty } from '../obj.js';
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import { loadFeaturesXhr } from '../featureloader.js';
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import { toSize } from '../size.js';
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/**
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.
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* @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least twice the number of tiles in the viewport.
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* @property {import("../extent.js").Extent} [extent] Extent.
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* @property {import("../format/Feature.js").default} [format] Feature format for tiles. Used and required by the default.
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* @property {boolean} [overlaps=true] This source may have overlapping geometries. Setting this
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* to `false` (e.g. for sources with polygons that represent administrative
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* boundaries or TopoJSON sources) allows the renderer to optimise fill and
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* stroke operations.
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* @property {import("../proj.js").ProjectionLike} [projection='EPSG:3857'] Projection of the tile grid.
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* @property {import("./Source.js").State} [state] Source state.
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* @property {typeof import("../VectorTile.js").default} [tileClass] Class used to instantiate image tiles.
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* Default is {@link module:ol/VectorTile~VectorTile}.
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* @property {number} [maxZoom=22] Optional max zoom level. Not used if `tileGrid` is provided.
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* @property {number} [minZoom] Optional min zoom level. Not used if `tileGrid` is provided.
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* @property {number|import("../size.js").Size} [tileSize=512] Optional tile size. Not used if `tileGrid` is provided.
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* @property {number} [maxResolution] Optional tile grid resolution at level zero. Not used if `tileGrid` is provided.
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* @property {import("../tilegrid/TileGrid.js").default} [tileGrid] Tile grid.
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* @property {import("../Tile.js").LoadFunction} [tileLoadFunction]
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* Optional function to load a tile given a URL. Could look like this for pbf tiles:
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* ```js
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* function(tile, url) {
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* tile.setLoader(function(extent, resolution, projection) {
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* fetch(url).then(function(response) {
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* response.arrayBuffer().then(function(data) {
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* const format = tile.getFormat() // ol/format/MVT configured as source format
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* const features = format.readFeatures(data, {
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* extent: extent,
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* featureProjection: projection
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* });
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* tile.setFeatures(features);
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* });
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* });
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* });
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* }
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* ```
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* If you do not need extent, resolution and projection to get the features for a tile (e.g.
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* for GeoJSON tiles), your `tileLoadFunction` does not need a `setLoader()` call. Only make sure
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* to call `setFeatures()` on the tile:
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* ```js
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* const format = new GeoJSON({featureProjection: map.getView().getProjection()});
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* async function tileLoadFunction(tile, url) {
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* const response = await fetch(url);
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* const data = await response.json();
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* tile.setFeatures(format.readFeatures(data));
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* }
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* ```
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* @property {import("../Tile.js").UrlFunction} [tileUrlFunction] Optional function to get tile URL given a tile coordinate and the projection.
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* @property {string} [url] URL template. Must include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.
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* A `{?-?}` template pattern, for example `subdomain{a-f}.domain.com`, may be
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* used instead of defining each one separately in the `urls` option.
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* @property {number} [transition] A duration for tile opacity
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* transitions in milliseconds. A duration of 0 disables the opacity transition.
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* @property {Array<string>} [urls] An array of URL templates.
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* @property {boolean} [wrapX=true] Whether to wrap the world horizontally.
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* When set to `false`, only one world
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* will be rendered. When set to `true`, tiles will be wrapped horizontally to
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* render multiple worlds.
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* @property {number|import("../array.js").NearestDirectionFunction} [zDirection=1]
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* Choose whether to use tiles with a higher or lower zoom level when between integer
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* zoom levels. See {@link module:ol/tilegrid/TileGrid~TileGrid#getZForResolution}.
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*/
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/**
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* @classdesc
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* Class for layer sources providing vector data divided into a tile grid, to be
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* used with {@link module:ol/layer/VectorTile~VectorTileLayer}. Although this source receives tiles
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* with vector features from the server, it is not meant for feature editing.
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* Features are optimized for rendering, their geometries are clipped at or near
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* tile boundaries and simplified for a view resolution. See
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* {@link module:ol/source/Vector~VectorSource} for vector sources that are suitable for feature
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* editing.
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*
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* @fires import("./Tile.js").TileSourceEvent
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* @api
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*/
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var VectorTile = /** @class */ (function (_super) {
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__extends(VectorTile, _super);
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/**
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* @param {!Options} options Vector tile options.
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*/
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function VectorTile(options) {
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var _this = this;
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var projection = options.projection || 'EPSG:3857';
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var extent = options.extent || extentFromProjection(projection);
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var tileGrid = options.tileGrid ||
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createXYZ({
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extent: extent,
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maxResolution: options.maxResolution,
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maxZoom: options.maxZoom !== undefined ? options.maxZoom : 22,
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minZoom: options.minZoom,
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tileSize: options.tileSize || 512,
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});
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_this = _super.call(this, {
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attributions: options.attributions,
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attributionsCollapsible: options.attributionsCollapsible,
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cacheSize: options.cacheSize,
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interpolate: true,
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opaque: false,
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projection: projection,
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state: options.state,
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tileGrid: tileGrid,
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tileLoadFunction: options.tileLoadFunction
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? options.tileLoadFunction
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: defaultLoadFunction,
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tileUrlFunction: options.tileUrlFunction,
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url: options.url,
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urls: options.urls,
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wrapX: options.wrapX === undefined ? true : options.wrapX,
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transition: options.transition,
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zDirection: options.zDirection === undefined ? 1 : options.zDirection,
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}) || this;
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/**
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* @private
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* @type {import("../format/Feature.js").default|null}
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*/
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_this.format_ = options.format ? options.format : null;
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/**
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* @private
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* @type {TileCache}
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*/
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_this.sourceTileCache = new TileCache(_this.tileCache.highWaterMark);
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/**
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* @private
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* @type {boolean}
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*/
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_this.overlaps_ = options.overlaps == undefined ? true : options.overlaps;
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/**
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* @protected
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* @type {typeof import("../VectorTile.js").default}
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*/
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_this.tileClass = options.tileClass ? options.tileClass : Tile;
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/**
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* @private
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* @type {Object<string, import("../tilegrid/TileGrid.js").default>}
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*/
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_this.tileGrids_ = {};
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return _this;
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}
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/**
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* Get features whose bounding box intersects the provided extent. Only features for cached
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* tiles for the last rendered zoom level are available in the source. So this method is only
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* suitable for requesting tiles for extents that are currently rendered.
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*
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* Features are returned in random tile order and as they are included in the tiles. This means
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* they can be clipped, duplicated across tiles, and simplified to the render resolution.
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*
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* @param {import("../extent.js").Extent} extent Extent.
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* @return {Array<import("../Feature.js").FeatureLike>} Features.
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* @api
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*/
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VectorTile.prototype.getFeaturesInExtent = function (extent) {
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var features = [];
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var tileCache = this.tileCache;
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if (tileCache.getCount() === 0) {
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return features;
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}
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var z = fromKey(tileCache.peekFirstKey())[0];
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var tileGrid = this.tileGrid;
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tileCache.forEach(function (tile) {
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if (tile.tileCoord[0] !== z || tile.getState() !== TileState.LOADED) {
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return;
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}
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var sourceTiles = tile.getSourceTiles();
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for (var i = 0, ii = sourceTiles.length; i < ii; ++i) {
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var sourceTile = sourceTiles[i];
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var tileCoord = sourceTile.tileCoord;
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if (intersects(extent, tileGrid.getTileCoordExtent(tileCoord))) {
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var tileFeatures = sourceTile.getFeatures();
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if (tileFeatures) {
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for (var j = 0, jj = tileFeatures.length; j < jj; ++j) {
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var candidate = tileFeatures[j];
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var geometry = candidate.getGeometry();
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if (intersects(extent, geometry.getExtent())) {
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features.push(candidate);
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}
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}
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}
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}
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}
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});
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return features;
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};
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/**
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* @return {boolean} The source can have overlapping geometries.
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*/
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VectorTile.prototype.getOverlaps = function () {
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return this.overlaps_;
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};
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/**
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* clear {@link module:ol/TileCache~TileCache} and delete all source tiles
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* @api
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*/
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VectorTile.prototype.clear = function () {
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this.tileCache.clear();
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this.sourceTileCache.clear();
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};
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/**
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* @param {import("../proj/Projection.js").default} projection Projection.
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* @param {!Object<string, boolean>} usedTiles Used tiles.
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*/
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VectorTile.prototype.expireCache = function (projection, usedTiles) {
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var tileCache = this.getTileCacheForProjection(projection);
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var usedSourceTiles = Object.keys(usedTiles).reduce(function (acc, key) {
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var cacheKey = getCacheKeyForTileKey(key);
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var tile = tileCache.peek(cacheKey);
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if (tile) {
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var sourceTiles = tile.sourceTiles;
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for (var i = 0, ii = sourceTiles.length; i < ii; ++i) {
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acc[sourceTiles[i].getKey()] = true;
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}
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}
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return acc;
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}, {});
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_super.prototype.expireCache.call(this, projection, usedTiles);
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this.sourceTileCache.expireCache(usedSourceTiles);
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};
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/**
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* @param {number} pixelRatio Pixel ratio.
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* @param {import("../proj/Projection").default} projection Projection.
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* @param {VectorRenderTile} tile Vector image tile.
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* @return {Array<import("../VectorTile").default>} Tile keys.
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*/
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VectorTile.prototype.getSourceTiles = function (pixelRatio, projection, tile) {
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var _this = this;
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if (tile.getState() === TileState.IDLE) {
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tile.setState(TileState.LOADING);
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var urlTileCoord = tile.wrappedTileCoord;
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var tileGrid = this.getTileGridForProjection(projection);
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var extent = tileGrid.getTileCoordExtent(urlTileCoord);
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var z = urlTileCoord[0];
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var resolution = tileGrid.getResolution(z);
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// make extent 1 pixel smaller so we don't load tiles for < 0.5 pixel render space
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bufferExtent(extent, -resolution, extent);
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var sourceTileGrid_1 = this.tileGrid;
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var sourceExtent = sourceTileGrid_1.getExtent();
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if (sourceExtent) {
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getIntersection(extent, sourceExtent, extent);
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}
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var sourceZ = sourceTileGrid_1.getZForResolution(resolution, this.zDirection);
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sourceTileGrid_1.forEachTileCoord(extent, sourceZ, function (sourceTileCoord) {
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var tileUrl = _this.tileUrlFunction(sourceTileCoord, pixelRatio, projection);
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var sourceTile = _this.sourceTileCache.containsKey(tileUrl)
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? _this.sourceTileCache.get(tileUrl)
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: new _this.tileClass(sourceTileCoord, tileUrl ? TileState.IDLE : TileState.EMPTY, tileUrl, _this.format_, _this.tileLoadFunction);
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tile.sourceTiles.push(sourceTile);
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var sourceTileState = sourceTile.getState();
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if (sourceTileState < TileState.LOADED) {
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var listenChange_1 = function (event) {
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_this.handleTileChange(event);
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var state = sourceTile.getState();
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if (state === TileState.LOADED || state === TileState.ERROR) {
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var sourceTileKey = sourceTile.getKey();
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if (sourceTileKey in tile.errorTileKeys) {
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if (sourceTile.getState() === TileState.LOADED) {
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delete tile.errorTileKeys[sourceTileKey];
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}
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}
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else {
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tile.loadingSourceTiles--;
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}
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if (state === TileState.ERROR) {
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tile.errorTileKeys[sourceTileKey] = true;
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}
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else {
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sourceTile.removeEventListener(EventType.CHANGE, listenChange_1);
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}
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if (tile.loadingSourceTiles === 0) {
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tile.setState(isEmpty(tile.errorTileKeys)
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? TileState.LOADED
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: TileState.ERROR);
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}
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}
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};
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sourceTile.addEventListener(EventType.CHANGE, listenChange_1);
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tile.loadingSourceTiles++;
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}
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if (sourceTileState === TileState.IDLE) {
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sourceTile.extent =
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sourceTileGrid_1.getTileCoordExtent(sourceTileCoord);
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sourceTile.projection = projection;
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sourceTile.resolution = sourceTileGrid_1.getResolution(sourceTileCoord[0]);
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_this.sourceTileCache.set(tileUrl, sourceTile);
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sourceTile.load();
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}
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});
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if (!tile.loadingSourceTiles) {
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tile.setState(tile.sourceTiles.some(function (sourceTile) { return sourceTile.getState() === TileState.ERROR; })
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? TileState.ERROR
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: TileState.LOADED);
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}
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}
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return tile.sourceTiles;
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};
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/**
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* @param {number} z Tile coordinate z.
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* @param {number} x Tile coordinate x.
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* @param {number} y Tile coordinate y.
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* @param {number} pixelRatio Pixel ratio.
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* @param {import("../proj/Projection.js").default} projection Projection.
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* @return {!VectorRenderTile} Tile.
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*/
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VectorTile.prototype.getTile = function (z, x, y, pixelRatio, projection) {
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var coordKey = getKeyZXY(z, x, y);
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var key = this.getKey();
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var tile;
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if (this.tileCache.containsKey(coordKey)) {
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tile = this.tileCache.get(coordKey);
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if (tile.key === key) {
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return tile;
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}
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}
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var tileCoord = [z, x, y];
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var urlTileCoord = this.getTileCoordForTileUrlFunction(tileCoord, projection);
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var sourceExtent = this.getTileGrid().getExtent();
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var tileGrid = this.getTileGridForProjection(projection);
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if (urlTileCoord && sourceExtent) {
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var tileExtent = tileGrid.getTileCoordExtent(urlTileCoord);
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// make extent 1 pixel smaller so we don't load tiles for < 0.5 pixel render space
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bufferExtent(tileExtent, -tileGrid.getResolution(z), tileExtent);
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if (!intersects(sourceExtent, tileExtent)) {
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urlTileCoord = null;
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}
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}
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var empty = true;
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if (urlTileCoord !== null) {
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var sourceTileGrid = this.tileGrid;
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var resolution = tileGrid.getResolution(z);
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var sourceZ = sourceTileGrid.getZForResolution(resolution, 1);
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// make extent 1 pixel smaller so we don't load tiles for < 0.5 pixel render space
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var extent = tileGrid.getTileCoordExtent(urlTileCoord);
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bufferExtent(extent, -resolution, extent);
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sourceTileGrid.forEachTileCoord(extent, sourceZ, function (sourceTileCoord) {
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empty =
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empty &&
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!this.tileUrlFunction(sourceTileCoord, pixelRatio, projection);
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}.bind(this));
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}
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var newTile = new VectorRenderTile(tileCoord, empty ? TileState.EMPTY : TileState.IDLE, urlTileCoord, this.getSourceTiles.bind(this, pixelRatio, projection));
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newTile.key = key;
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if (tile) {
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newTile.interimTile = tile;
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newTile.refreshInterimChain();
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this.tileCache.replace(coordKey, newTile);
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}
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else {
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this.tileCache.set(coordKey, newTile);
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}
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return newTile;
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};
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/**
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* @param {import("../proj/Projection.js").default} projection Projection.
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* @return {!import("../tilegrid/TileGrid.js").default} Tile grid.
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*/
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VectorTile.prototype.getTileGridForProjection = function (projection) {
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var code = projection.getCode();
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var tileGrid = this.tileGrids_[code];
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if (!tileGrid) {
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// A tile grid that matches the tile size of the source tile grid is more
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// likely to have 1:1 relationships between source tiles and rendered tiles.
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var sourceTileGrid_2 = this.tileGrid;
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var resolutions = sourceTileGrid_2.getResolutions().slice();
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var origins = resolutions.map(function (resolution, z) {
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return sourceTileGrid_2.getOrigin(z);
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});
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var tileSizes = resolutions.map(function (resolution, z) {
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return sourceTileGrid_2.getTileSize(z);
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});
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var length_1 = DEFAULT_MAX_ZOOM + 1;
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for (var z = resolutions.length; z < length_1; ++z) {
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resolutions.push(resolutions[z - 1] / 2);
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origins.push(origins[z - 1]);
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tileSizes.push(tileSizes[z - 1]);
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}
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tileGrid = new TileGrid({
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extent: sourceTileGrid_2.getExtent(),
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origins: origins,
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resolutions: resolutions,
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tileSizes: tileSizes,
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});
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this.tileGrids_[code] = tileGrid;
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}
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return tileGrid;
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};
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/**
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* Get the tile pixel ratio for this source.
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* @param {number} pixelRatio Pixel ratio.
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* @return {number} Tile pixel ratio.
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*/
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VectorTile.prototype.getTilePixelRatio = function (pixelRatio) {
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return pixelRatio;
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};
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/**
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* @param {number} z Z.
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* @param {number} pixelRatio Pixel ratio.
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* @param {import("../proj/Projection.js").default} projection Projection.
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* @return {import("../size.js").Size} Tile size.
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*/
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VectorTile.prototype.getTilePixelSize = function (z, pixelRatio, projection) {
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var tileGrid = this.getTileGridForProjection(projection);
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var tileSize = toSize(tileGrid.getTileSize(z), this.tmpSize);
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return [
|
|
Math.round(tileSize[0] * pixelRatio),
|
|
Math.round(tileSize[1] * pixelRatio),
|
|
];
|
|
};
|
|
/**
|
|
* Increases the cache size if needed
|
|
* @param {number} tileCount Minimum number of tiles needed.
|
|
* @param {import("../proj/Projection.js").default} projection Projection.
|
|
*/
|
|
VectorTile.prototype.updateCacheSize = function (tileCount, projection) {
|
|
_super.prototype.updateCacheSize.call(this, tileCount * 2, projection);
|
|
this.sourceTileCache.highWaterMark =
|
|
this.getTileCacheForProjection(projection).highWaterMark;
|
|
};
|
|
return VectorTile;
|
|
}(UrlTile));
|
|
export default VectorTile;
|
|
/**
|
|
* Sets the loader for a tile.
|
|
* @param {import("../VectorTile.js").default} tile Vector tile.
|
|
* @param {string} url URL.
|
|
*/
|
|
export function defaultLoadFunction(tile, url) {
|
|
tile.setLoader(
|
|
/**
|
|
* @param {import("../extent.js").Extent} extent Extent.
|
|
* @param {number} resolution Resolution.
|
|
* @param {import("../proj/Projection.js").default} projection Projection.
|
|
*/
|
|
function (extent, resolution, projection) {
|
|
loadFeaturesXhr(url, tile.getFormat(), extent, resolution, projection, tile.onLoad.bind(tile), tile.onError.bind(tile));
|
|
});
|
|
}
|
|
//# sourceMappingURL=VectorTile.js.map
|