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coopgo/node_modules/ol/control/MousePosition.js
sgauthier 6e64e138e2
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JavaScript

/**
* @module ol/control/MousePosition
*/
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
import Control from './Control.js';
import EventType from '../pointer/EventType.js';
import { get as getProjection, getTransformFromProjections, getUserProjection, identityTransform, } from '../proj.js';
import { listen } from '../events.js';
/**
* @type {string}
*/
var PROJECTION = 'projection';
/**
* @type {string}
*/
var COORDINATE_FORMAT = 'coordinateFormat';
/***
* @template Return
* @typedef {import("../Observable").OnSignature<import("../Observable").EventTypes, import("../events/Event.js").default, Return> &
* import("../Observable").OnSignature<import("../ObjectEventType").Types|
* 'change:coordinateFormat'|'change:projection', import("../Object").ObjectEvent, Return> &
* import("../Observable").CombinedOnSignature<import("../Observable").EventTypes|import("../ObjectEventType").Types|
* 'change:coordinateFormat'|'change:projection', Return>} MousePositionOnSignature
*/
/**
* @typedef {Object} Options
* @property {string} [className='ol-mouse-position'] CSS class name.
* @property {import("../coordinate.js").CoordinateFormat} [coordinateFormat] Coordinate format.
* @property {import("../proj.js").ProjectionLike} [projection] Projection. Default is the view projection.
* @property {function(import("../MapEvent.js").default):void} [render] Function called when the
* control should be re-rendered. This is called in a `requestAnimationFrame`
* callback.
* @property {HTMLElement|string} [target] Specify a target if you want the
* control to be rendered outside of the map's viewport.
* @property {string|boolean} [placeholder] Markup to show when the mouse position is not
* available (e.g. when the pointer leaves the map viewport). By default, a non-breaking space
* is rendered when the mouse leaves the viewport. To render something else, provide a string
* to be used as the text content (e.g. 'no position' or '' for an empty string). Set the placeholder
* to `false` to retain the last position when the mouse leaves the viewport. In a future release, this
* will be the default behavior.
* @property {string} [undefinedHTML='&#160;'] This option is deprecated. Use the `placeholder` option instead.
*/
/**
* @classdesc
* A control to show the 2D coordinates of the mouse cursor. By default, these
* are in the view projection, but can be in any supported projection.
* By default the control is shown in the top right corner of the map, but this
* can be changed by using the css selector `.ol-mouse-position`.
*
* On touch devices, which usually do not have a mouse cursor, the coordinates
* of the currently touched position are shown.
*
* @api
*/
var MousePosition = /** @class */ (function (_super) {
__extends(MousePosition, _super);
/**
* @param {Options} [opt_options] Mouse position options.
*/
function MousePosition(opt_options) {
var _this = this;
var options = opt_options ? opt_options : {};
var element = document.createElement('div');
element.className =
options.className !== undefined ? options.className : 'ol-mouse-position';
_this = _super.call(this, {
element: element,
render: options.render,
target: options.target,
}) || this;
/***
* @type {MousePositionOnSignature<import("../events").EventsKey>}
*/
_this.on;
/***
* @type {MousePositionOnSignature<import("../events").EventsKey>}
*/
_this.once;
/***
* @type {MousePositionOnSignature<void>}
*/
_this.un;
_this.addChangeListener(PROJECTION, _this.handleProjectionChanged_);
if (options.coordinateFormat) {
_this.setCoordinateFormat(options.coordinateFormat);
}
if (options.projection) {
_this.setProjection(options.projection);
}
/**
* Change this to `false` when removing the deprecated `undefinedHTML` option.
* @type {boolean}
*/
var renderOnMouseOut = true;
/**
* @type {string}
*/
var placeholder = '&#160;';
if ('undefinedHTML' in options) {
// deprecated behavior
if (options.undefinedHTML !== undefined) {
placeholder = options.undefinedHTML;
}
renderOnMouseOut = !!placeholder;
}
else if ('placeholder' in options) {
if (options.placeholder === false) {
renderOnMouseOut = false;
}
else {
placeholder = String(options.placeholder);
}
}
/**
* @private
* @type {string}
*/
_this.placeholder_ = placeholder;
/**
* @private
* @type {boolean}
*/
_this.renderOnMouseOut_ = renderOnMouseOut;
/**
* @private
* @type {string}
*/
_this.renderedHTML_ = element.innerHTML;
/**
* @private
* @type {?import("../proj/Projection.js").default}
*/
_this.mapProjection_ = null;
/**
* @private
* @type {?import("../proj.js").TransformFunction}
*/
_this.transform_ = null;
return _this;
}
/**
* @private
*/
MousePosition.prototype.handleProjectionChanged_ = function () {
this.transform_ = null;
};
/**
* Return the coordinate format type used to render the current position or
* undefined.
* @return {import("../coordinate.js").CoordinateFormat|undefined} The format to render the current
* position in.
* @observable
* @api
*/
MousePosition.prototype.getCoordinateFormat = function () {
return /** @type {import("../coordinate.js").CoordinateFormat|undefined} */ (this.get(COORDINATE_FORMAT));
};
/**
* Return the projection that is used to report the mouse position.
* @return {import("../proj/Projection.js").default|undefined} The projection to report mouse
* position in.
* @observable
* @api
*/
MousePosition.prototype.getProjection = function () {
return /** @type {import("../proj/Projection.js").default|undefined} */ (this.get(PROJECTION));
};
/**
* @param {MouseEvent} event Browser event.
* @protected
*/
MousePosition.prototype.handleMouseMove = function (event) {
var map = this.getMap();
this.updateHTML_(map.getEventPixel(event));
};
/**
* @param {Event} event Browser event.
* @protected
*/
MousePosition.prototype.handleMouseOut = function (event) {
this.updateHTML_(null);
};
/**
* Remove the control from its current map and attach it to the new map.
* Pass `null` to just remove the control from the current map.
* Subclasses may set up event handlers to get notified about changes to
* the map here.
* @param {import("../PluggableMap.js").default|null} map Map.
* @api
*/
MousePosition.prototype.setMap = function (map) {
_super.prototype.setMap.call(this, map);
if (map) {
var viewport = map.getViewport();
this.listenerKeys.push(listen(viewport, EventType.POINTERMOVE, this.handleMouseMove, this));
if (this.renderOnMouseOut_) {
this.listenerKeys.push(listen(viewport, EventType.POINTEROUT, this.handleMouseOut, this));
}
this.updateHTML_(null);
}
};
/**
* Set the coordinate format type used to render the current position.
* @param {import("../coordinate.js").CoordinateFormat} format The format to render the current
* position in.
* @observable
* @api
*/
MousePosition.prototype.setCoordinateFormat = function (format) {
this.set(COORDINATE_FORMAT, format);
};
/**
* Set the projection that is used to report the mouse position.
* @param {import("../proj.js").ProjectionLike} projection The projection to report mouse
* position in.
* @observable
* @api
*/
MousePosition.prototype.setProjection = function (projection) {
this.set(PROJECTION, getProjection(projection));
};
/**
* @param {?import("../pixel.js").Pixel} pixel Pixel.
* @private
*/
MousePosition.prototype.updateHTML_ = function (pixel) {
var html = this.placeholder_;
if (pixel && this.mapProjection_) {
if (!this.transform_) {
var projection = this.getProjection();
if (projection) {
this.transform_ = getTransformFromProjections(this.mapProjection_, projection);
}
else {
this.transform_ = identityTransform;
}
}
var map = this.getMap();
var coordinate = map.getCoordinateFromPixelInternal(pixel);
if (coordinate) {
var userProjection = getUserProjection();
if (userProjection) {
this.transform_ = getTransformFromProjections(this.mapProjection_, userProjection);
}
this.transform_(coordinate, coordinate);
var coordinateFormat = this.getCoordinateFormat();
if (coordinateFormat) {
html = coordinateFormat(coordinate);
}
else {
html = coordinate.toString();
}
}
}
if (!this.renderedHTML_ || html !== this.renderedHTML_) {
this.element.innerHTML = html;
this.renderedHTML_ = html;
}
};
/**
* Update the projection. Rendering of the coordinates is done in
* `handleMouseMove` and `handleMouseUp`.
* @param {import("../MapEvent.js").default} mapEvent Map event.
* @override
*/
MousePosition.prototype.render = function (mapEvent) {
var frameState = mapEvent.frameState;
if (!frameState) {
this.mapProjection_ = null;
}
else {
if (this.mapProjection_ != frameState.viewState.projection) {
this.mapProjection_ = frameState.viewState.projection;
this.transform_ = null;
}
}
};
return MousePosition;
}(Control));
export default MousePosition;
//# sourceMappingURL=MousePosition.js.map