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coopgo/node_modules/ol/source/VectorTile.js
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JavaScript

/**
* @module ol/source/VectorTile
*/
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
import EventType from '../events/EventType.js';
import Tile from '../VectorTile.js';
import TileCache from '../TileCache.js';
import TileGrid from '../tilegrid/TileGrid.js';
import TileState from '../TileState.js';
import UrlTile from './UrlTile.js';
import VectorRenderTile from '../VectorRenderTile.js';
import { DEFAULT_MAX_ZOOM } from '../tilegrid/common.js';
import { buffer as bufferExtent, getIntersection, intersects, } from '../extent.js';
import { createXYZ, extentFromProjection } from '../tilegrid.js';
import { fromKey, getCacheKeyForTileKey, getKeyZXY } from '../tilecoord.js';
import { isEmpty } from '../obj.js';
import { loadFeaturesXhr } from '../featureloader.js';
import { toSize } from '../size.js';
/**
* @typedef {Object} Options
* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
* @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.
* @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least twice the number of tiles in the viewport.
* @property {import("../extent.js").Extent} [extent] Extent.
* @property {import("../format/Feature.js").default} [format] Feature format for tiles. Used and required by the default.
* @property {boolean} [overlaps=true] This source may have overlapping geometries. Setting this
* to `false` (e.g. for sources with polygons that represent administrative
* boundaries or TopoJSON sources) allows the renderer to optimise fill and
* stroke operations.
* @property {import("../proj.js").ProjectionLike} [projection='EPSG:3857'] Projection of the tile grid.
* @property {import("./Source.js").State} [state] Source state.
* @property {typeof import("../VectorTile.js").default} [tileClass] Class used to instantiate image tiles.
* Default is {@link module:ol/VectorTile~VectorTile}.
* @property {number} [maxZoom=22] Optional max zoom level. Not used if `tileGrid` is provided.
* @property {number} [minZoom] Optional min zoom level. Not used if `tileGrid` is provided.
* @property {number|import("../size.js").Size} [tileSize=512] Optional tile size. Not used if `tileGrid` is provided.
* @property {number} [maxResolution] Optional tile grid resolution at level zero. Not used if `tileGrid` is provided.
* @property {import("../tilegrid/TileGrid.js").default} [tileGrid] Tile grid.
* @property {import("../Tile.js").LoadFunction} [tileLoadFunction]
* Optional function to load a tile given a URL. Could look like this for pbf tiles:
* ```js
* function(tile, url) {
* tile.setLoader(function(extent, resolution, projection) {
* fetch(url).then(function(response) {
* response.arrayBuffer().then(function(data) {
* const format = tile.getFormat() // ol/format/MVT configured as source format
* const features = format.readFeatures(data, {
* extent: extent,
* featureProjection: projection
* });
* tile.setFeatures(features);
* });
* });
* });
* }
* ```
* If you do not need extent, resolution and projection to get the features for a tile (e.g.
* for GeoJSON tiles), your `tileLoadFunction` does not need a `setLoader()` call. Only make sure
* to call `setFeatures()` on the tile:
* ```js
* const format = new GeoJSON({featureProjection: map.getView().getProjection()});
* async function tileLoadFunction(tile, url) {
* const response = await fetch(url);
* const data = await response.json();
* tile.setFeatures(format.readFeatures(data));
* }
* ```
* @property {import("../Tile.js").UrlFunction} [tileUrlFunction] Optional function to get tile URL given a tile coordinate and the projection.
* @property {string} [url] URL template. Must include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.
* A `{?-?}` template pattern, for example `subdomain{a-f}.domain.com`, may be
* used instead of defining each one separately in the `urls` option.
* @property {number} [transition] A duration for tile opacity
* transitions in milliseconds. A duration of 0 disables the opacity transition.
* @property {Array<string>} [urls] An array of URL templates.
* @property {boolean} [wrapX=true] Whether to wrap the world horizontally.
* When set to `false`, only one world
* will be rendered. When set to `true`, tiles will be wrapped horizontally to
* render multiple worlds.
* @property {number|import("../array.js").NearestDirectionFunction} [zDirection=1]
* Choose whether to use tiles with a higher or lower zoom level when between integer
* zoom levels. See {@link module:ol/tilegrid/TileGrid~TileGrid#getZForResolution}.
*/
/**
* @classdesc
* Class for layer sources providing vector data divided into a tile grid, to be
* used with {@link module:ol/layer/VectorTile~VectorTileLayer}. Although this source receives tiles
* with vector features from the server, it is not meant for feature editing.
* Features are optimized for rendering, their geometries are clipped at or near
* tile boundaries and simplified for a view resolution. See
* {@link module:ol/source/Vector~VectorSource} for vector sources that are suitable for feature
* editing.
*
* @fires import("./Tile.js").TileSourceEvent
* @api
*/
var VectorTile = /** @class */ (function (_super) {
__extends(VectorTile, _super);
/**
* @param {!Options} options Vector tile options.
*/
function VectorTile(options) {
var _this = this;
var projection = options.projection || 'EPSG:3857';
var extent = options.extent || extentFromProjection(projection);
var tileGrid = options.tileGrid ||
createXYZ({
extent: extent,
maxResolution: options.maxResolution,
maxZoom: options.maxZoom !== undefined ? options.maxZoom : 22,
minZoom: options.minZoom,
tileSize: options.tileSize || 512,
});
_this = _super.call(this, {
attributions: options.attributions,
attributionsCollapsible: options.attributionsCollapsible,
cacheSize: options.cacheSize,
interpolate: true,
opaque: false,
projection: projection,
state: options.state,
tileGrid: tileGrid,
tileLoadFunction: options.tileLoadFunction
? options.tileLoadFunction
: defaultLoadFunction,
tileUrlFunction: options.tileUrlFunction,
url: options.url,
urls: options.urls,
wrapX: options.wrapX === undefined ? true : options.wrapX,
transition: options.transition,
zDirection: options.zDirection === undefined ? 1 : options.zDirection,
}) || this;
/**
* @private
* @type {import("../format/Feature.js").default|null}
*/
_this.format_ = options.format ? options.format : null;
/**
* @private
* @type {TileCache}
*/
_this.sourceTileCache = new TileCache(_this.tileCache.highWaterMark);
/**
* @private
* @type {boolean}
*/
_this.overlaps_ = options.overlaps == undefined ? true : options.overlaps;
/**
* @protected
* @type {typeof import("../VectorTile.js").default}
*/
_this.tileClass = options.tileClass ? options.tileClass : Tile;
/**
* @private
* @type {Object<string, import("../tilegrid/TileGrid.js").default>}
*/
_this.tileGrids_ = {};
return _this;
}
/**
* Get features whose bounding box intersects the provided extent. Only features for cached
* tiles for the last rendered zoom level are available in the source. So this method is only
* suitable for requesting tiles for extents that are currently rendered.
*
* Features are returned in random tile order and as they are included in the tiles. This means
* they can be clipped, duplicated across tiles, and simplified to the render resolution.
*
* @param {import("../extent.js").Extent} extent Extent.
* @return {Array<import("../Feature.js").FeatureLike>} Features.
* @api
*/
VectorTile.prototype.getFeaturesInExtent = function (extent) {
var features = [];
var tileCache = this.tileCache;
if (tileCache.getCount() === 0) {
return features;
}
var z = fromKey(tileCache.peekFirstKey())[0];
var tileGrid = this.tileGrid;
tileCache.forEach(function (tile) {
if (tile.tileCoord[0] !== z || tile.getState() !== TileState.LOADED) {
return;
}
var sourceTiles = tile.getSourceTiles();
for (var i = 0, ii = sourceTiles.length; i < ii; ++i) {
var sourceTile = sourceTiles[i];
var tileCoord = sourceTile.tileCoord;
if (intersects(extent, tileGrid.getTileCoordExtent(tileCoord))) {
var tileFeatures = sourceTile.getFeatures();
if (tileFeatures) {
for (var j = 0, jj = tileFeatures.length; j < jj; ++j) {
var candidate = tileFeatures[j];
var geometry = candidate.getGeometry();
if (intersects(extent, geometry.getExtent())) {
features.push(candidate);
}
}
}
}
}
});
return features;
};
/**
* @return {boolean} The source can have overlapping geometries.
*/
VectorTile.prototype.getOverlaps = function () {
return this.overlaps_;
};
/**
* clear {@link module:ol/TileCache~TileCache} and delete all source tiles
* @api
*/
VectorTile.prototype.clear = function () {
this.tileCache.clear();
this.sourceTileCache.clear();
};
/**
* @param {import("../proj/Projection.js").default} projection Projection.
* @param {!Object<string, boolean>} usedTiles Used tiles.
*/
VectorTile.prototype.expireCache = function (projection, usedTiles) {
var tileCache = this.getTileCacheForProjection(projection);
var usedSourceTiles = Object.keys(usedTiles).reduce(function (acc, key) {
var cacheKey = getCacheKeyForTileKey(key);
var tile = tileCache.peek(cacheKey);
if (tile) {
var sourceTiles = tile.sourceTiles;
for (var i = 0, ii = sourceTiles.length; i < ii; ++i) {
acc[sourceTiles[i].getKey()] = true;
}
}
return acc;
}, {});
_super.prototype.expireCache.call(this, projection, usedTiles);
this.sourceTileCache.expireCache(usedSourceTiles);
};
/**
* @param {number} pixelRatio Pixel ratio.
* @param {import("../proj/Projection").default} projection Projection.
* @param {VectorRenderTile} tile Vector image tile.
* @return {Array<import("../VectorTile").default>} Tile keys.
*/
VectorTile.prototype.getSourceTiles = function (pixelRatio, projection, tile) {
var _this = this;
if (tile.getState() === TileState.IDLE) {
tile.setState(TileState.LOADING);
var urlTileCoord = tile.wrappedTileCoord;
var tileGrid = this.getTileGridForProjection(projection);
var extent = tileGrid.getTileCoordExtent(urlTileCoord);
var z = urlTileCoord[0];
var resolution = tileGrid.getResolution(z);
// make extent 1 pixel smaller so we don't load tiles for < 0.5 pixel render space
bufferExtent(extent, -resolution, extent);
var sourceTileGrid_1 = this.tileGrid;
var sourceExtent = sourceTileGrid_1.getExtent();
if (sourceExtent) {
getIntersection(extent, sourceExtent, extent);
}
var sourceZ = sourceTileGrid_1.getZForResolution(resolution, this.zDirection);
sourceTileGrid_1.forEachTileCoord(extent, sourceZ, function (sourceTileCoord) {
var tileUrl = _this.tileUrlFunction(sourceTileCoord, pixelRatio, projection);
var sourceTile = _this.sourceTileCache.containsKey(tileUrl)
? _this.sourceTileCache.get(tileUrl)
: new _this.tileClass(sourceTileCoord, tileUrl ? TileState.IDLE : TileState.EMPTY, tileUrl, _this.format_, _this.tileLoadFunction);
tile.sourceTiles.push(sourceTile);
var sourceTileState = sourceTile.getState();
if (sourceTileState < TileState.LOADED) {
var listenChange_1 = function (event) {
_this.handleTileChange(event);
var state = sourceTile.getState();
if (state === TileState.LOADED || state === TileState.ERROR) {
var sourceTileKey = sourceTile.getKey();
if (sourceTileKey in tile.errorTileKeys) {
if (sourceTile.getState() === TileState.LOADED) {
delete tile.errorTileKeys[sourceTileKey];
}
}
else {
tile.loadingSourceTiles--;
}
if (state === TileState.ERROR) {
tile.errorTileKeys[sourceTileKey] = true;
}
else {
sourceTile.removeEventListener(EventType.CHANGE, listenChange_1);
}
if (tile.loadingSourceTiles === 0) {
tile.setState(isEmpty(tile.errorTileKeys)
? TileState.LOADED
: TileState.ERROR);
}
}
};
sourceTile.addEventListener(EventType.CHANGE, listenChange_1);
tile.loadingSourceTiles++;
}
if (sourceTileState === TileState.IDLE) {
sourceTile.extent =
sourceTileGrid_1.getTileCoordExtent(sourceTileCoord);
sourceTile.projection = projection;
sourceTile.resolution = sourceTileGrid_1.getResolution(sourceTileCoord[0]);
_this.sourceTileCache.set(tileUrl, sourceTile);
sourceTile.load();
}
});
if (!tile.loadingSourceTiles) {
tile.setState(tile.sourceTiles.some(function (sourceTile) { return sourceTile.getState() === TileState.ERROR; })
? TileState.ERROR
: TileState.LOADED);
}
}
return tile.sourceTiles;
};
/**
* @param {number} z Tile coordinate z.
* @param {number} x Tile coordinate x.
* @param {number} y Tile coordinate y.
* @param {number} pixelRatio Pixel ratio.
* @param {import("../proj/Projection.js").default} projection Projection.
* @return {!VectorRenderTile} Tile.
*/
VectorTile.prototype.getTile = function (z, x, y, pixelRatio, projection) {
var coordKey = getKeyZXY(z, x, y);
var key = this.getKey();
var tile;
if (this.tileCache.containsKey(coordKey)) {
tile = this.tileCache.get(coordKey);
if (tile.key === key) {
return tile;
}
}
var tileCoord = [z, x, y];
var urlTileCoord = this.getTileCoordForTileUrlFunction(tileCoord, projection);
var sourceExtent = this.getTileGrid().getExtent();
var tileGrid = this.getTileGridForProjection(projection);
if (urlTileCoord && sourceExtent) {
var tileExtent = tileGrid.getTileCoordExtent(urlTileCoord);
// make extent 1 pixel smaller so we don't load tiles for < 0.5 pixel render space
bufferExtent(tileExtent, -tileGrid.getResolution(z), tileExtent);
if (!intersects(sourceExtent, tileExtent)) {
urlTileCoord = null;
}
}
var empty = true;
if (urlTileCoord !== null) {
var sourceTileGrid = this.tileGrid;
var resolution = tileGrid.getResolution(z);
var sourceZ = sourceTileGrid.getZForResolution(resolution, 1);
// make extent 1 pixel smaller so we don't load tiles for < 0.5 pixel render space
var extent = tileGrid.getTileCoordExtent(urlTileCoord);
bufferExtent(extent, -resolution, extent);
sourceTileGrid.forEachTileCoord(extent, sourceZ, function (sourceTileCoord) {
empty =
empty &&
!this.tileUrlFunction(sourceTileCoord, pixelRatio, projection);
}.bind(this));
}
var newTile = new VectorRenderTile(tileCoord, empty ? TileState.EMPTY : TileState.IDLE, urlTileCoord, this.getSourceTiles.bind(this, pixelRatio, projection));
newTile.key = key;
if (tile) {
newTile.interimTile = tile;
newTile.refreshInterimChain();
this.tileCache.replace(coordKey, newTile);
}
else {
this.tileCache.set(coordKey, newTile);
}
return newTile;
};
/**
* @param {import("../proj/Projection.js").default} projection Projection.
* @return {!import("../tilegrid/TileGrid.js").default} Tile grid.
*/
VectorTile.prototype.getTileGridForProjection = function (projection) {
var code = projection.getCode();
var tileGrid = this.tileGrids_[code];
if (!tileGrid) {
// A tile grid that matches the tile size of the source tile grid is more
// likely to have 1:1 relationships between source tiles and rendered tiles.
var sourceTileGrid_2 = this.tileGrid;
var resolutions = sourceTileGrid_2.getResolutions().slice();
var origins = resolutions.map(function (resolution, z) {
return sourceTileGrid_2.getOrigin(z);
});
var tileSizes = resolutions.map(function (resolution, z) {
return sourceTileGrid_2.getTileSize(z);
});
var length_1 = DEFAULT_MAX_ZOOM + 1;
for (var z = resolutions.length; z < length_1; ++z) {
resolutions.push(resolutions[z - 1] / 2);
origins.push(origins[z - 1]);
tileSizes.push(tileSizes[z - 1]);
}
tileGrid = new TileGrid({
extent: sourceTileGrid_2.getExtent(),
origins: origins,
resolutions: resolutions,
tileSizes: tileSizes,
});
this.tileGrids_[code] = tileGrid;
}
return tileGrid;
};
/**
* Get the tile pixel ratio for this source.
* @param {number} pixelRatio Pixel ratio.
* @return {number} Tile pixel ratio.
*/
VectorTile.prototype.getTilePixelRatio = function (pixelRatio) {
return pixelRatio;
};
/**
* @param {number} z Z.
* @param {number} pixelRatio Pixel ratio.
* @param {import("../proj/Projection.js").default} projection Projection.
* @return {import("../size.js").Size} Tile size.
*/
VectorTile.prototype.getTilePixelSize = function (z, pixelRatio, projection) {
var tileGrid = this.getTileGridForProjection(projection);
var tileSize = toSize(tileGrid.getTileSize(z), this.tmpSize);
return [
Math.round(tileSize[0] * pixelRatio),
Math.round(tileSize[1] * pixelRatio),
];
};
/**
* Increases the cache size if needed
* @param {number} tileCount Minimum number of tiles needed.
* @param {import("../proj/Projection.js").default} projection Projection.
*/
VectorTile.prototype.updateCacheSize = function (tileCount, projection) {
_super.prototype.updateCacheSize.call(this, tileCount * 2, projection);
this.sourceTileCache.highWaterMark =
this.getTileCacheForProjection(projection).highWaterMark;
};
return VectorTile;
}(UrlTile));
export default VectorTile;
/**
* Sets the loader for a tile.
* @param {import("../VectorTile.js").default} tile Vector tile.
* @param {string} url URL.
*/
export function defaultLoadFunction(tile, url) {
tile.setLoader(
/**
* @param {import("../extent.js").Extent} extent Extent.
* @param {number} resolution Resolution.
* @param {import("../proj/Projection.js").default} projection Projection.
*/
function (extent, resolution, projection) {
loadFeaturesXhr(url, tile.getFormat(), extent, resolution, projection, tile.onLoad.bind(tile), tile.onError.bind(tile));
});
}
//# sourceMappingURL=VectorTile.js.map